Player Matchup

Ymir
Ymir
ASIRLOL
Ymir
Level 8
God Stats
1W - 2L
1,520 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 3
Anhur
Anhur
KhepriiiSun
Anhur
Level 157
God Stats
16W - 9L
1,616 SR
Queue Stats
458W - 319L
1,612 Elo+
Party 2
Guan Yu
Guan Yu
ToxicLegion
Guan Yu
Level 81
God Stats
3W - 9L
1,313 SR
Queue Stats
132W - 136L
1,449 Elo+
Party 3
Fenrir
Fenrir
njigk
Fenrir
Level 102
God Stats
0W - 2L
1,301 SR
Queue Stats
102W - 75L
1,657 Elo+
Party 2
Hun Batz
Hun Batz
swigswoot
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,474 Elo+
Solo
Team Averages
Level 77
1,450 SR
1,551 Elo+

VS

Team Averages
Level 94
1,578 SR
1,631 Elo+
Ganesha
Ganesha
Turdfurgis0n
Ganesha
Level 44
God Stats
15W - 14L
1,510 SR
Queue Stats
38W - 30L
1,530 Elo+
Party 4
Fenrir
Fenrir
VELForDays
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,777 Elo+
Party 1
Rama
Rama
Vileartist
Rama
Level 121
God Stats
8W - 8L
1,569 SR
Queue Stats
136W - 168L
1,485 Elo+
Party 4
Nu Wa
Nu Wa
ºHorcrux
Nu Wa
Level 122
God Stats
2W - 0L
1,658 SR
Queue Stats
74W - 50L
1,674 Elo+
Party 1
Vamana
Vamana
іKill
Vamana
Level 156
God Stats
1W - 5L
1,651 SR
Queue Stats
162W - 101L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ASIRLOL
Ymir
8
0 / 4 / 0
4,540
454
1,374
9,053
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
4 / 2 / 3
5,423
542
5,602
5,622
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ToxicLegion
Guan Yu
8
1 / 6 / 0
5,291
529
2,871
6,854
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
njigk
Fenrir
8
3 / 2 / 3
5,447
545
4,361
8,528
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
swigswoot
Hun Batz
8
0 / 4 / 3
4,997
500
2,133
6,996
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Turdfurgis0n
Ganesha
8
0 / 3 / 4
5,312
531
2,511
6,950
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
VELForDays
Fenrir
12
4 / 0 / 0
6,744
674
2,554
5,293
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 1
5,187
519
3,780
5,708
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ºHorcrux
Nu Wa
11
3 / 1 / 5
6,403
640
8,278
3,877
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
іKill
Vamana
12
9 / 1 / 0
7,580
758
8,409
8,267
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
18
18
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
ASIRLOL
Ymir
0
4
0
0
L
4
2
3
2.75
L
Guan Yu
ToxicLegion
Guan Yu
1
6
0
0.17
W
Ganesha
Turdfurgis0n
Ganesha
0
3
4
0.67
W
Fenrir
VELForDays
Fenrir
4
0
0
4
W
2
3
1
0.83
L
Fenrir
njigk
Fenrir
3
2
3
2.25
L
Hun Batz
swigswoot
Hun Batz
0
4
3
0.38
W
Nu Wa
ºHorcrux
Nu Wa
3
1
5
5.5
W
Vamana
іKill
Vamana
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
25,532
37,053
Taken
30,095
12,937
Mitigated
11,620
9,607
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ASIRLOL
Ymir
1,374
535
0
1,342
9,053
3,941
217
4,808
3,888
20,853
0
L
5,602
3,247
0
1,638
5,622
1,341
173
1,421
4,107
0
23,674
L
Guan Yu
ToxicLegion
Guan Yu
2,871
643
50
696
6,854
2,781
0
390
6,033
0
16,944
W
Ganesha
Turdfurgis0n
Ganesha
2,511
116
237
1,694
6,950
2,729
234
0
6,950
10,370
0
W
Fenrir
VELForDays
Fenrir
2,554
686
0
4,340
5,293
1,731
480
194
5,099
0
41,414
W
3,780
3,336
0
1,846
5,708
963
480
0
5,708
0
25,448
L
Fenrir
njigk
Fenrir
4,361
1,339
110
3,749
8,528
3,031
0
2,535
5,863
0
12,050
L
Hun Batz
swigswoot
Hun Batz
2,133
748
156
1,866
6,996
1,843
0
950
5,859
0
17,507
W
Nu Wa
ºHorcrux
Nu Wa
8,278
2,456
0
748
3,877
885
232
1,180
2,697
36,618
0
W
Vamana
іKill
Vamana
8,409
3,907
0
3,610
8,267
5,312
354
0
7,955
0
46,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
31,226
180
Minions Killed
326
0
Camps Cleared
0
921,663
Distance Traveled
985,520
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,540
454
32
3
0
166,203
0
L
Anhur
5,423
542
52
5
0
160,803
0
L
Guan Yu
5,291
529
33
3
0
210,296
0
W
Ganesha
5,312
531
5
1
0
182,394
1
W
Fenrir
6,744
674
82
8
0
219,744
2
W
Rama
5,187
519
64
6
0
165,901
3
L
Fenrir
5,447
545
17
2
0
186,222
2
L
Hun Batz
4,997
500
46
5
0
198,139
0
W
Nu Wa
6,403
640
76
8
0
196,170
4
W
Vamana
7,580
758
99
10
0
221,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role