Player Matchup

Ymir
Ymir
CacahueteMelon
Ymir
Level 19
God Stats
2W - 0L
1,562 SR
Queue Stats
23W - 11L
1,608 Elo+
Party 2
Sobek
Sobek
MisticPridPUM
Sobek
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Niksan91
Morgan Le Fay
Level 100
God Stats
1W - 3L
1,190 SR
Queue Stats
397W - 291L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
WJQuintens
Danzaburou
Level 124
God Stats
6W - 4L
1,595 SR
Queue Stats
117W - 120L
1,526 Elo+
Solo
Scylla
Scylla
wabienne
Scylla
Level 157
God Stats
4W - 0L
1,629 SR
Queue Stats
63W - 74L
1,459 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,541 Elo+

VS

Team Averages
Level 40
1,425 SR
1,430 Elo+
Ra
Ra
AlbertoSwk
Ra
Level 14
God Stats
0W - 1L
1,782 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Anhur
Anhur
Plaaayeeer
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Loki
Loki
Razvank9
Loki
Level 44
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 8L
1,366 Elo+
Party 1
Tiamat
Tiamat
Sabinnn
Tiamat
Level 22
God Stats
0W - 1L
1,104 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
Souupe
Danzaburou
Level 114
God Stats
18W - 20L
1,523 SR
Queue Stats
328W - 342L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 16
10,688
1,069
6,744
5,229
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 23
12,849
1,285
11,517
15,889
25,866
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Niksan91
Morgan Le Fay
18
5 / 4 / 15
10,636
1,064
8,085
8,567
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WJQuintens
Danzaburou
19
7 / 2 / 22
12,354
1,235
16,034
11,440
5,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
wabienne
Scylla
18
13 / 2 / 16
12,363
1,236
18,574
8,616
3,137
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,439
944
8,734
12,199
4,250
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
3 / 6 / 6
10,152
1,015
8,031
11,139
3,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
2 / 7 / 4
9,406
941
8,464
13,064
4,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Sabinnn
Tiamat
15
0 / 11 / 5
8,803
880
3,972
15,633
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Souupe
Danzaburou
16
6 / 6 / 4
11,204
1,120
15,539
12,301
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
35
36
Kills
11
11
Deaths
36
92
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
4
1
16
12
W
7
2
23
9.25
W
Morgan Le Fay
Niksan91
Morgan Le Fay
5
4
15
3.13
L
Anhur
3
6
6
1
L
Loki
2
7
4
0.57
L
Tiamat
Sabinnn
Tiamat
0
11
5
0.23
L
Danzaburou
Souupe
Danzaburou
6
6
4
1.33
W
Danzaburou
WJQuintens
Danzaburou
7
2
22
9
W
Scylla
wabienne
Scylla
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
44,740
49,741
Taken
64,336
41,829
Mitigated
25,574
8,663
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,734
1,198
601
1,273
12,199
4,250
0
7,596
4,603
56,262
0
W
6,744
1,499
0
0
5,229
4,183
0
1,770
3,459
10,563
0
W
11,517
454
422
3,721
15,889
25,866
0
4,303
11,586
27,515
0
W
Morgan Le Fay
Niksan91
Morgan Le Fay
8,085
491
0
277
8,567
3,525
0
1,210
7,357
28,262
0
L
Anhur
8,031
3,919
0
714
11,139
3,846
0
8,670
2,469
0
22,262
L
Loki
8,464
1,081
0
0
13,064
4,765
0
9,768
3,296
0
19,067
L
Tiamat
Sabinnn
Tiamat
3,972
824
0
1,086
15,633
7,971
0
9,764
5,869
6,581
0
L
Danzaburou
Souupe
Danzaburou
15,539
7,514
0
1,579
12,301
4,742
0
9,122
3,179
0
35,942
W
Danzaburou
WJQuintens
Danzaburou
16,034
9,262
0
3,494
11,440
5,118
0
3,594
7,846
0
45,178
W
Scylla
wabienne
Scylla
18,574
881
0
749
8,616
3,137
0
1,829
6,787
40,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
49,004
220
Minions Killed
195
7
Camps Cleared
7
1,004,826
Distance Traveled
946,790
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,439
944
103
10
0
186,534
0
W
Ymir
10,688
1,069
9
1
2
142,035
0
W
Sobek
12,849
1,285
20
2
1
226,447
0
W
Morgan Le Fay
10,636
1,064
48
5
2
200,377
0
L
Anhur
10,152
1,015
28
3
1
186,593
0
L
Loki
9,406
941
19
2
2
194,552
0
L
Tiamat
8,803
880
5
1
0
188,473
0
L
Danzaburou
11,204
1,120
40
4
4
190,638
3
W
Danzaburou
12,354
1,235
75
8
2
220,322
1
W
Scylla
12,363
1,236
68
7
0
215,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role