Player Matchup

Sun Wukong
Sun Wukong
Carey577
Sun Wukong
Level 126
God Stats
1W - 1L
1,284 SR
Queue Stats
184W - 210L
1,334 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OEmperiusO
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,573 SR
Queue Stats
11W - 13L
1,329 Elo+
Party 1
Artio
Artio
Smelanorrr
Artio
Level 68
God Stats
6W - 2L
1,569 SR
Queue Stats
15W - 24L
1,312 Elo+
Party 1
Skadi
Skadi
SnartyBooseGumps
Skadi
Level 51
God Stats
5W - 3L
1,499 SR
Queue Stats
9W - 10L
1,335 Elo+
Party 1
Fenrir
Fenrir
The Ita1ian
Fenrir
Level 129
God Stats
2W - 2L
1,372 SR
Queue Stats
193W - 215L
1,334 Elo+
Party 3
Team Averages
Level 89
1,459 SR
1,329 Elo+

VS

Team Averages
Level 72
1,442 SR
1,377 Elo+
Jormungandr
Jormungandr
Misss-La
Jormungandr
Level 82
God Stats
1W - 3L
1,394 SR
Queue Stats
240W - 241L
1,402 Elo+
Party 2
King Arthur
King Arthur
RayaneLa
King Arthur
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 257L
1,347 Elo+
Party 2
Heimdallr
Heimdallr
Softon01
Heimdallr
Level 68
God Stats
10W - 7L
1,582 SR
Queue Stats
126W - 163L
1,354 Elo+
Party 2
Discordia
Discordia
Yandere chan174
Discordia
Level 47
God Stats
7W - 9L
1,238 SR
Queue Stats
71W - 80L
1,387 Elo+
Solo
Awilix
Awilix
b-anis
Awilix
Level 62
God Stats
4W - 5L
1,494 SR
Queue Stats
63W - 67L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carey577
Sun Wukong
20
2 / 2 / 4
13,685
547
9,704
19,280
19,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
OEmperiusO
Morgan Le Fay
20
11 / 1 / 11
15,458
618
30,871
15,995
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
19
5 / 1 / 17
13,923
557
6,872
21,307
29,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 1 / 14
14,348
574
29,238
17,407
8,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
14 / 5 / 8
14,149
566
23,541
25,450
11,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Misss-La
Jormungandr
18
1 / 4 / 3
10,991
440
12,503
25,077
12,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RayaneLa
King Arthur
17
2 / 9 / 2
11,127
445
12,745
28,026
22,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Softon01
Heimdallr
17
1 / 13 / 2
10,859
434
9,734
24,351
6,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Yandere chan174
Discordia
15
1 / 11 / 0
9,419
377
14,540
27,900
7,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
b-anis
Awilix
17
5 / 8 / 3
11,873
475
6,526
19,624
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
45
Kills
10
10
Deaths
45
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Carey577
Sun Wukong
2
2
4
2
L
Jormungandr
Misss-La
Jormungandr
1
4
3
0.63
W
Morgan Le Fay
OEmperiusO
Morgan Le Fay
11
1
11
16.5
L
King Arthur
RayaneLa
King Arthur
2
9
2
0.33
W
Artio
5
1
17
13.5
W
13
1
14
20
L
Heimdallr
Softon01
Heimdallr
1
13
2
0.15
W
Fenrir
14
5
8
3.6
L
Discordia
Yandere chan174
Discordia
1
11
0
0.09
L
Awilix
b-anis
Awilix
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,226
Damage
56,048
99,439
Taken
124,978
77,651
Mitigated
54,121
34,752
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Carey577
Sun Wukong
9,704
3,201
384
6,606
19,280
19,476
1,932
3,887
14,150
4,630
69,794
L
Jormungandr
Misss-La
Jormungandr
12,503
1,297
101
5,056
25,077
12,462
0
9,633
15,444
81,494
0
W
Morgan Le Fay
OEmperiusO
Morgan Le Fay
30,871
1,845
0
5,441
15,995
8,772
3,420
4,918
11,028
120,734
0
L
King Arthur
RayaneLa
King Arthur
12,745
1,977
0
8,257
28,026
22,410
42
5,161
22,865
8,403
66,990
W
Artio
6,872
871
2,048
7,264
21,307
29,227
1,151
9,645
11,560
35,508
0
W
29,238
12,114
827
3,746
17,407
8,285
6,930
6,961
10,446
0
126,867
L
Heimdallr
Softon01
Heimdallr
9,734
3,752
76
3,674
24,351
6,371
168
9,326
15,025
0
73,564
W
Fenrir
23,541
5,953
547
7,889
25,450
11,891
3,988
7,129
18,104
0
78,560
L
Discordia
Yandere chan174
Discordia
14,540
1,990
541
7,662
27,900
7,445
289
7,370
20,530
65,831
0
L
Awilix
b-anis
Awilix
6,526
2,153
0
2,446
19,624
5,433
0
7,229
12,395
0
55,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,563
Gold Earned
54,269
596
Minions Killed
553
0
Camps Cleared
0
2,534,407
Distance Traveled
2,058,648
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,685
547
132
5
0
463,832
4
L
Jormungandr
10,991
440
124
5
0
449,135
2
W
Morgan Le Fay
15,458
618
185
7
0
521,247
7
L
King Arthur
11,127
445
128
5
0
412,721
0
W
Artio
13,923
557
40
2
0
596,134
1
W
Skadi
14,348
574
161
6
0
436,602
5
L
Heimdallr
10,859
434
111
4
0
351,336
3
W
Fenrir
14,149
566
78
3
0
516,592
5
L
Discordia
9,419
377
101
4
0
391,849
2
L
Awilix
11,873
475
89
4
0
453,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role