Player Matchup

Nemesis
Nemesis
Enderking12321
Nemesis
Level 52
God Stats
2W - 1L
1,669 SR
Queue Stats
181W - 113L
1,545 Elo+
Party 2
Fafnir
Fafnir
StayReaIz
Fafnir
Level 160
God Stats
1W - 0L
1,748 SR
Queue Stats
108W - 65L
1,641 Elo+
Party 2
Olorun
Olorun
TrashMarsupial
Olorun
Level 13
God Stats
1W - 0L
1,683 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 2
Team Averages
Level 75
1,700 SR
1,532 Elo+

VS

Team Averages
Level 35
1,421 SR
1,272 Elo+
Fenrir
Fenrir
TheBigBadBoss21
Fenrir
Level 43
God Stats
1W - 1L
1,643 SR
Queue Stats
38W - 65L
1,280 Elo+
Party 1
Athena
Athena
dany_5741
Athena
Level 39
God Stats
2W - 3L
1,337 SR
Queue Stats
11W - 23L
1,319 Elo+
Solo
Nox
Nox
malexander0323
Nox
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 54L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
9,331
667
10,051
9,005
5,674
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
StayReaIz
Fafnir
13
4 / 1 / 8
10,499
750
8,312
16,882
23,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 0 / 6
9,606
686
15,828
9,409
3,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,734
552
12,001
15,937
11,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
dany_5741
Athena
10
0 / 5 / 0
7,484
535
5,031
16,365
14,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 0
7,921
566
8,951
9,663
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
13
Kills
1
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Fafnir
StayReaIz
Fafnir
4
1
8
8
L
0
3
0
0
W
5
0
6
8
L
Athena
dany_5741
Athena
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
25,983
35,296
Taken
41,965
32,940
Mitigated
29,502
14,058
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,051
4,431
0
2,763
9,005
5,674
1,121
2,514
6,455
0
27,722
W
Fafnir
StayReaIz
Fafnir
8,312
3,500
0
5,225
16,882
23,525
163
6,707
9,719
19,180
0
L
12,001
1,211
0
583
15,937
11,224
0
8,336
7,601
639
36,053
W
15,828
7,652
1,047
5,023
9,409
3,741
1,578
5,037
4,232
42,796
0
L
Athena
dany_5741
Athena
5,031
1,790
329
539
16,365
14,759
0
10,957
5,408
14,910
0
L
8,951
1,308
0
1,151
9,663
3,519
0
5,319
4,344
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
23,139
117
Minions Killed
114
5
Camps Cleared
5
761,402
Distance Traveled
687,353
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,331
667
38
3
2
261,578
0
W
Fafnir
10,499
750
18
1
1
251,794
3
L
Fenrir
7,734
552
55
4
5
254,655
2
W
Olorun
9,606
686
61
4
2
248,030
0
L
Athena
7,484
535
16
1
0
226,802
1
L
Nox
7,921
566
43
3
0
205,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role