Player Matchup

Chaac
Chaac
EHBWChaos
Chaac
Level 22
God Stats
2W - 0L
1,635 SR
Queue Stats
16W - 25L
1,348 Elo+
Party 2
Ah Puch
Ah Puch
LvYeti
Ah Puch
Level 57
God Stats
5W - 4L
1,658 SR
Queue Stats
106W - 128L
1,392 Elo+
Party 2
Set
Set
Makkaman
Set
Level 24
God Stats
8W - 9L
1,433 SR
Queue Stats
27W - 34L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
SamDaMan187
Aphrodite
Level 49
God Stats
9W - 10L
1,487 SR
Queue Stats
31W - 46L
1,357 Elo+
Party 2
Hachiman
Hachiman
Spikyboi122
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 31
1,543 SR
1,399 Elo+

VS

Team Averages
Level 49
1,588 SR
1,311 Elo+
Sol
Sol
Eqkaz
Sol
Level 61
God Stats
7W - 14L
1,539 SR
Queue Stats
127W - 255L
1,273 Elo+
Party 1
Ymir
Ymir
JURUSOTISE
Ymir
Level 9
God Stats
1W - 2L
1,681 SR
Queue Stats
2W - 24L
1,113 Elo+
Party 1
Cliodhna
Cliodhna
Meliodas_22_
Cliodhna
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 153L
1,310 Elo+
Party 1
Janus
Janus
Thugnasty1931
Janus
Level 68
God Stats
8W - 6L
1,809 SR
Queue Stats
99W - 87L
1,462 Elo+
Solo
Charybdis
Charybdis
spartan117y
Charybdis
Level 56
God Stats
40W - 67L
1,412 SR
Queue Stats
167W - 188L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EHBWChaos
Chaac
15
1 / 1 / 1
10,226
511
6,207
10,690
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
LvYeti
Ah Puch
18
10 / 4 / 13
12,051
603
21,365
14,760
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 4 / 6
11,299
565
8,730
15,961
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SamDaMan187
Aphrodite
16
5 / 3 / 16
10,995
550
8,487
14,237
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Spikyboi122
Hachiman
16
5 / 5 / 11
10,453
523
12,130
15,855
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eqkaz
Sol
15
6 / 4 / 3
9,829
491
12,327
15,897
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 8 / 6
8,074
404
2,682
18,005
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Meliodas_22_
Cliodhna
15
4 / 8 / 10
9,485
474
10,151
17,277
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 4 / 5
10,160
508
12,155
9,895
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
spartan117y
Charybdis
17
3 / 4 / 1
10,346
517
9,564
13,089
4,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
28
Kills
17
17
Deaths
28
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
EHBWChaos
Chaac
1
1
1
1.5
L
Sol
Eqkaz
Sol
6
4
3
1.88
L
0
8
6
0.38
W
Ah Puch
LvYeti
Ah Puch
10
4
13
4.13
W
7
4
6
2.5
L
Cliodhna
Meliodas_22_
Cliodhna
4
8
10
1.13
W
Aphrodite
SamDaMan187
Aphrodite
5
3
16
4.33
W
Hachiman
Spikyboi122
Hachiman
5
5
11
2.1
L
4
4
5
1.63
L
Charybdis
spartan117y
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,919
Damage
46,879
71,503
Taken
74,163
37,306
Mitigated
32,148
27,332
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EHBWChaos
Chaac
6,207
965
0
3,057
10,690
9,604
243
250
10,440
1,697
50,752
L
Sol
Eqkaz
Sol
12,327
2,933
0
4,366
15,897
4,854
1,286
6,004
9,516
46,142
6,607
L
2,682
822
0
1,567
18,005
14,224
305
7,638
10,153
20,176
0
W
Ah Puch
LvYeti
Ah Puch
21,365
2,232
474
5,450
14,760
5,014
2,773
7,270
7,224
60,407
0
W
8,730
3,942
0
539
15,961
5,990
1,018
5,837
10,032
0
85,655
L
Cliodhna
Meliodas_22_
Cliodhna
10,151
869
0
2,047
17,277
5,319
0
7,524
9,419
0
58,183
W
Aphrodite
SamDaMan187
Aphrodite
8,487
2,386
5,658
8,349
14,237
11,701
1,179
7,003
7,080
23,309
0
W
Hachiman
Spikyboi122
Hachiman
12,130
8,250
0
3,805
15,855
4,997
2,967
5,522
10,295
0
61,434
L
12,155
602
0
480
9,895
2,824
0
4,864
4,838
55,945
0
L
Charybdis
spartan117y
Charybdis
9,564
5,760
0
3,443
13,089
4,927
412
3,055
9,418
0
63,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
47,894
451
Minions Killed
462
0
Camps Cleared
0
1,928,462
Distance Traveled
1,733,120
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,226
511
110
6
0
391,011
8
L
Sol
9,829
491
83
4
0
368,589
1
L
Ymir
8,074
404
42
2
0
306,726
0
W
Ah Puch
12,051
603
92
5
0
373,500
2
W
Set
11,299
565
120
6
0
431,966
2
L
Cliodhna
9,485
474
89
4
0
333,273
0
W
Aphrodite
10,995
550
36
2
0
380,648
3
W
Hachiman
10,453
523
93
5
0
351,337
6
L
Janus
10,160
508
109
5
0
362,042
7
L
Charybdis
10,346
517
139
7
0
362,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role