Player Matchup

Sobek
Sobek
Masters
GHOULCRUSADE
Sobek
Masters
Level 139
God Stats
23W - 16L
1,787 SR
Queue Stats
439W - 396L
3,124 MMR
Party 1
Horus
Horus
Masters
PiÑkÑips18TTV
Horus
Masters
Level 144
God Stats
2W - 2L
1,720 SR
Queue Stats
295W - 254L
2,123 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Scumzzz
Morgan Le Fay
Masters
Level 114
God Stats
11W - 14L
1,623 SR
Queue Stats
414W - 328L
2,457 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,710 SR
2,568 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 95
1,646 SR
2,640 MMR
Tiamat
Tiamat
Masters
fabricio-03-02
Tiamat
Masters
Level 160
God Stats
8W - 11L
1,672 SR
Queue Stats
67W - 57L
2,707 MMR
Solo
Thor
Thor
Diamond I
hL Roxice
Thor
Diamond I
Level 65
God Stats
8W - 5L
1,531 SR
Queue Stats
120W - 62L
2,686 MMR
Solo
Odin
Odin
Diamond I
lnsanityXL
Odin
Diamond I
Level 61
God Stats
2W - 0L
1,735 SR
Queue Stats
63W - 31L
2,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,445
650
8,872
20,982
24,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 5 / 1
8,066
620
6,121
18,598
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Scumzzz
Morgan Le Fay
12
0 / 5 / 3
7,935
610
8,910
10,746
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FenrirGebAh Muzen CabBastetThoth

VS

Bans
ArtioAchillesMulanGilgameshChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
9,214
709
13,111
11,033
9,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
16
12 / 1 / 4
10,701
823
19,512
12,132
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 0 / 14
9,155
704
13,633
14,302
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
16
16
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
5
1
0.5
L
Morgan Le Fay
Scumzzz
Morgan Le Fay
0
5
3
0.3
W
2
2
13
4.25
W
Thor
12
1
4
14
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
46,256
50,326
Taken
37,467
47,215
Mitigated
28,530
12,416
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,872
188
0
5,146
20,982
24,393
0
6,338
13,316
21,891
0
L
6,121
2,139
2,355
3,710
18,598
15,392
0
5,359
12,334
0
11,959
L
Morgan Le Fay
Scumzzz
Morgan Le Fay
8,910
200
0
1,205
10,746
7,430
0
2,070
8,212
38,606
0
W
13,111
1,438
82
3,908
11,033
9,780
1,264
5,289
5,356
49,414
0
W
Thor
19,512
3,629
0
1,373
12,132
9,414
195
6,281
5,386
446
34,399
W
13,633
1,280
822
5,688
14,302
9,336
356
6,078
7,753
0
24,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
29,070
141
Minions Killed
164
5
Camps Cleared
7
722,373
Distance Traveled
797,402
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,445
650
30
2
0
250,400
1
L
Horus
8,066
620
25
2
2
240,733
1
L
Morgan Le Fay
7,935
610
86
7
3
231,240
5
W
Tiamat
9,214
709
87
7
7
245,450
2
W
Thor
10,701
823
46
4
0
262,321
1
W
Odin
9,155
704
31
2
0
289,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role