Player Matchup

Cthulhu
Cthulhu
Sypholuix
Cthulhu
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 7L
1,690 Elo+
Party 2
Osiris
Osiris
ajernejcic
Osiris
Level 86
God Stats
1W - 4L
1,614 SR
Queue Stats
13W - 17L
1,466 Elo+
Party 2
Nox
Nox
iTz mantis OG
Nox
Level 49
God Stats
2W - 2L
1,489 SR
Queue Stats
26W - 24L
1,447 Elo+
Party 2
Team Averages
Level 59
1,606 SR
1,534 Elo+

VS

Team Averages
Level 105
1,633 SR
1,476 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ChibiWeiss
Fafnir
Level 62
God Stats
3W - 0L
1,909 SR
Queue Stats
65W - 104L
1,406 Elo+
Party 1
Hachiman
Hachiman
LBlittz
Hachiman
Level 107
God Stats
12W - 8L
1,491 SR
Queue Stats
68W - 67L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sypholuix
Cthulhu
9
0 / 3 / 2
6,118
612
6,258
11,899
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ajernejcic
Osiris
9
1 / 2 / 1
6,407
641
4,950
7,569
7,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 1
6,464
646
2,672
4,467
1,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 1 / 5
7,375
738
7,478
6,172
2,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
ChibiWeiss
Fafnir
11
1 / 0 / 3
7,810
781
3,424
7,173
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
LBlittz
Hachiman
13
4 / 1 / 3
7,989
799
8,701
5,190
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
5
4.5
W
Fafnir
ChibiWeiss
Fafnir
1
0
3
2.5
W
Hachiman
LBlittz
Hachiman
4
1
3
5.5
L
Cthulhu
Sypholuix
Cthulhu
0
3
2
0.33
L
Osiris
ajernejcic
Osiris
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,880
Damage
19,603
23,935
Taken
18,535
16,659
Mitigated
11,036
2,591
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,478
2,055
0
1,034
6,172
2,171
938
2,958
2,934
0
16,960
W
Fafnir
ChibiWeiss
Fafnir
3,424
889
0
2,005
7,173
6,967
187
3,258
3,570
12,888
0
W
Hachiman
LBlittz
Hachiman
8,701
5,663
0
1,586
5,190
1,898
1,896
2,510
2,593
0
35,991
L
Cthulhu
Sypholuix
Cthulhu
6,258
639
0
2,336
11,899
7,282
0
1,868
10,031
14,579
0
L
Osiris
ajernejcic
Osiris
4,950
820
0
250
7,569
7,846
0
1,518
6,051
0
19,372
L
2,672
278
0
5
4,467
1,531
0
981
3,486
16,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,989
Gold Earned
23,174
84
Minions Killed
110
2
Camps Cleared
8
565,623
Distance Traveled
611,487
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,375
738
24
2
1
221,176
1
W
Fafnir
7,810
781
16
2
1
199,646
1
W
Hachiman
7,989
799
70
7
6
190,665
5
L
Cthulhu
6,118
612
18
2
1
181,194
0
L
Osiris
6,407
641
25
3
1
194,756
3
L
Nox
6,464
646
41
4
0
189,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role