Player Matchup

Athena
Athena
Hedrino
Athena
Level 85
God Stats
2W - 2L
1,475 SR
Queue Stats
95W - 89L
1,525 Elo+
Party 3
Jing Wei
Jing Wei
KubratKhan
Jing Wei
Level 160
God Stats
5W - 7L
1,453 SR
Queue Stats
428W - 420L
1,531 Elo+
Solo
Amaterasu
Amaterasu
alsoultan6
Amaterasu
Level 126
God Stats
2W - 5L
1,434 SR
Queue Stats
263W - 289L
1,483 Elo+
Solo
Charybdis
Charybdis
umuni
Charybdis
Level 154
God Stats
0W - 5L
976 SR
Queue Stats
572W - 564L
1,502 Elo+
Solo
Pele
Pele
wowsi
Pele
Level 123
God Stats
4W - 4L
1,574 SR
Queue Stats
103W - 95L
1,524 Elo+
Party 3
Team Averages
Level 130
1,383 SR
1,513 Elo+

VS

Team Averages
Level 96
1,448 SR
1,469 Elo+
Vamana
Vamana
 
Vamana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dexile
Janus
Level 97
God Stats
2W - 0L
1,515 SR
Queue Stats
14W - 20L
1,439 Elo+
Party 2
Hercules
Hercules
Th3 v3t3ran 666
Hercules
Level 140
God Stats
2W - 5L
1,157 SR
Queue Stats
192W - 200L
1,488 Elo+
Party 1
Discordia
Discordia
anahatma
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,439 Elo+
Party 2
Zeus
Zeus
fitteslikker1
Zeus
Level 56
God Stats
2W - 2L
1,567 SR
Queue Stats
36W - 37L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hedrino
Athena
20
7 / 6 / 12
13,823
864
11,832
30,583
41,333
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
KubratKhan
Jing Wei
18
7 / 9 / 7
12,222
764
18,328
19,746
8,669
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
alsoultan6
Amaterasu
19
1 / 5 / 15
12,091
756
11,759
47,603
47,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
umuni
Charybdis
19
6 / 7 / 10
12,348
772
11,888
15,880
6,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
wowsi
Pele
19
5 / 9 / 12
12,665
792
19,146
23,085
12,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 4 / 17
12,497
781
20,760
25,555
31,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Dexile
Janus
19
7 / 6 / 14
12,391
774
21,456
13,316
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
5 / 5 / 21
12,837
802
21,365
28,665
43,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
anahatma
Discordia
19
11 / 6 / 8
12,767
798
17,657
11,182
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 18
13,436
840
36,935
13,716
6,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
114
26
Kills
36
36
Deaths
26
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
4
17
3.88
W
Janus
Dexile
Janus
7
6
14
2.33
L
Athena
Hedrino
Athena
7
6
12
2.17
L
Jing Wei
KubratKhan
Jing Wei
7
9
7
1.17
W
Hercules
5
5
21
3.1
L
Amaterasu
alsoultan6
Amaterasu
1
5
15
1.7
W
Discordia
anahatma
Discordia
11
6
8
2.5
W
6
5
18
3
L
Charybdis
umuni
Charybdis
6
7
10
1.57
L
Pele
wowsi
Pele
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,953
Damage
118,173
136,897
Taken
92,434
117,347
Mitigated
91,937
52,491
Healing
30,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,760
11,894
908
7,068
25,555
31,809
324
4,229
21,326
0
35,450
W
Janus
Dexile
Janus
21,456
2,663
1,258
738
13,316
5,236
1,787
1,411
11,905
34,337
0
L
Athena
Hedrino
Athena
11,832
3,398
3,306
5,892
30,583
41,333
349
19,211
10,776
20,269
0
L
Jing Wei
KubratKhan
Jing Wei
18,328
11,209
2,204
3,396
19,746
8,669
1,584
11,690
7,746
0
30,580
W
Hercules
21,365
3,340
2,319
9,532
28,665
43,907
146
4,291
24,374
10,036
26,553
L
Amaterasu
alsoultan6
Amaterasu
11,759
3,125
2,006
24,908
47,603
47,911
571
22,930
24,039
216
24,909
W
Discordia
anahatma
Discordia
17,657
1,343
1,028
1,039
11,182
4,542
89
592
10,590
27,970
0
W
36,935
7,650
2,205
3,986
13,716
6,443
2,790
1,525
12,191
73,639
0
L
Charybdis
umuni
Charybdis
11,888
4,236
346
1,088
15,880
6,873
2,463
9,442
6,083
0
30,097
L
Pele
wowsi
Pele
19,146
5,007
5,139
4,206
23,085
12,561
1,437
17,213
5,647
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,149
Gold Earned
63,928
155
Minions Killed
164
0
Camps Cleared
0
1,442,416
Distance Traveled
1,513,136
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,497
781
20
1
0
333,990
2
W
Janus
12,391
774
26
2
0
285,878
2
L
Athena
13,823
864
9
1
0
305,907
0
L
Jing Wei
12,222
764
36
2
0
249,719
1
W
Hercules
12,837
802
28
2
0
319,138
1
L
Amaterasu
12,091
756
12
1
0
332,031
3
W
Discordia
12,767
798
13
1
0
312,438
2
W
Zeus
13,436
840
77
5
0
261,692
3
L
Charybdis
12,348
772
45
3
0
258,635
1
L
Pele
12,665
792
53
3
0
296,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role