Player Matchup

Fafnir
Fafnir
Goosefart101
Fafnir
Level 153
God Stats
9W - 3L
1,799 SR
Queue Stats
287W - 76L
1,909 Elo+
Party 2
Vulcan
Vulcan
MJamie
Vulcan
Level 123
God Stats
12W - 2L
1,847 SR
Queue Stats
276W - 43L
2,009 Elo+
Party 2
Heimdallr
Heimdallr
SlGMAR
Heimdallr
Level 155
God Stats
25W - 2L
1,951 SR
Queue Stats
564W - 106L
1,990 Elo+
Party 2
Team Averages
Level 144
1,865 SR
1,969 Elo+

VS

Team Averages
Level 94
1,519 SR
1,750 Elo+
Bastet
Bastet
Gelixum
Bastet
Level 109
God Stats
0W - 1L
1,438 SR
Queue Stats
283W - 179L
1,697 Elo+
Party 1
Merlin
Merlin
Toebee
Merlin
Level 85
God Stats
1W - 2L
1,685 SR
Queue Stats
174W - 101L
1,752 Elo+
Solo
Fenrir
Fenrir
lehgiNdary
Fenrir
Level 89
God Stats
0W - 1L
1,435 SR
Queue Stats
40W - 21L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 0 / 14
11,809
787
6,368
15,314
23,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
MJamie
Vulcan
13
2 / 5 / 8
9,358
624
5,156
8,413
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SlGMAR
Heimdallr
17
12 / 3 / 4
11,974
798
24,418
12,303
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gelixum
Bastet
14
2 / 4 / 5
9,126
608
9,919
16,364
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Merlin
Toebee
Merlin
13
2 / 6 / 3
8,851
590
12,301
8,734
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
lehgiNdary
Fenrir
13
4 / 7 / 4
9,381
625
6,361
18,094
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
8
8
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
Gelixum
Bastet
2
4
5
1.13
W
Fafnir
3
0
14
10
W
Vulcan
MJamie
Vulcan
2
5
8
1.2
W
Heimdallr
SlGMAR
Heimdallr
12
3
4
4.67
L
Merlin
Toebee
Merlin
2
6
3
0.58
L
Fenrir
lehgiNdary
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
28,581
36,030
Taken
43,192
33,670
Mitigated
23,332
9,490
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Gelixum
Bastet
9,919
936
628
4,095
16,364
9,644
0
4,159
12,205
0
31,927
W
Fafnir
6,368
1,059
0
6,420
15,314
23,642
232
5,699
9,153
19,531
0
W
Vulcan
MJamie
Vulcan
5,156
2,429
0
653
8,413
3,805
390
2,152
5,838
29,884
0
W
Heimdallr
SlGMAR
Heimdallr
24,418
14,697
0
2,417
12,303
6,223
2,259
4,594
7,230
0
63,741
L
Merlin
Toebee
Merlin
12,301
617
0
250
8,734
2,065
0
3,852
4,882
47,748
0
L
Fenrir
lehgiNdary
Fenrir
6,361
891
0
1,123
18,094
11,623
0
4,010
14,084
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
27,358
196
Minions Killed
159
8
Camps Cleared
4
770,316
Distance Traveled
847,942
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,126
608
32
2
0
298,194
3
W
Fafnir
11,809
787
26
2
0
303,085
3
W
Vulcan
9,358
624
65
4
3
238,146
1
W
Heimdallr
11,974
798
105
7
5
229,085
0
L
Merlin
8,851
590
93
6
0
227,710
1
L
Fenrir
9,381
625
34
2
4
322,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role