Player Matchup

Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ARCCarlos
Merlin
Level 26
God Stats
1W - 2L
1,291 SR
Queue Stats
5W - 5L
1,521 Elo+
Party 1
Skadi
Skadi
IgniteYT
Skadi
Level 22
God Stats
1W - 1L
1,156 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 1
Arachne
Arachne
ThatDudeAaron
Arachne
Level 55
God Stats
8W - 8L
1,579 SR
Queue Stats
99W - 93L
1,526 Elo+
Party 2
Mulan
Mulan
TheTwitterbird
Mulan
Level 41
God Stats
2W - 2L
1,670 SR
Queue Stats
42W - 68L
1,349 Elo+
Party 2
Team Averages
Level 38
1,439 SR
1,472 Elo+

VS

Team Averages
Level 85
1,514 SR
1,450 Elo+
Charybdis
Charybdis
GrooveLobster
Charybdis
Level 57
God Stats
1W - 5L
1,472 SR
Queue Stats
91W - 97L
1,432 Elo+
Solo
Bakasura
Bakasura
StormGiant
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,433 Elo+
Party 3
Ymir
Ymir
StormKingthomas
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,415 Elo+
Party 3
Chaac
Chaac
StormPain
Chaac
Level 87
God Stats
5W - 3L
1,600 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 3
Vulcan
Vulcan
Tedx777
Vulcan
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 11 / 3
7,677
452
5,890
22,601
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
ARCCarlos
Merlin
13
3 / 8 / 0
8,710
512
6,972
13,027
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
IgniteYT
Skadi
9
0 / 8 / 0
5,982
352
1,852
9,357
2,490
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
10
0 / 10 / 3
6,846
403
5,938
16,959
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 7 / 2
7,297
429
7,074
16,945
10,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrooveLobster
Charybdis
17
7 / 0 / 8
11,158
656
10,892
11,315
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
StormGiant
Bakasura
16
11 / 2 / 13
10,826
637
16,201
15,187
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 1 / 19
10,939
643
10,656
10,921
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
StormPain
Chaac
16
5 / 0 / 4
10,502
618
8,703
12,781
11,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Tedx777
Vulcan
16
13 / 1 / 8
11,263
663
16,689
6,820
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
96
4
Kills
44
44
Deaths
4
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
11
3
0.23
L
Merlin
ARCCarlos
Merlin
3
8
0
0.38
W
Charybdis
GrooveLobster
Charybdis
7
0
8
11
L
Skadi
IgniteYT
Skadi
0
8
0
0
W
Bakasura
StormGiant
Bakasura
11
2
13
8.75
W
8
1
19
17.5
W
Chaac
StormPain
Chaac
5
0
4
7
W
Vulcan
Tedx777
Vulcan
13
1
8
17
L
Arachne
0
10
3
0.15
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
63,141
78,889
Taken
57,024
37,779
Mitigated
32,615
7,458
Healing
26,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,890
1,822
0
1,916
22,601
14,310
0
6,475
15,751
20,751
0
L
Merlin
ARCCarlos
Merlin
6,972
592
0
1,867
13,027
4,273
0
6,542
5,841
43,743
0
W
Charybdis
GrooveLobster
Charybdis
10,892
6,918
0
6,791
11,315
4,101
7,004
2,761
8,554
0
88,831
L
Skadi
IgniteYT
Skadi
1,852
603
0
0
9,357
2,490
1,696
3,963
5,176
0
23,474
W
Bakasura
StormGiant
Bakasura
16,201
10,580
0
6,957
15,187
5,784
2,743
3,174
12,013
0
63,653
W
10,656
2,631
0
1,803
10,921
8,752
910
4,504
6,417
24,089
0
W
Chaac
StormPain
Chaac
8,703
2,890
0
7,602
12,781
11,039
3,401
753
12,028
254
52,366
W
Vulcan
Tedx777
Vulcan
16,689
2,717
0
2,981
6,820
2,939
2,108
2,563
4,257
64,589
0
L
Arachne
5,938
3,380
0
2,459
16,959
6,010
0
6,509
9,818
0
38,938
L
7,074
1,668
0
1,216
16,945
10,696
0
3,178
13,248
2,089
33,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
54,688
303
Minions Killed
491
0
Camps Cleared
0
1,343,386
Distance Traveled
1,593,317
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,677
452
25
1
0
272,968
1
L
Merlin
8,710
512
80
5
0
272,202
0
W
Charybdis
11,158
656
160
9
0
294,107
1
L
Skadi
5,982
352
41
2
0
199,731
0
W
Bakasura
10,826
637
107
6
0
358,203
1
W
Ymir
10,939
643
21
1
0
321,403
14
W
Chaac
10,502
618
102
6
0
296,066
3
W
Vulcan
11,263
663
101
6
0
323,538
6
L
Arachne
6,846
403
76
4
0
320,411
0
L
Mulan
7,297
429
81
5
0
278,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role