Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Kissinger
Amaterasu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,285 Elo+
Solo
Kali
Kali
Malware626
Kali
Level 81
God Stats
0W - 2L
1,307 SR
Queue Stats
146W - 165L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
Trippie Cheeba
Hou Yi
Level 104
God Stats
1W - 2L
1,581 SR
Queue Stats
20W - 18L
1,528 Elo+
Solo
Osiris
Osiris
xX-Fetusgod-Xx
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,492 Elo+
Solo
Team Averages
Level 83
1,478 SR
1,452 Elo+

VS

Team Averages
Level 109
1,368 SR
1,462 Elo+
Sol
Sol
Jrod5
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,513 Elo+
Party 2
Hera
Hera
SavageMass
Hera
Level 103
God Stats
9W - 4L
1,448 SR
Queue Stats
217W - 208L
1,481 Elo+
Solo
King Arthur
King Arthur
SpeedDemon77
King Arthur
Level 89
God Stats
1W - 1L
1,211 SR
Queue Stats
29W - 38L
1,371 Elo+
Party 2
Ganesha
Ganesha
xOddFutureTacox
Ganesha
Level 122
God Stats
4W - 1L
1,459 SR
Queue Stats
190W - 173L
1,519 Elo+
Solo
Artemis
Artemis
xXUrgentFuryXx
Artemis
Level 109
God Stats
1W - 1L
1,222 SR
Queue Stats
95W - 101L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 8
8,204
746
7,291
23,642
18,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Kissinger
Amaterasu
15
2 / 5 / 7
8,553
778
5,915
14,772
8,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 5
8,844
804
8,811
11,351
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 5
8,848
804
15,723
10,886
4,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 7
8,230
748
6,315
10,388
13,523
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jrod5
Sol
17
14 / 2 / 7
10,519
956
20,479
8,980
4,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 11
9,406
855
15,094
8,841
4,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
SpeedDemon77
King Arthur
14
2 / 3 / 14
8,574
779
4,730
18,947
15,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 17
9,131
830
6,598
13,092
17,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 18
8,943
813
14,424
7,338
4,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
11
Kills
23
24
Deaths
11
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
8
1
W
Sol
Jrod5
Sol
14
2
7
8.75
L
Amaterasu
Kissinger
Amaterasu
2
5
7
1.1
L
4
5
5
1.3
W
5
3
11
3.5
W
King Arthur
SpeedDemon77
King Arthur
2
3
14
3
L
3
5
5
1.1
W
0
2
17
4.25
L
1
4
7
1.13
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
61,325
71,039
Taken
57,198
49,711
Mitigated
46,095
22,948
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,291
144
1,154
7,336
23,642
18,490
168
12,660
10,835
15,742
0
W
Sol
Jrod5
Sol
20,479
6,597
855
2,257
8,980
4,437
2,860
1,389
7,591
38,477
0
L
Amaterasu
Kissinger
Amaterasu
5,915
1,463
1,874
4,427
14,772
8,299
220
9,084
5,387
0
17,047
L
8,811
4,991
787
3,144
11,351
4,936
0
7,198
4,015
0
16,785
W
15,094
3,161
1,488
2,157
8,841
4,284
139
691
8,150
27,453
0
W
King Arthur
SpeedDemon77
King Arthur
4,730
1,105
1,006
5,149
18,947
15,478
381
2,999
15,948
0
11,668
L
15,723
7,508
566
1,529
10,886
4,463
1,296
6,230
4,533
0
31,137
W
6,598
698
1,621
2,722
13,092
17,877
55
1,884
11,208
14,142
0
L
6,315
1,250
855
1,276
10,388
13,523
0
6,151
4,098
0
12,981
W
14,424
7,665
1,301
1,820
7,338
4,019
2,170
328
7,010
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
46,573
92
Minions Killed
112
0
Camps Cleared
0
953,139
Distance Traveled
1,033,230
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,204
746
16
1
0
184,812
0
W
Sol
10,519
956
47
4
0
201,205
0
L
Amaterasu
8,553
778
18
2
0
211,955
1
L
Kali
8,844
804
15
1
0
183,298
0
W
Hera
9,406
855
37
3
0
192,773
4
W
King Arthur
8,574
779
14
1
0
222,937
0
L
Hou Yi
8,848
804
34
3
0
188,057
1
W
Ganesha
9,131
830
0
0
0
230,414
1
L
Osiris
8,230
748
9
1
0
185,017
0
W
Artemis
8,943
813
14
1
0
185,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role