Player Matchup

Guan Yu
Guan Yu
Blakkmajic24
Guan Yu
Level 84
God Stats
6W - 3L
1,868 SR
Queue Stats
172W - 174L
1,549 Elo+
Party 3
Neith
Neith
Feral Fluffy
Neith
Level 128
God Stats
10W - 11L
1,641 SR
Queue Stats
418W - 459L
1,560 Elo+
Party 1
Merlin
Merlin
I-II-ZNice-II-I
Merlin
Level 123
God Stats
11W - 8L
1,636 SR
Queue Stats
357W - 308L
1,569 Elo+
Party 3
Poseidon
Poseidon
SevenHarpy20016
Poseidon
Level 116
God Stats
4W - 5L
1,653 SR
Queue Stats
162W - 140L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
Vzxip
Erlang Shen
Level 105
God Stats
5W - 4L
1,922 SR
Queue Stats
71W - 86L
1,545 Elo+
Party 1
Team Averages
Level 111
1,744 SR
1,552 Elo+

VS

Team Averages
Level 92
1,593 SR
1,661 Elo+
Ymir
Ymir
CISERNUTZ
Ymir
Level 87
God Stats
2W - 3L
1,283 SR
Queue Stats
104W - 88L
1,553 Elo+
Party 4
Fenrir
Fenrir
MetrosaurMosa
Fenrir
Level 116
God Stats
17W - 18L
1,544 SR
Queue Stats
274W - 284L
1,695 Elo+
Party 2
Mulan
Mulan
Soryu3341
Mulan
Level 149
God Stats
14W - 5L
1,763 SR
Queue Stats
346W - 346L
1,726 Elo+
Party 2
Sol
Sol
TBONE ST3AK88
Sol
Level 69
God Stats
1W - 0L
1,455 SR
Queue Stats
8W - 3L
1,598 Elo+
Party 4
Jing Wei
Jing Wei
mimikyu7050
Jing Wei
Level 37
God Stats
6W - 0L
1,919 SR
Queue Stats
125W - 63L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blakkmajic24
Guan Yu
12
6 / 6 / 2
8,539
502
7,967
19,044
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
7,941
467
7,188
10,089
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 8 / 5
9,370
551
15,973
14,401
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Poseidon
13
0 / 7 / 1
7,979
469
4,986
9,370
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Vzxip
Erlang Shen
13
3 / 8 / 3
8,172
481
7,694
16,649
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
9 / 2 / 4
10,597
623
7,076
12,753
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
10 / 3 / 9
9,843
579
12,788
16,901
14,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Soryu3341
Mulan
17
6 / 0 / 9
10,542
620
13,686
12,520
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 7 / 6
9,152
538
10,312
13,160
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
mimikyu7050
Jing Wei
17
3 / 2 / 5
10,367
610
10,099
12,903
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
14
Kills
32
32
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Blakkmajic24
Guan Yu
6
6
2
1.17
W
Ymir
9
2
4
5.5
L
0
3
1
0.17
L
5
8
5
0.94
W
10
3
9
4.83
L
Poseidon
0
7
1
0.07
W
Mulan
Soryu3341
Mulan
6
0
9
10.5
W
4
7
6
1
L
Erlang Shen
Vzxip
Erlang Shen
3
8
3
0.56
W
Jing Wei
mimikyu7050
Jing Wei
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,808
Damage
53,961
69,553
Taken
68,237
37,132
Mitigated
38,307
19,069
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Blakkmajic24
Guan Yu
7,967
637
1,768
5,716
19,044
16,342
0
6,838
11,609
0
18,774
W
Ymir
7,076
2,274
0
2,981
12,753
5,766
0
4,943
7,766
63,334
0
L
7,188
2,392
0
3,813
10,089
3,649
0
598
9,414
0
55,118
L
15,973
654
92
3,557
14,401
5,224
0
2,262
11,579
56,272
0
W
12,788
3,033
801
4,329
16,901
14,167
279
5,427
11,440
0
29,060
L
Poseidon
4,986
527
0
790
9,370
4,091
0
1,126
7,710
42,709
0
W
Mulan
Soryu3341
Mulan
13,686
2,424
0
5,985
12,520
9,397
1,282
3,628
8,572
1,062
69,166
W
10,312
4,200
0
4,851
13,160
4,758
446
4,526
8,622
44,691
5,252
L
Erlang Shen
Vzxip
Erlang Shen
7,694
3,727
0
3,333
16,649
7,826
0
5,794
10,642
0
40,935
W
Jing Wei
mimikyu7050
Jing Wei
10,099
8,135
0
6,876
12,903
4,219
2,810
2,025
10,878
0
92,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
50,501
406
Minions Killed
499
0
Camps Cleared
0
1,528,921
Distance Traveled
1,599,967
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,539
502
25
1
0
316,337
3
W
Ymir
10,597
623
115
7
0
353,528
1
L
Neith
7,941
467
114
7
0
298,203
2
L
Merlin
9,370
551
92
5
0
292,376
3
W
Fenrir
9,843
579
34
2
0
339,316
1
L
Poseidon
7,979
469
111
7
0
301,121
6
W
Mulan
10,542
620
123
7
0
320,613
3
W
Sol
9,152
538
89
5
0
266,574
0
L
Erlang Shen
8,172
481
64
4
0
320,884
3
W
Jing Wei
10,367
610
138
8
0
319,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role