Player Matchup

He Bo
He Bo
GnomeGnome17
He Bo
Level 63
God Stats
1W - 1L
1,681 SR
Queue Stats
128W - 140L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Human_Torch17
Danzaburou
Level 84
God Stats
22W - 20L
1,508 SR
Queue Stats
103W - 128L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Peyton0715
Tsukuyomi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 145L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
SirAwesome74
Sylvanus
Level 29
God Stats
1W - 2L
1,716 SR
Queue Stats
48W - 70L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
roxas6141
Amaterasu
Level 92
God Stats
46W - 45L
1,539 SR
Queue Stats
75W - 91L
1,416 Elo+
Party 1
Team Averages
Level 64
1,589 SR
1,433 Elo+

VS

Team Averages
Level 78
1,542 SR
1,469 Elo+
Khepri
Khepri
Furuni
Khepri
Level 34
God Stats
3W - 3L
1,495 SR
Queue Stats
24W - 22L
1,486 Elo+
Party 2
Da Ji
Da Ji
GordoHere
Da Ji
Level 43
God Stats
1W - 0L
1,319 SR
Queue Stats
70W - 86L
1,390 Elo+
Solo
Izanami
Izanami
ShishKebab93
Izanami
Level 146
God Stats
3W - 0L
1,567 SR
Queue Stats
265W - 303L
1,505 Elo+
Party 2
Achilles
Achilles
TonicZero365
Achilles
Level 128
God Stats
6W - 2L
1,813 SR
Queue Stats
279W - 292L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
yazaby12
Aphrodite
Level 39
God Stats
4W - 3L
1,513 SR
Queue Stats
43W - 36L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 1
10,974
499
18,735
17,439
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Human_Torch17
Danzaburou
18
6 / 5 / 3
11,904
541
21,819
19,970
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Peyton0715
Tsukuyomi
12
1 / 5 / 4
8,338
379
4,431
13,511
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SirAwesome74
Sylvanus
13
2 / 8 / 8
8,970
408
6,844
20,462
14,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
roxas6141
Amaterasu
18
1 / 7 / 2
10,872
494
9,512
18,989
23,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Furuni
Khepri
16
2 / 5 / 16
11,650
530
7,434
18,290
18,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
GordoHere
Da Ji
17
3 / 6 / 3
11,079
504
5,297
19,630
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ShishKebab93
Izanami
20
10 / 2 / 4
13,566
617
17,710
13,554
5,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TonicZero365
Achilles
20
11 / 0 / 7
13,261
603
20,752
20,930
21,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
yazaby12
Aphrodite
17
3 / 5 / 13
11,210
510
12,303
15,156
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
18
Kills
29
30
Deaths
18
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
Furuni
Khepri
2
5
16
2
L
8
5
1
1.7
W
Da Ji
GordoHere
Da Ji
3
6
3
0.75
L
Danzaburou
Human_Torch17
Danzaburou
6
5
3
1.5
L
Tsukuyomi
Peyton0715
Tsukuyomi
1
5
4
0.6
W
Izanami
ShishKebab93
Izanami
10
2
4
6
L
Sylvanus
SirAwesome74
Sylvanus
2
8
8
0.75
W
Achilles
TonicZero365
Achilles
11
0
7
14.5
L
Amaterasu
roxas6141
Amaterasu
1
7
2
0.29
W
Aphrodite
yazaby12
Aphrodite
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,341
Damage
63,496
90,371
Taken
87,560
54,887
Mitigated
60,347
26,188
Healing
30,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Furuni
Khepri
7,434
813
1,576
4,003
18,290
18,991
1,000
6,161
12,012
27,156
0
L
18,735
1,132
0
1,925
17,439
5,797
69
6,401
10,654
82,187
0
W
Da Ji
GordoHere
Da Ji
5,297
549
0
4,301
19,630
7,857
395
7,612
11,730
0
73,933
L
Danzaburou
Human_Torch17
Danzaburou
21,819
10,405
0
7,083
19,970
6,712
2,204
4,602
15,274
0
109,609
L
Tsukuyomi
Peyton0715
Tsukuyomi
4,431
466
0
3,781
13,511
4,359
0
2,440
10,913
0
34,020
W
Izanami
ShishKebab93
Izanami
17,710
12,299
0
5,441
13,554
5,023
9,146
883
12,671
0
106,221
L
Sylvanus
SirAwesome74
Sylvanus
6,844
2,135
3,011
6,448
20,462
14,514
302
5,924
14,111
22,981
7,821
W
Achilles
TonicZero365
Achilles
20,752
5,598
0
7,040
20,930
21,160
2,133
2,095
18,723
11,051
67,412
L
Amaterasu
roxas6141
Amaterasu
9,512
3,915
0
3,940
18,989
23,505
832
3,198
14,647
0
72,251
W
Aphrodite
yazaby12
Aphrodite
12,303
2,134
2,829
5,781
15,156
7,316
1,450
7,202
7,662
44,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,058
Gold Earned
60,766
526
Minions Killed
570
0
Camps Cleared
0
1,829,700
Distance Traveled
2,072,920
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,650
530
25
1
0
425,801
0
L
He Bo
10,974
499
122
6
0
373,838
2
W
Da Ji
11,079
504
104
5
0
409,938
0
L
Danzaburou
11,904
541
163
7
0
361,675
5
L
Tsukuyomi
8,338
379
51
2
0
336,936
0
W
Izanami
13,566
617
213
10
0
381,816
0
L
Sylvanus
8,970
408
53
2
0
346,755
0
W
Achilles
13,261
603
140
6
0
465,597
10
L
Amaterasu
10,872
494
137
6
0
410,496
0
W
Aphrodite
11,210
510
88
4
0
389,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role