Player Matchup

Jormungandr
Jormungandr
BIORKSEN
Jormungandr
Level 160
God Stats
30W - 41L
1,475 SR
Queue Stats
1,979W - 2,018L
1,468 Elo+
Solo
Ah Puch
Ah Puch
GM GUNNAR
Ah Puch
Level 26
God Stats
2W - 4L
1,413 SR
Queue Stats
52W - 56L
1,396 Elo+
Party 2
Neith
Neith
PrimordialSpark
Neith
Level 60
God Stats
2W - 4L
1,189 SR
Queue Stats
9W - 15L
1,417 Elo+
Solo
Osiris
Osiris
SquarePlanet420
Osiris
Level 118
God Stats
1W - 1L
1,748 SR
Queue Stats
135W - 144L
1,436 Elo+
Solo
Kukulkan
Kukulkan
deathstalker785
Kukulkan
Level 42
God Stats
12W - 14L
1,475 SR
Queue Stats
66W - 77L
1,348 Elo+
Party 2
Team Averages
Level 81
1,460 SR
1,413 Elo+

VS

Team Averages
Level 77
1,358 SR
1,563 Elo+
Neith
Neith
ChiN0 SENPAI
Neith
Level 4
God Stats
3W - 5L
1,326 SR
Queue Stats
7W - 6L
1,326 Elo+
Party 1
Fenrir
Fenrir
ChrisDAkiller69
Fenrir
Level 122
God Stats
1W - 0L
1,129 SR
Queue Stats
12W - 3L
1,675 Elo+
Party 1
Mulan
Mulan
EatCorn Dady
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,647 Elo+
Party 1
Scylla
Scylla
Mr Spoon Guy
Scylla
Level 137
God Stats
2W - 3L
1,374 SR
Queue Stats
16W - 5L
1,720 Elo+
Party 1
Sol
Sol
Stanksomthing
Sol
Level 107
God Stats
35W - 44L
1,459 SR
Queue Stats
1,017W - 1,227L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIORKSEN
Jormungandr
15
0 / 4 / 5
9,086
909
7,310
12,231
10,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
GM GUNNAR
Ah Puch
15
1 / 6 / 2
9,183
918
8,947
13,280
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 4 / 1
9,875
988
8,809
10,199
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 2
8,829
883
7,106
17,801
12,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
15
0 / 3 / 1
8,725
873
6,937
9,345
3,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
9,885
989
6,448
5,383
1,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 13
10,120
1,012
10,724
11,604
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 1 / 17
10,270
1,027
8,909
12,446
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Scylla
18
13 / 1 / 11
12,582
1,258
23,210
8,382
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 12
10,129
1,013
10,844
6,123
2,152
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
5
Kills
25
25
Deaths
5
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIORKSEN
Jormungandr
0
4
5
0.63
W
2
1
12
8
W
2
1
13
8.5
W
4
1
17
12.5
L
Ah Puch
GM GUNNAR
Ah Puch
1
6
2
0.33
W
Scylla
13
1
11
18.5
L
3
4
1
0.88
L
1
8
2
0.25
W
4
1
12
10
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
60,135
62,856
Taken
43,938
34,252
Mitigated
24,042
3,754
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIORKSEN
Jormungandr
7,310
1,314
109
1,739
12,231
10,195
0
6,919
4,761
20,189
0
W
6,448
3,465
0
177
5,383
1,998
0
4,116
1,267
0
27,745
W
10,724
1,882
0
2,778
11,604
7,119
0
7,122
4,482
0
21,923
W
8,909
1,980
0
1,552
12,446
9,939
0
4,681
7,765
0
14,188
L
Ah Puch
GM GUNNAR
Ah Puch
8,947
88
0
228
13,280
4,440
0
7,277
5,428
18,981
0
W
Scylla
23,210
1,832
117
2,358
8,382
2,834
0
3,089
5,293
41,249
0
L
8,809
4,194
0
785
10,199
3,916
0
4,882
4,860
0
30,530
L
7,106
3,045
0
865
17,801
12,375
0
9,251
7,909
0
16,605
W
10,844
4,731
0
1,686
6,123
2,152
0
4,186
1,937
35,374
0
L
Kukulkan
6,937
727
0
28
9,345
3,326
0
4,890
4,178
41,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
52,986
202
Minions Killed
213
5
Camps Cleared
11
868,761
Distance Traveled
974,451
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,086
909
24
2
0
165,904
0
W
Neith
9,885
989
74
7
1
194,954
0
W
Fenrir
10,120
1,012
30
3
5
214,506
2
W
Mulan
10,270
1,027
13
1
1
208,699
2
L
Ah Puch
9,183
918
26
3
0
171,501
1
W
Scylla
12,582
1,258
39
4
2
185,860
0
L
Neith
9,875
988
48
5
3
181,083
0
L
Osiris
8,829
883
10
1
2
171,729
1
W
Sol
10,129
1,013
57
6
2
170,432
0
L
Kukulkan
8,725
873
94
9
0
178,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role