Player Matchup

Merlin
Merlin
EndorFoux
Merlin
Level 106
God Stats
7W - 2L
1,594 SR
Queue Stats
236W - 227L
1,596 Elo+
Party 2
Ymir
Ymir
FluffyShu
Ymir
Level 40
God Stats
2W - 1L
1,321 SR
Queue Stats
13W - 16L
1,263 Elo+
Solo
Artemis
Artemis
Jagodzianka1
Artemis
Level 22
God Stats
8W - 3L
1,704 SR
Queue Stats
11W - 4L
1,712 Elo+
Party 2
Zeus
Zeus
Sincus
Zeus
Level 122
God Stats
5W - 4L
1,781 SR
Queue Stats
170W - 150L
1,558 Elo+
Party 2
Odin
Odin
Xanturio
Odin
Level 126
God Stats
5W - 3L
1,537 SR
Queue Stats
185W - 188L
1,617 Elo+
Party 2
Team Averages
Level 83
1,587 SR
1,549 Elo+

VS

Team Averages
Level 30
1,479 SR
1,392 Elo+
Hades
Hades
Bota075
Hades
Level 86
God Stats
1W - 1L
1,713 SR
Queue Stats
71W - 81L
1,423 Elo+
Party 1
Da Ji
Da Ji
EPICNUTTAGE
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,382 Elo+
Party 1
Discordia
Discordia
KanyameWestpala
Discordia
Level 16
God Stats
12W - 17L
1,405 SR
Queue Stats
21W - 31L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
Raem1216
Amaterasu
Level 18
God Stats
6W - 12L
1,410 SR
Queue Stats
34W - 42L
1,401 Elo+
Party 1
Ymir
Ymir
allomyman
Ymir
Level 17
God Stats
13W - 23L
1,369 SR
Queue Stats
21W - 33L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EndorFoux
Merlin
16
5 / 1 / 18
9,942
1,243
13,969
7,638
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
1 / 5 / 22
9,929
1,241
5,541
14,592
15,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jagodzianka1
Artemis
16
1 / 4 / 20
8,826
1,103
4,591
7,664
2,740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Sincus
Zeus
17
18 / 1 / 12
12,712
1,589
29,706
6,837
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
6 / 2 / 21
10,565
1,321
12,775
13,445
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

260

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bota075
Hades
15
3 / 8 / 8
9,323
1,165
16,282
17,835
12,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 2
7,397
925
4,584
10,447
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KanyameWestpala
Discordia
15
2 / 5 / 8
9,286
1,161
11,251
11,146
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Raem1216
Amaterasu
15
7 / 6 / 5
9,825
1,228
8,855
12,892
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
15
1 / 6 / 7
9,388
1,174
5,592
19,120
21,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
31
Kills
13
13
Deaths
31
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
Bota075
Hades
3
8
8
0.88
L
0
6
2
0.17
W
Merlin
EndorFoux
Merlin
5
1
18
14
W
Ymir
1
5
22
2.4
W
Artemis
Jagodzianka1
Artemis
1
4
20
2.75
L
Discordia
KanyameWestpala
Discordia
2
5
8
1.2
L
Amaterasu
Raem1216
Amaterasu
7
6
5
1.58
W
Zeus
Sincus
Zeus
18
1
12
24
W
Odin
6
2
21
8.25
L
Ymir
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,582
Damage
46,564
50,176
Taken
71,440
33,589
Mitigated
55,041
4,141
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bota075
Hades
16,282
1,446
200
4,835
17,835
12,188
0
11,534
5,803
40,968
0
L
4,584
864
0
302
10,447
6,059
0
6,686
3,558
0
10,203
W
Merlin
EndorFoux
Merlin
13,969
1,726
0
265
7,638
2,654
0
4,603
2,959
38,024
0
W
Ymir
5,541
1,016
0
953
14,592
15,329
0
9,716
4,640
11,078
0
W
Artemis
Jagodzianka1
Artemis
4,591
3,155
0
0
7,664
2,740
0
6,126
1,392
0
9,604
L
Discordia
KanyameWestpala
Discordia
11,251
710
0
174
11,146
4,522
0
7,278
3,579
40,732
0
L
Amaterasu
Raem1216
Amaterasu
8,855
2,403
0
956
12,892
10,346
0
9,886
2,589
0
14,806
W
Zeus
Sincus
Zeus
29,706
1,597
428
1,593
6,837
2,581
0
5,138
1,663
52,784
0
W
Odin
12,775
1,669
0
902
13,445
10,285
0
7,542
5,321
4,990
17,308
L
Ymir
5,592
1,272
0
996
19,120
21,926
0
15,385
3,205
11,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
45,219
168
Minions Killed
158
3
Camps Cleared
5
796,243
Distance Traveled
770,547
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,323
1,165
67
8
2
147,495
0
L
Da Ji
7,397
925
9
1
2
132,401
0
W
Merlin
9,942
1,243
60
8
1
160,759
2
W
Ymir
9,929
1,241
10
1
0
133,872
0
W
Artemis
8,826
1,103
11
1
0
129,631
0
L
Discordia
9,286
1,161
62
8
0
168,032
2
L
Amaterasu
9,825
1,228
9
1
0
175,547
0
W
Zeus
12,712
1,589
52
7
2
182,973
0
W
Odin
10,565
1,321
35
4
0
189,008
3
L
Ymir
9,388
1,174
11
1
1
147,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role