Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Botrossbot
Ravana
Masters
Level 66
God Stats
1W - 1L
1,828 SR
Queue Stats
49W - 13L
3,021 MMR
Solo
Scylla
Scylla
Masters
CordiallyTom
Scylla
Masters
Level 160
God Stats
11W - 10L
1,598 SR
Queue Stats
210W - 187L
2,725 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,585 SR
2,049 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,640 SR
2,175 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond I
DieHαrdLife
Artio
Diamond I
Level 89
God Stats
3W - 0L
1,880 SR
Queue Stats
124W - 92L
2,623 MMR
Solo
Tyr
Tyr
Masters
Vicentrelo
Tyr
Masters
Level 157
God Stats
2W - 2L
1,673 SR
Queue Stats
465W - 461L
2,603 MMR
Solo
Thoth
Thoth
Masters
iChir-Gelair
Thoth
Masters
Level 160
God Stats
14W - 11L
1,647 SR
Queue Stats
757W - 753L
2,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 3 / 0
3,223
645
1,562
2,966
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
 
Geb
5
0 / 2 / 0
3,104
621
1,013
4,227
942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
 
Charybdis
3
0 / 2 / 0
2,727
545
930
2,497
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
Botrossbot
Ravana
4
0 / 3 / 0
3,114
623
626
2,687
471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
6
0 / 0 / 0
3,304
661
0
520
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CamazotzAchillesBastetAthena

VS

Bans
LokiMulanCliodhnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
3 / 0 / 2
4,055
811
2,973
2,254
501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
 
Fenrir
7
3 / 0 / 2
4,054
811
1,631
2,318
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 0 / 2
3,482
696
1,803
2,886
1,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 0 / 2
4,049
810
1,519
2,413
1,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,566
713
0
923
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Geb
 
Geb
0
2
0
0
L
Charybdis
 
Charybdis
0
2
0
0
W
Ullr
 
Ullr
3
0
2
4
W
Fenrir
 
Fenrir
3
0
2
4
L
Ravana
Botrossbot
Ravana
0
3
0
0
L
Scylla
0
0
0
0
W
2
0
2
3
W
2
0
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,131
Damage
7,926
12,897
Taken
10,794
2,687
Mitigated
3,658
3,642
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,562
1,006
0
819
2,966
800
0
0
2,783
10,161
1,897
L
Geb
 
Geb
1,013
334
314
941
4,227
942
0
941
3,286
7,393
0
L
Charybdis
 
Charybdis
930
645
0
689
2,497
367
0
623
1,874
0
5,988
W
Ullr
 
Ullr
2,973
1,569
0
1,000
2,254
501
0
419
1,835
0
20,005
W
Fenrir
 
Fenrir
1,631
560
0
1,566
2,318
682
0
304
2,014
0
13,161
L
Ravana
Botrossbot
Ravana
626
230
0
588
2,687
471
0
167
2,491
0
8,370
L
Scylla
0
0
0
291
520
107
0
72
448
15,749
0
W
1,803
582
245
1,519
2,886
1,284
0
594
2,292
8,870
0
W
1,519
221
0
1,338
2,413
1,011
0
922
1,491
0
12,103
W
0
0
0
494
923
180
0
0
923
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,472
Gold Earned
19,206
109
Minions Killed
159
0
Camps Cleared
0
390,161
Distance Traveled
521,689
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,223
645
23
5
0
87,651
1
L
Geb
3,104
621
13
3
0
85,852
0
L
Charybdis
2,727
545
15
3
0
44,992
1
W
Ullr
4,055
811
31
6
0
91,838
2
W
Fenrir
4,054
811
37
7
0
132,666
0
L
Ravana
3,114
623
31
6
0
84,807
1
L
Scylla
3,304
661
27
5
0
86,859
2
W
Artio
3,482
696
23
5
0
103,653
0
W
Tyr
4,049
810
27
5
0
109,047
1
W
Thoth
3,566
713
41
8
0
84,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role