Player Matchup

Da Ji
Da Ji
Kidni
Da Ji
Level 135
God Stats
0W - 1L
1,263 SR
Queue Stats
36W - 45L
1,436 Elo+
Solo
Chang'e
Chang'e
Reshta
Chang'e
Level 67
God Stats
1W - 2L
1,651 SR
Queue Stats
19W - 34L
1,314 Elo+
Party 2
Neith
Neith
RoboGrandma
Neith
Level 75
God Stats
16W - 26L
1,439 SR
Queue Stats
75W - 100L
1,379 Elo+
Party 2
Team Averages
Level 92
1,451 SR
1,376 Elo+

VS

Team Averages
Level 83
1,540 SR
1,428 Elo+
Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MythicPhoenix28
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,101 Elo+
Party 1
Cupid
Cupid
Willibbo
Cupid
Level 153
God Stats
5W - 1L
1,620 SR
Queue Stats
127W - 98L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kidni
Da Ji
17
11 / 8 / 4
14,024
668
18,287
20,609
8,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Reshta
Chang'e
17
1 / 1 / 13
12,274
584
9,406
18,848
12,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 10
12,320
587
23,067
22,634
7,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 8 / 6
12,698
605
14,229
18,614
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 6 / 8
11,949
569
8,657
19,866
19,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Willibbo
Cupid
19
10 / 1 / 5
15,013
715
29,177
20,201
12,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
15
Kills
15
15
Deaths
15
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
8
6
0.88
L
Da Ji
Kidni
Da Ji
11
8
4
1.63
W
1
6
8
0.83
L
Chang'e
Reshta
Chang'e
1
1
13
7.5
L
3
6
10
1.33
W
Cupid
Willibbo
Cupid
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
52,063
62,091
Taken
58,681
28,236
Mitigated
38,498
23,456
Healing
24,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,229
1,008
6,492
6,911
18,614
6,313
372
3,278
15,336
32,670
0
L
Da Ji
Kidni
Da Ji
18,287
3,818
0
1,668
20,609
8,343
1,145
7,325
13,284
0
45,762
W
8,657
488
458
2,889
19,866
19,996
215
2,959
16,907
21,297
0
L
Chang'e
Reshta
Chang'e
9,406
1,283
6,329
10,553
18,848
12,782
664
7,715
11,133
39,889
0
L
23,067
8,903
0
4,906
22,634
7,111
1,413
8,497
14,137
0
67,117
W
Cupid
Willibbo
Cupid
29,177
17,609
206
7,319
20,201
12,189
2,083
3,320
16,881
0
103,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
39,660
213
Minions Killed
234
6
Camps Cleared
8
945,434
Distance Traveled
1,029,638
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,698
605
41
2
2
344,418
4
L
Da Ji
14,024
668
42
2
3
282,736
3
W
Cthulhu
11,949
569
33
2
0
328,377
0
L
Chang'e
12,274
584
67
3
2
378,290
8
L
Neith
12,320
587
104
5
1
284,408
0
W
Cupid
15,013
715
160
8
6
356,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role