Player Matchup

Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
K1dneyst0nes
Odin
Level 118
God Stats
4W - 3L
1,456 SR
Queue Stats
245W - 244L
1,515 Elo+
Solo
Tiamat
Tiamat
N0 LIMIT ACE
Tiamat
Level 88
God Stats
2W - 0L
1,670 SR
Queue Stats
380W - 353L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
N0 LIMIT CAP0NE
Danzaburou
Level 97
God Stats
23W - 18L
1,554 SR
Queue Stats
333W - 296L
1,469 Elo+
Party 1
Thanatos
Thanatos
TheNewDonFetti
Thanatos
Level 91
God Stats
7W - 15L
1,448 SR
Queue Stats
316W - 315L
1,553 Elo+
Solo
Team Averages
Level 100
1,525 SR
1,507 Elo+

VS

Team Averages
Level 113
1,586 SR
1,624 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BrAnD1N0SaUr
Scylla
Level 126
God Stats
1W - 3L
1,661 SR
Queue Stats
7W - 5L
1,767 Elo+
Solo
Izanami
Izanami
JuniperPhoenix
Izanami
Level 86
God Stats
36W - 19L
1,671 SR
Queue Stats
65W - 44L
1,624 Elo+
Solo
King Arthur
King Arthur
SadFlyingTuna
King Arthur
Level 100
God Stats
1W - 3L
1,595 SR
Queue Stats
10W - 9L
1,614 Elo+
Solo
Cliodhna
Cliodhna
THIRDEYEGLOCK
Cliodhna
Level 123
God Stats
4W - 2L
1,502 SR
Queue Stats
217W - 187L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 4 / 14
10,685
509
8,564
27,456
20,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 2 / 9
11,971
570
19,193
20,062
20,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
18
5 / 4 / 9
11,179
532
11,661
14,722
9,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
N0 LIMIT CAP0NE
Danzaburou
20
12 / 2 / 5
13,050
621
23,745
12,768
4,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
17
2 / 4 / 9
10,161
484
10,655
15,681
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 5 / 6
9,232
440
9,341
27,584
23,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
14
0 / 5 / 4
8,804
419
9,324
13,513
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 8 / 1
10,995
524
15,416
15,768
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SadFlyingTuna
King Arthur
16
1 / 7 / 3
9,840
469
13,322
21,005
15,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
THIRDEYEGLOCK
Cliodhna
16
5 / 6 / 3
10,092
481
8,917
20,417
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
30
Kills
16
16
Deaths
31
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
4
14
2.5
L
Guan Yu
 
Guan Yu
3
5
6
1.2
L
Scylla
0
5
4
0.4
L
7
8
1
0.94
W
8
2
9
6.25
W
Tiamat
5
4
9
2.38
W
Danzaburou
N0 LIMIT CAP0NE
Danzaburou
12
2
5
7.25
L
King Arthur
SadFlyingTuna
King Arthur
1
7
3
0.36
L
Cliodhna
THIRDEYEGLOCK
Cliodhna
5
6
3
1.08
W
Thanatos
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,818
Damage
56,320
90,689
Taken
98,287
62,512
Mitigated
55,688
38,805
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,564
3,241
3,550
7,573
27,456
20,014
270
3,510
23,700
32,310
0
L
Guan Yu
 
Guan Yu
9,341
2,154
1,365
8,635
27,584
23,723
0
6,060
21,524
0
45,074
L
Scylla
9,324
619
96
3,164
13,513
4,277
0
6,172
7,341
57,833
0
L
15,416
10,969
0
2,536
15,768
4,493
970
2,800
12,968
0
76,397
W
19,193
3,313
0
4,449
20,062
20,710
0
1,952
18,036
14,785
63,378
W
Tiamat
11,661
1,248
87
5,964
14,722
9,117
993
2,593
11,847
71,414
0
W
Danzaburou
N0 LIMIT CAP0NE
Danzaburou
23,745
14,294
1,706
4,372
12,768
4,684
5,762
861
11,895
0
107,917
L
King Arthur
SadFlyingTuna
King Arthur
13,322
2,027
0
3,678
21,005
15,711
0
4,542
16,463
10,042
53,209
L
Cliodhna
THIRDEYEGLOCK
Cliodhna
8,917
1,300
0
6,512
20,417
7,484
0
5,707
14,710
0
67,288
W
Thanatos
10,655
4,130
0
11,104
15,681
7,987
152
1,295
14,282
0
82,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
48,963
620
Minions Killed
578
0
Camps Cleared
0
2,011,198
Distance Traveled
1,812,550
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,685
509
48
2
0
417,902
16
L
Guan Yu
9,232
440
61
3
0
391,055
10
L
Scylla
8,804
419
117
6
0
313,335
0
L
Izanami
10,995
524
158
8
0
328,445
9
W
Odin
11,971
570
143
7
0
402,312
8
W
Tiamat
11,179
532
128
6
0
378,688
4
W
Danzaburou
13,050
621
175
8
0
375,772
2
L
King Arthur
9,840
469
136
6
0
393,300
3
L
Cliodhna
10,092
481
106
5
0
386,415
0
W
Thanatos
10,161
484
126
6
0
436,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role