Player Matchup

Hades
Hades
KumLord420
Hades
Level 58
God Stats
7W - 5L
1,626 SR
Queue Stats
171W - 132L
1,506 Elo+
Party 2
Neith
Neith
blackdeath707
Neith
Level 143
God Stats
14W - 12L
1,500 SR
Queue Stats
97W - 144L
1,399 Elo+
Solo
Artio
Artio
ninjakid234
Artio
Level 127
God Stats
15W - 16L
1,547 SR
Queue Stats
425W - 448L
1,554 Elo+
Party 2
Team Averages
Level 109
1,558 SR
1,486 Elo+

VS

Team Averages
Level 109
1,644 SR
1,624 Elo+
Bastet
Bastet
DespairedKitten
Bastet
Level 158
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 1
Chronos
Chronos
Drostreamz
Chronos
Level 91
God Stats
0W - 1L
1,415 SR
Queue Stats
12W - 18L
1,406 Elo+
Solo
Terra
Terra
killerofbeast
Terra
Level 77
God Stats
0W - 1L
1,758 SR
Queue Stats
8W - 3L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
6 / 2 / 7
9,064
755
9,194
11,515
6,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 0 / 5
9,226
769
17,245
6,325
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 13
8,189
682
4,336
9,925
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,784
565
7,669
10,762
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Drostreamz
Chronos
9
1 / 5 / 1
6,763
564
4,908
11,282
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 2
7,346
612
5,174
14,445
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
1
2
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Chronos
Drostreamz
Chronos
1
5
1
0.3
W
Hades
6
2
7
4.75
W
8
0
5
10.5
L
0
5
2
0.2
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
17,751
27,765
Taken
36,489
18,400
Mitigated
18,680
8,703
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,669
972
0
1,476
10,762
3,863
0
3,514
6,643
0
17,699
L
Chronos
Drostreamz
Chronos
4,908
1,570
0
1,606
11,282
3,586
772
3,391
7,371
18,960
1,571
W
Hades
9,194
712
450
3,099
11,515
6,576
121
5,016
6,499
35,245
0
W
17,245
4,051
0
2,438
6,325
2,652
2,203
1,437
4,888
0
42,280
L
5,174
619
1,705
4,232
14,445
11,231
0
5,956
7,624
13,424
0
W
4,336
528
388
2,328
9,925
9,172
0
3,652
6,273
13,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
20,893
159
Minions Killed
75
9
Camps Cleared
2
616,177
Distance Traveled
514,008
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,784
565
27
2
0
214,813
5
L
Chronos
6,763
564
29
2
1
137,684
2
W
Hades
9,064
755
61
5
5
188,220
1
W
Neith
9,226
769
73
6
2
204,174
0
L
Terra
7,346
612
19
2
1
161,511
1
W
Artio
8,189
682
25
2
2
223,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role