Player Matchup

Sol
Sol
Cupcake0802
Sol
Level 122
God Stats
7W - 5L
1,584 SR
Queue Stats
35W - 27L
1,570 Elo+
Party 1
Yemoja
Yemoja
NyirusCevron
Yemoja
Level 143
God Stats
1W - 0L
1,366 SR
Queue Stats
87W - 71L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
Xx UnborNGoD xX
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,481 Elo+
Party 1
Team Averages
Level 129
1,484 SR
1,549 Elo+

VS

Team Averages
Level 143
1,618 SR
1,468 Elo+
Geb
Geb
Angel Of Telos
Geb
Level 151
God Stats
10W - 4L
1,695 SR
Queue Stats
201W - 200L
1,509 Elo+
Solo
Zeus
Zeus
FlavioBinh
Zeus
Level 129
God Stats
24W - 22L
1,532 SR
Queue Stats
309W - 363L
1,402 Elo+
Solo
Cernunnos
Cernunnos
airesnetto
Cernunnos
Level 149
God Stats
3W - 3L
1,626 SR
Queue Stats
590W - 622L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,995
714
8,023
11,636
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
12
2 / 1 / 4
8,679
620
5,504
9,185
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 7
9,255
661
9,386
9,882
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,165
583
5,264
11,502
6,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 4 / 1
8,790
628
15,968
7,910
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
airesnetto
Cernunnos
13
0 / 2 / 5
8,261
590
3,655
9,171
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
5
5
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
6
2
4
4
L
4
4
1
1.13
W
Yemoja
2
1
4
4
W
2
2
7
2.75
L
Cernunnos
airesnetto
Cernunnos
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
24,887
30,703
Taken
28,583
16,877
Mitigated
12,163
9,715
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
517
0
236
11,502
6,977
0
5,864
5,638
13,863
0
W
8,023
2,142
76
3,841
11,636
4,375
2,541
8,179
3,457
31,402
0
L
15,968
410
0
480
7,910
2,442
0
4,508
3,402
32,371
0
W
Yemoja
5,504
747
3,892
1,428
9,185
8,737
0
6,819
2,366
12,055
1,358
W
9,386
58
0
478
9,882
3,765
504
6,642
3,240
0
35,880
L
Cernunnos
airesnetto
Cernunnos
3,655
259
0
759
9,171
2,744
15
3,295
5,876
0
40,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
25,216
145
Minions Killed
154
5
Camps Cleared
7
732,887
Distance Traveled
681,021
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,165
583
15
1
2
275,480
11
W
Sol
9,995
714
61
4
2
220,032
4
L
Zeus
8,790
628
53
4
2
187,846
3
W
Yemoja
8,679
620
30
2
1
229,015
3
W
Ne Zha
9,255
661
54
4
2
283,840
4
L
Cernunnos
8,261
590
86
6
3
217,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role