Player Matchup

Awilix
Awilix
Armored Niinja
Awilix
Level 114
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1
Achilles
Achilles
Liike20Ninjas
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,589 Elo+
Party 1
Cerberus
Cerberus
ToxicGorilla533
Cerberus
Level 16
God Stats
1W - 4L
1,462 SR
Queue Stats
2W - 9L
1,181 Elo+
Party 1
Team Averages
Level 85
1,408 SR
1,407 Elo+

VS

Team Averages
Level 125
1,470 SR
1,447 Elo+
Osiris
Osiris
AimKi
Osiris
Level 145
God Stats
2W - 1L
1,520 SR
Queue Stats
255W - 222L
1,575 Elo+
Party 2
Tiamat
Tiamat
ChozenGrim
Tiamat
Level 144
God Stats
42W - 27L
1,601 SR
Queue Stats
195W - 173L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Skilled190
Tsukuyomi
Level 86
God Stats
3W - 6L
1,290 SR
Queue Stats
16W - 25L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,729
671
5,397
12,804
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
Liike20Ninjas
Achilles
11
2 / 4 / 1
8,161
628
4,729
12,329
13,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
10
0 / 6 / 3
7,877
606
7,652
19,400
20,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AimKi
Osiris
14
3 / 2 / 13
9,309
716
7,927
11,798
8,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ChozenGrim
Tiamat
15
8 / 0 / 9
10,269
790
15,433
6,110
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Skilled190
Tsukuyomi
14
6 / 2 / 11
9,869
759
14,221
9,833
2,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
17
17
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
AimKi
Osiris
3
2
13
4.75
L
2
7
2
0.43
W
Tiamat
ChozenGrim
Tiamat
8
0
9
12.5
L
Achilles
Liike20Ninjas
Achilles
2
4
1
0.63
W
Tsukuyomi
Skilled190
Tsukuyomi
6
2
11
5.75
L
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
37,581
44,533
Taken
27,741
40,636
Mitigated
15,566
2,862
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AimKi
Osiris
7,927
2,764
0
0
11,798
8,250
331
2,610
9,020
0
28,380
L
5,397
2,090
0
314
12,804
7,281
0
5,170
7,350
0
23,568
W
Tiamat
ChozenGrim
Tiamat
15,433
1,437
586
1,809
6,110
4,507
667
1,800
4,244
45,801
0
L
Achilles
Liike20Ninjas
Achilles
4,729
1,579
0
138
12,329
13,348
0
5,744
6,268
47
20,718
W
Tsukuyomi
Skilled190
Tsukuyomi
14,221
8,034
417
4,414
9,833
2,809
1,324
4,032
5,584
0
31,299
L
Cerberus
7,652
912
0
2,410
19,400
20,007
0
4,175
14,985
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,767
Gold Earned
29,447
123
Minions Killed
155
2
Camps Cleared
11
641,429
Distance Traveled
762,863
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,309
716
39
3
1
254,593
0
L
Awilix
8,729
671
49
4
2
217,696
5
W
Tiamat
10,269
790
66
5
6
251,613
3
L
Achilles
8,161
628
41
3
0
217,329
1
W
Tsukuyomi
9,869
759
50
4
4
256,657
1
L
Cerberus
7,877
606
33
3
0
206,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role