Player Matchup

King Arthur
King Arthur
Avengal
King Arthur
Level 128
God Stats
6W - 1L
1,929 SR
Queue Stats
20W - 4L
1,788 Elo+
Party 1
Ganesha
Ganesha
Resania
Ganesha
Level 125
God Stats
1W - 0L
1,589 SR
Queue Stats
31W - 17L
1,653 Elo+
Solo
Anubis
Anubis
Spooh
Anubis
Level 119
God Stats
10W - 1L
1,804 SR
Queue Stats
30W - 10L
1,715 Elo+
Party 1
Cliodhna
Cliodhna
TLScout
Cliodhna
Level 159
God Stats
13W - 9L
1,673 SR
Queue Stats
151W - 143L
1,503 Elo+
Solo
Izanami
Izanami
Tetraites
Izanami
Level 127
God Stats
11W - 6L
1,502 SR
Queue Stats
49W - 29L
1,588 Elo+
Party 1
Team Averages
Level 132
1,699 SR
1,649 Elo+

VS

Team Averages
Level 114
1,608 SR
1,563 Elo+
Gilgamesh
Gilgamesh
Crispylolol
Gilgamesh
Level 141
God Stats
6W - 8L
1,552 SR
Queue Stats
451W - 387L
1,572 Elo+
Party 2
Artio
Artio
JAMY6116
Artio
Level 109
God Stats
10W - 14L
1,506 SR
Queue Stats
122W - 127L
1,555 Elo+
Party 2
Izanami
Izanami
KumitecCa26
Izanami
Level 69
God Stats
46W - 29L
1,620 SR
Queue Stats
251W - 235L
1,568 Elo+
Solo
Chronos
Chronos
Prongul
Chronos
Level 147
God Stats
1W - 2L
1,697 SR
Queue Stats
343W - 296L
1,576 Elo+
Party 2
Bastet
Bastet
Spiggg
Bastet
Level 105
God Stats
11W - 5L
1,667 SR
Queue Stats
458W - 387L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avengal
King Arthur
17
2 / 7 / 7
12,467
519
15,238
23,877
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Resania
Ganesha
16
0 / 2 / 19
11,760
490
11,869
21,735
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Spooh
Anubis
18
6 / 4 / 6
12,589
525
20,865
19,271
12,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
TLScout
Cliodhna
20
13 / 3 / 7
15,202
633
27,799
24,652
11,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Tetraites
Izanami
20
11 / 0 / 7
15,346
639
23,631
11,718
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crispylolol
Gilgamesh
17
5 / 5 / 6
10,895
454
15,516
26,501
23,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
JAMY6116
Artio
14
2 / 7 / 7
9,852
411
8,737
29,835
27,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
KumitecCa26
Izanami
20
1 / 7 / 4
11,897
496
9,826
19,561
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Prongul
Chronos
16
3 / 8 / 6
10,183
424
15,013
22,889
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Spiggg
Bastet
19
4 / 6 / 5
11,480
478
17,113
25,367
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
32
Kills
15
16
Deaths
33
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Avengal
King Arthur
2
7
7
0.79
L
Gilgamesh
Crispylolol
Gilgamesh
5
5
6
1.6
L
Artio
JAMY6116
Artio
2
7
7
0.79
L
Izanami
KumitecCa26
Izanami
1
7
4
0.43
L
Chronos
Prongul
Chronos
3
8
6
0.75
W
Ganesha
Resania
Ganesha
0
2
19
4.75
L
Bastet
Spiggg
Bastet
4
6
5
1.08
W
Anubis
Spooh
Anubis
6
4
6
2.25
W
Cliodhna
TLScout
Cliodhna
13
3
7
5.5
W
Izanami
Tetraites
Izanami
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,402
Damage
66,205
101,253
Taken
124,153
74,051
Mitigated
70,306
33,805
Healing
37,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Avengal
King Arthur
15,238
1,369
0
3,852
23,877
19,948
18
4,491
18,437
8,553
66,922
L
Gilgamesh
Crispylolol
Gilgamesh
15,516
2,731
0
5,178
26,501
23,439
20
6,205
19,465
0
65,577
L
Artio
JAMY6116
Artio
8,737
1,509
5,927
9,344
29,835
27,491
23
12,052
17,697
23,171
0
L
Izanami
KumitecCa26
Izanami
9,826
5,575
0
5,018
19,561
5,586
368
3,041
16,474
0
111,592
L
Chronos
Prongul
Chronos
15,013
4,131
294
3,785
22,889
5,676
0
5,687
17,067
76,827
0
W
Ganesha
Resania
Ganesha
11,869
972
1,434
5,505
21,735
25,428
151
6,429
14,967
26,706
0
L
Bastet
Spiggg
Bastet
17,113
4,444
0
7,478
25,367
8,114
0
8,140
17,090
0
94,019
W
Anubis
Spooh
Anubis
20,865
1,220
0
8,507
19,271
12,314
48
6,738
12,219
104,324
0
W
Cliodhna
TLScout
Cliodhna
27,799
3,538
0
7,004
24,652
11,593
459
4,893
19,450
0
119,217
W
Izanami
Tetraites
Izanami
23,631
15,904
0
7,503
11,718
4,768
5,154
2,886
8,787
0
169,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,364
Gold Earned
54,307
678
Minions Killed
596
0
Camps Cleared
0
2,340,086
Distance Traveled
2,269,868
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,467
519
110
5
0
430,282
4
L
Gilgamesh
10,895
454
111
5
0
460,101
4
L
Artio
9,852
411
19
1
0
429,336
2
L
Izanami
11,897
496
206
9
0
435,392
4
L
Chronos
10,183
424
112
5
0
437,901
4
W
Ganesha
11,760
490
6
0
0
464,449
6
L
Bastet
11,480
478
148
6
0
507,138
1
W
Anubis
12,589
525
155
6
0
420,386
5
W
Cliodhna
15,202
633
157
7
0
573,444
1
W
Izanami
15,346
639
250
10
0
451,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role