Player Matchup

Sol
Sol
Ecliipsxx
Sol
Level 28
God Stats
31W - 42L
1,446 SR
Queue Stats
69W - 81L
1,415 Elo+
Party 1
Nike
Nike
EpicCoolGuy
Nike
Level 24
God Stats
11W - 12L
1,466 SR
Queue Stats
16W - 22L
1,392 Elo+
Party 1
Tyr
Tyr
Franceotron3000
Tyr
Level 80
God Stats
1W - 3L
1,730 SR
Queue Stats
135W - 153L
1,444 Elo+
Party 1
Hercules
Hercules
HeeHooo
Hercules
Level 74
God Stats
26W - 24L
1,491 SR
Queue Stats
103W - 137L
1,421 Elo+
Party 1
Neith
Neith
TywubChan
Neith
Level 100
God Stats
123W - 126L
1,544 SR
Queue Stats
202W - 212L
1,471 Elo+
Party 1
Team Averages
Level 61
1,536 SR
1,428 Elo+

VS

Team Averages
Level 72
1,455 SR
1,436 Elo+
Thanatos
Thanatos
Bbk1ng
Thanatos
Level 59
God Stats
23W - 21L
1,463 SR
Queue Stats
148W - 181L
1,369 Elo+
Party 2
Ra
Ra
GEisenhorn
Ra
Level 47
God Stats
2W - 7L
1,251 SR
Queue Stats
151W - 139L
1,474 Elo+
Solo
Cerberus
Cerberus
Guiper
Cerberus
Level 157
God Stats
4W - 2L
1,485 SR
Queue Stats
141W - 167L
1,488 Elo+
Party 2
Izanami
Izanami
Rome1234
Izanami
Level 37
God Stats
11W - 5L
1,473 SR
Queue Stats
82W - 99L
1,396 Elo+
Party 2
Vamana
Vamana
puntocuatro
Vamana
Level 59
God Stats
2W - 2L
1,601 SR
Queue Stats
43W - 55L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 1
7,858
561
5,022
10,183
2,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 10 / 2
6,138
438
4,118
13,453
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 1 / 1
4,251
304
0
1,068
214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
HeeHooo
Hercules
1
0 / 0 / 0
4,101
293
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
TywubChan
Neith
2
0 / 1 / 1
4,251
304
0
845
104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bbk1ng
Thanatos
11
2 / 2 / 7
7,566
540
3,073
8,451
2,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 6
8,604
615
5,687
6,558
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Guiper
Cerberus
14
10 / 1 / 4
9,243
660
4,564
12,174
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Rome1234
Izanami
12
4 / 2 / 8
7,804
557
2,191
8,664
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
2 / 3 / 7
8,909
636
6,021
10,699
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
21
22
Deaths
11
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bbk1ng
Thanatos
2
2
7
2.75
L
6
10
1
0.65
L
2
10
2
0.3
L
0
1
1
0.5
W
3
3
6
2
W
Cerberus
Guiper
Cerberus
10
1
4
12
L
Hercules
HeeHooo
Hercules
0
0
0
0
W
Izanami
Rome1234
Izanami
4
2
8
4
L
Neith
TywubChan
Neith
0
1
1
0.5
W
Vamana
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,140
Damage
21,536
25,549
Taken
46,546
8,218
Mitigated
29,099
830
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bbk1ng
Thanatos
3,073
488
0
7,986
8,451
2,928
695
638
7,782
0
36,692
L
5,022
1,730
0
546
10,183
2,230
0
4,098
5,874
22,859
821
L
4,118
520
0
284
13,453
5,670
26
5,880
7,119
0
17,196
L
0
0
0
0
1,068
214
0
487
581
0
112
W
5,687
1,029
1,396
1,159
6,558
2,310
2,300
945
5,553
48,018
0
W
Cerberus
Guiper
Cerberus
4,564
48
527
2,762
12,174
11,385
1,101
1,426
10,620
40,510
0
L
Hercules
HeeHooo
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Rome1234
Izanami
2,191
1,382
0
1,894
8,664
2,490
5,269
1,270
7,295
0
43,203
L
Neith
TywubChan
Neith
0
0
0
0
845
104
0
350
449
0
0
W
Vamana
6,021
2,704
0
2,963
10,699
9,986
1,547
778
9,820
11,160
50,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
42,126
53
Minions Killed
473
0
Camps Cleared
0
390,553
Distance Traveled
1,345,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,566
540
82
6
0
272,162
0
L
Sol
7,858
561
31
2
0
199,314
0
L
Nike
6,138
438
22
2
0
156,532
0
L
Tyr
4,251
304
0
0
0
18,783
0
W
Ra
8,604
615
102
7
0
259,033
1
W
Cerberus
9,243
660
80
6
0
294,759
2
L
Hercules
4,101
293
0
0
0
5,867
0
W
Izanami
7,804
557
83
6
0
276,675
0
L
Neith
4,251
304
0
0
0
10,057
0
W
Vamana
8,909
636
126
9
0
243,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role