Player Matchup

Ao Kuang
Ao Kuang
BeastBRAVEspirit
Ao Kuang
Level 115
God Stats
19W - 34L
1,408 SR
Queue Stats
651W - 910L
1,371 Elo+
Solo
Odin
Odin
lunatomik77
Odin
Level 120
God Stats
10W - 3L
1,804 SR
Queue Stats
51W - 24L
1,639 Elo+
Party 2
Rama
Rama
xoudarkII
Rama
Level 27
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 2L
1,547 Elo+
Party 2
Team Averages
Level 87
1,643 SR
1,519 Elo+

VS

Team Averages
Level 58
1,500 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
vinkoo777
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,648 Elo+
Party 1
Ares
Ares
xDestroyerOo
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 12
7,332
815
4,637
5,699
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
6 / 0 / 14
7,848
872
6,261
5,993
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
12
12 / 0 / 9
9,047
1,005
11,637
5,273
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 0
5,296
588
4,868
5,240
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
7
0 / 12 / 0
5,151
572
1,983
11,069
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 6 / 0
5,469
608
1,270
10,884
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
21
Kills
0
0
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
3
0
12
9
W
6
0
14
13
L
Ullr
0
12
0
0
L
0
6
0
0
W
Rama
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
8,121
16,965
Taken
27,193
9,714
Mitigated
10,675
5,622
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,868
51
533
658
5,240
1,746
0
1,023
4,030
25,931
0
W
4,637
1,005
0
2,095
5,699
2,536
346
1,840
3,859
18,118
3,565
W
6,261
1,057
0
1,534
5,993
5,046
288
2,146
3,847
353
13,431
L
Ullr
1,983
1,209
0
111
11,069
3,261
0
2,006
8,842
0
7,320
L
1,270
121
0
673
10,884
5,668
0
1,301
9,392
2,386
0
W
Rama
11,637
10,018
0
1,993
5,273
2,132
1,792
2,699
2,574
0
39,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
15,916
113
Minions Killed
56
9
Camps Cleared
0
523,494
Distance Traveled
469,730
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,296
588
37
4
0
177,391
2
W
Ao Kuang
7,332
815
30
3
6
196,183
4
W
Odin
7,848
872
25
3
2
180,318
0
L
Ullr
5,151
572
17
2
0
131,532
1
L
Ares
5,469
608
2
0
0
160,807
1
W
Rama
9,047
1,005
58
6
1
146,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role