Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KralKuci
Charybdis
Level 99
God Stats
2W - 1L
1,462 SR
Queue Stats
97W - 77L
1,562 Elo+
Solo
Ra
Ra
Telperinquaŗ
Ra
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 26L
1,668 Elo+
Party 1
Merlin
Merlin
TukanekCZ
Merlin
Level 118
God Stats
0W - 2L
1,338 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 1
Team Averages
Level 127
1,460 SR
1,565 Elo+

VS

Team Averages
Level 105
1,537 SR
1,560 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BakaTeshik
Artemis
Level 128
God Stats
26W - 12L
1,706 SR
Queue Stats
143W - 138L
1,582 Elo+
Solo
Bastet
Bastet
FyLHeracles
Bastet
Level 105
God Stats
4W - 1L
1,780 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 2
Atlas
Atlas
Nilnea
Atlas
Level 109
God Stats
2W - 0L
1,198 SR
Queue Stats
4W - 1L
1,615 Elo+
Solo
Discordia
Discordia
Quessin
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 1
5,667
945
1,924
4,406
1,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
 
Susano
11
0 / 4 / 1
5,542
924
4,426
6,063
1,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
KralKuci
Charybdis
11
0 / 4 / 1
5,843
974
3,212
10,910
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
5,726
954
3,886
8,548
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
TukanekCZ
Merlin
11
1 / 5 / 0
6,141
1,024
6,154
8,859
2,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

238

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 10
7,677
1,280
8,527
3,335
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BakaTeshik
Artemis
13
5 / 0 / 7
7,728
1,288
4,217
2,806
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
13
7 / 0 / 8
7,848
1,308
12,954
5,877
1,987
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Nilnea
Atlas
13
1 / 1 / 8
6,803
1,134
3,209
7,983
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Quessin
Discordia
13
3 / 0 / 10
7,058
1,176
6,488
2,422
690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
1
Kills
20
20
Deaths
1
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Susano
 
Susano
0
4
1
0.13
W
Nu Wa
 
Nu Wa
4
0
10
9
W
Artemis
BakaTeshik
Artemis
5
0
7
8.5
W
Bastet
7
0
8
11
L
Charybdis
KralKuci
Charybdis
0
4
1
0.13
W
Atlas
Nilnea
Atlas
1
1
8
5
W
Discordia
Quessin
Discordia
3
0
10
8
L
0
6
1
0.08
L
Merlin
TukanekCZ
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
35,395
38,786
Taken
22,423
10,721
Mitigated
9,149
3,235
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,924
635
0
394
4,406
1,318
0
2,043
2,263
0
15,484
L
Susano
 
Susano
4,426
339
0
170
6,063
1,927
0
3,603
2,323
0
10,093
W
Nu Wa
 
Nu Wa
8,527
1,115
0
315
3,335
933
0
1,871
1,464
25,409
0
W
Artemis
BakaTeshik
Artemis
4,217
1,667
0
325
2,806
865
0
1,765
1,041
0
20,971
W
Bastet
12,954
3,689
0
1,929
5,877
1,987
0
2,279
3,598
0
22,168
L
Charybdis
KralKuci
Charybdis
3,212
2,343
0
994
10,910
2,834
0
5,487
5,171
0
21,843
W
Atlas
Nilnea
Atlas
3,209
795
0
1,654
7,983
4,674
0
3,488
4,495
4,799
0
W
Discordia
Quessin
Discordia
6,488
343
0
207
2,422
690
0
637
1,785
15,118
0
L
3,886
264
842
835
8,548
2,321
0
3,101
5,347
17,159
0
L
Merlin
TukanekCZ
Merlin
6,154
471
0
0
8,859
2,321
0
3,264
5,458
14,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
37,114
135
Minions Killed
125
4
Camps Cleared
8
476,329
Distance Traveled
676,018
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,667
945
23
4
2
93,710
3
L
Susano
5,542
924
13
2
0
65,831
0
W
Nu Wa
7,677
1,280
50
8
1
115,528
3
W
Artemis
7,728
1,288
32
5
4
124,102
0
W
Bastet
7,848
1,308
19
3
1
167,524
1
L
Charybdis
5,843
974
42
7
2
109,690
1
W
Atlas
6,803
1,134
4
1
1
133,636
1
W
Discordia
7,058
1,176
20
3
1
135,228
0
L
Ra
5,726
954
33
6
0
111,053
2
L
Merlin
6,141
1,024
24
4
0
96,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role