Player Matchup

Agni
Agni
Creweyn
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SamyZ-17
Hou Yi
Level 106
God Stats
1W - 0L
1,444 SR
Queue Stats
3W - 1L
1,573 Elo+
Party 3
Gilgamesh
Gilgamesh
Torax47
Gilgamesh
Level 45
God Stats
3W - 0L
1,257 SR
Queue Stats
12W - 11L
1,328 Elo+
Party 2
Da Ji
Da Ji
Vixit123
Da Ji
Level 34
God Stats
5W - 1L
1,686 SR
Queue Stats
28W - 28L
1,377 Elo+
Party 2
Merlin
Merlin
dajrimos
Merlin
Level 78
God Stats
5W - 5L
1,388 SR
Queue Stats
14W - 19L
1,217 Elo+
Party 2
Team Averages
Level 58
1,455 SR
1,399 Elo+

VS

Team Averages
Level 35
1,348 SR
1,217 Elo+
Kukulkan
Kukulkan
Duesseldorf40
Kukulkan
Level 27
God Stats
3W - 8L
1,362 SR
Queue Stats
6W - 15L
1,215 Elo+
Party 1
Loki
Loki
Ksu0702
Loki
Level 35
God Stats
27W - 31L
1,416 SR
Queue Stats
223W - 247L
1,422 Elo+
Solo
Izanami
Izanami
l00k0tp9c
Izanami
Level 35
God Stats
4W - 10L
1,257 SR
Queue Stats
37W - 70L
1,342 Elo+
Solo
Cerberus
Cerberus
oBlumio
Cerberus
Level 17
God Stats
2W - 1L
1,307 SR
Queue Stats
2W - 11L
891 Elo+
Party 1
Sol
Sol
xBILKAIDAx
Sol
Level 59
God Stats
2W - 3L
1,400 SR
Queue Stats
6W - 15L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Creweyn
Agni
20
1 / 9 / 22
11,910
916
10,252
13,077
4,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
SamyZ-17
Hou Yi
20
5 / 2 / 16
12,219
940
12,985
12,755
5,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Torax47
Gilgamesh
20
9 / 2 / 25
15,287
1,176
23,545
27,875
22,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Vixit123
Da Ji
20
22 / 4 / 25
17,246
1,327
33,091
20,332
9,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
dajrimos
Merlin
20
15 / 3 / 24
16,803
1,293
31,241
16,093
6,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duesseldorf40
Kukulkan
20
11 / 11 / 4
14,900
1,146
28,161
21,907
8,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Ksu0702
Loki
19
2 / 12 / 10
12,365
951
11,779
24,458
9,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
l00k0tp9c
Izanami
18
2 / 11 / 9
12,199
938
12,058
21,916
7,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
oBlumio
Cerberus
20
2 / 9 / 13
12,755
981
14,969
31,520
42,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 9 / 6
11,732
902
16,164
17,712
5,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
62
52
Kills
20
20
Deaths
52
112
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Agni
Creweyn
Agni
1
9
22
1.33
L
Kukulkan
Duesseldorf40
Kukulkan
11
11
4
1.18
L
Loki
Ksu0702
Loki
2
12
10
0.58
W
Hou Yi
SamyZ-17
Hou Yi
5
2
16
6.5
W
Gilgamesh
Torax47
Gilgamesh
9
2
25
10.75
W
Da Ji
Vixit123
Da Ji
22
4
25
8.63
W
Merlin
dajrimos
Merlin
15
3
24
9
L
Izanami
l00k0tp9c
Izanami
2
11
9
0.59
L
Cerberus
oBlumio
Cerberus
2
9
13
0.94
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,114
Damage
83,131
90,132
Taken
117,513
47,947
Mitigated
73,661
12,384
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Creweyn
Agni
10,252
2,166
26
541
13,077
4,908
0
10,088
2,769
19,428
0
L
Kukulkan
Duesseldorf40
Kukulkan
28,161
3,310
291
1,657
21,907
8,977
0
7,518
14,168
74,081
0
L
Loki
Ksu0702
Loki
11,779
1,679
0
0
24,458
9,099
0
7,211
17,025
0
33,400
W
Hou Yi
SamyZ-17
Hou Yi
12,985
6,533
0
2,291
12,755
5,050
0
7,995
4,663
0
27,826
W
Gilgamesh
Torax47
Gilgamesh
23,545
7,642
1,762
1,853
27,875
22,460
0
17,478
9,767
1,463
41,531
W
Da Ji
Vixit123
Da Ji
33,091
9,714
0
1,234
20,332
9,095
0
13,855
6,148
0
39,337
W
Merlin
dajrimos
Merlin
31,241
1,807
1,073
3,604
16,093
6,434
0
8,238
7,491
72,971
0
L
Izanami
l00k0tp9c
Izanami
12,058
9,062
0
2,196
21,916
7,907
0
8,640
12,869
0
26,398
L
Cerberus
oBlumio
Cerberus
14,969
696
0
3,494
31,520
42,021
0
14,435
16,615
29,310
0
L
16,164
5,514
282
2,787
17,712
5,657
0
3,573
14,032
44,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,465
Gold Earned
63,951
223
Minions Killed
257
5
Camps Cleared
8
1,099,667
Distance Traveled
1,142,465
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,910
916
27
2
0
134,066
3
L
Kukulkan
14,900
1,146
94
7
0
214,333
0
L
Loki
12,365
951
42
3
3
257,143
1
W
Hou Yi
12,219
940
24
2
2
132,044
0
W
Gilgamesh
15,287
1,176
64
5
2
298,314
0
W
Da Ji
17,246
1,327
8
1
1
275,391
0
W
Merlin
16,803
1,293
100
8
0
259,852
0
L
Izanami
12,199
938
38
3
3
190,736
0
L
Cerberus
12,755
981
33
3
1
256,450
1
L
Sol
11,732
902
50
4
1
223,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role