Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Jessuaxdd
Geb
Level 125
God Stats
1W - 0L
1,731 SR
Queue Stats
7W - 4L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
TheVortexGames
Aphrodite
Level 128
God Stats
1W - 1L
1,854 SR
Queue Stats
17W - 17L
1,558 Elo+
Party 1
Team Averages
Level 102
1,617 SR
1,522 Elo+

VS

Team Averages
Level 111
1,401 SR
1,441 Elo+
Ymir
Ymir
Faehh1995
Ymir
Level 109
God Stats
9W - 14L
1,424 SR
Queue Stats
414W - 457L
1,397 Elo+
Solo
Ares
Ares
Golcaixa
Ares
Level 111
God Stats
0W - 2L
1,231 SR
Queue Stats
61W - 69L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Imahadeus
Nu Wa
Level 75
God Stats
1W - 2L
1,467 SR
Queue Stats
168W - 187L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rendrixon
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,545 SR
Queue Stats
338W - 344L
1,447 Elo+
Solo
Thanatos
Thanatos
nanosei
Thanatos
Level 103
God Stats
10W - 17L
1,338 SR
Queue Stats
364W - 363L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 0 / 2
5,668
567
7,908
2,582
1,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
 
Achilles
9
3 / 0 / 2
5,474
547
4,407
6,398
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
8
1 / 0 / 4
5,253
525
1,554
2,247
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 0 / 5
6,799
680
4,008
8,206
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TheVortexGames
Aphrodite
7
1 / 1 / 4
4,710
471
1,753
4,407
1,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 0
4,527
453
1,629
7,256
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
8
0 / 2 / 1
4,702
470
979
7,336
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Imahadeus
Nu Wa
8
0 / 4 / 1
4,870
487
4,953
4,464
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Rendrixon
Ah Muzen Cab
10
0 / 1 / 0
5,311
531
3,610
5,116
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
nanosei
Thanatos
8
1 / 4 / 0
4,899
490
2,357
6,524
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
1
1
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
2
3
W
Achilles
 
Achilles
3
0
2
4
W
Artemis
 
Artemis
1
0
4
3
L
Ymir
0
3
0
0
L
Ares
0
2
1
0.25
L
Nu Wa
Imahadeus
Nu Wa
0
4
1
0.13
W
7
0
5
9.5
L
Ah Muzen Cab
Rendrixon
Ah Muzen Cab
0
1
0
0
W
Aphrodite
TheVortexGames
Aphrodite
1
1
4
3
L
Thanatos
nanosei
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,630
Damage
13,528
23,840
Taken
30,696
8,821
Mitigated
13,303
11,310
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,908
191
0
1,458
2,582
1,000
115
1,092
1,392
27,060
0
W
Achilles
 
Achilles
4,407
918
0
1,710
6,398
2,761
0
940
5,410
0
21,847
W
Artemis
 
Artemis
1,554
536
0
507
2,247
577
699
806
1,370
0
15,546
L
Ymir
1,629
133
0
430
7,256
4,034
0
2,806
4,177
12,280
0
L
Ares
979
0
0
1,862
7,336
4,294
0
4,775
1,991
15,665
0
L
Nu Wa
Imahadeus
Nu Wa
4,953
626
0
602
4,464
1,387
0
2,559
1,905
23,665
0
W
4,008
1,436
0
3,794
8,206
2,854
0
2,499
5,428
28,091
0
L
Ah Muzen Cab
Rendrixon
Ah Muzen Cab
3,610
1,019
0
1,854
5,116
1,490
0
390
4,511
0
37,137
W
Aphrodite
TheVortexGames
Aphrodite
1,753
422
1,493
2,348
4,407
1,629
556
1,512
2,679
16,372
0
L
Thanatos
nanosei
Thanatos
2,357
513
0
4,485
6,524
2,098
0
2,378
4,031
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
24,309
230
Minions Killed
233
0
Camps Cleared
0
984,576
Distance Traveled
875,256
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,668
567
51
5
0
194,218
1
W
Achilles
5,474
547
51
5
0
218,405
1
W
Artemis
5,253
525
30
3
0
155,353
0
L
Ymir
4,527
453
22
2
0
182,999
1
L
Ares
4,702
470
45
5
0
174,343
2
L
Nu Wa
4,870
487
47
5
0
155,907
3
W
Geb
6,799
680
60
6
0
225,980
1
L
Ah Muzen Cab
5,311
531
70
7
0
183,899
3
W
Aphrodite
4,710
471
38
4
0
190,620
5
L
Thanatos
4,899
490
49
5
0
178,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role