Player Matchup

Nemesis
Nemesis
K1LLaKARL98
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
KronicVision883
Neith
Level 41
God Stats
5W - 8L
1,534 SR
Queue Stats
15W - 34L
1,253 Elo+
Party 2
Ah Puch
Ah Puch
turnshavetabled
Ah Puch
Level 68
God Stats
6W - 2L
1,577 SR
Queue Stats
218W - 146L
1,612 Elo+
Solo
Team Averages
Level 37
1,537 SR
1,455 Elo+

VS

Team Averages
Level 106
1,543 SR
1,484 Elo+
Ra
Ra
FarQuan
Ra
Level 89
God Stats
13W - 9L
1,607 SR
Queue Stats
217W - 216L
1,490 Elo+
Solo
Ullr
Ullr
Unearthable
Ullr
Level 84
God Stats
3W - 2L
1,572 SR
Queue Stats
95W - 107L
1,478 Elo+
Party 1
Achilles
Achilles
eviljoeshmowe
Achilles
Level 146
God Stats
3W - 3L
1,451 SR
Queue Stats
161W - 169L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K1LLaKARL98
Nemesis
8
0 / 7 / 0
5,633
563
461
9,939
3,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 0
6,604
660
3,598
8,005
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 1
7,018
702
9,795
7,413
4,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,370
837
6,185
6,039
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 6
7,958
796
7,007
6,030
2,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
eviljoeshmowe
Achilles
12
5 / 1 / 8
7,945
795
8,646
12,655
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
16
16
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Nemesis
K1LLaKARL98
Nemesis
0
7
0
0
L
1
6
0
0.17
W
6
1
6
9
W
Achilles
eviljoeshmowe
Achilles
5
1
8
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
21,838
25,357
Taken
24,724
10,359
Mitigated
13,509
2,763
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,185
381
1,347
3,385
6,039
2,291
1,053
3,811
2,228
34,020
0
L
Nemesis
K1LLaKARL98
Nemesis
461
403
0
0
9,939
3,989
0
1,202
8,340
598
938
L
3,598
1,724
85
472
8,005
2,352
101
3,086
4,524
0
19,446
W
7,007
4,123
0
1,946
6,030
2,195
1,704
3,485
2,545
0
21,389
W
Achilles
eviljoeshmowe
Achilles
8,646
2,615
0
3,897
12,655
9,023
573
2,816
9,839
0
16,968
L
9,795
147
156
2,050
7,413
4,018
0
1,751
5,201
33,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
24,273
83
Minions Killed
127
3
Camps Cleared
4
501,591
Distance Traveled
572,178
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,370
837
90
9
4
194,130
2
L
Nemesis
5,633
563
1
0
0
159,103
1
L
Neith
6,604
660
34
3
0
157,708
1
W
Ullr
7,958
796
27
3
0
176,654
0
W
Achilles
7,945
795
10
1
0
201,394
3
L
Ah Puch
7,018
702
48
5
3
184,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role