Player Matchup

Fenrir
Fenrir
Silver II
Arielito18
Fenrir
Silver II
Level 114
God Stats
20W - 19L
1,532 SR
Queue Stats
482W - 493L
1,109 MMR
Solo
Odin
Odin
Silver I
Feehlicious
Odin
Silver I
Level 109
God Stats
22W - 19L
1,577 SR
Queue Stats
70W - 78L
1,099 MMR
Party 1
Athena
Athena
Gold V
SashYiiNha
Athena
Gold V
Level 89
God Stats
10W - 10L
1,520 SR
Queue Stats
28W - 37L
1,253 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
Trash SL1ME
Zhong Kui
Silver I
Level 82
God Stats
7W - 5L
1,416 SR
Queue Stats
30W - 37L
1,116 MMR
Solo
Xbalanque
Xbalanque
Silver II
WUG_Kayse
Xbalanque
Silver II
Level 106
God Stats
10W - 9L
1,594 SR
Queue Stats
152W - 160L
1,110 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,528 SR
1,137 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,582 SR
1,231 MMR
Merlin
Merlin
Bronze IV
 
Merlin
Bronze IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Silver I
Cajun Pirogue
Awilix
Silver I
Level 148
God Stats
3W - 2L
1,679 SR
Queue Stats
302W - 323L
1,156 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ThisJuanes9579
Danzaburou
Bronze III
Level 69
God Stats
0W - 4L
1,551 SR
Queue Stats
1W - 9L
1,170 MMR
Party 2
Nike
Nike
Silver I
TidyLLC
Nike
Silver I
Level 104
God Stats
10W - 6L
1,604 SR
Queue Stats
381W - 375L
1,195 MMR
Solo
Xing Tian
Xing Tian
Silver I
rasec1000
Xing Tian
Silver I
Level 113
God Stats
16W - 13L
1,575 SR
Queue Stats
243W - 252L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arielito18
Fenrir
13
3 / 3 / 2
7,740
553
6,359
10,562
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
5 / 2 / 3
7,896
564
4,205
9,688
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
SashYiiNha
Athena
10
1 / 0 / 6
6,741
482
2,762
9,063
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Trash SL1ME
Zhong Kui
14
6 / 0 / 5
8,440
603
11,027
9,824
6,813
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
WUG_Kayse
Xbalanque
13
0 / 0 / 2
7,711
551
2,963
4,677
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebChironAchillesGilgamesh

VS

Bans
CliodhnaBacchusBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 1
6,634
474
3,919
6,878
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 2
6,340
453
4,679
9,624
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ThisJuanes9579
Danzaburou
11
0 / 1 / 1
6,410
458
2,937
4,959
1,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
TidyLLC
Nike
12
2 / 4 / 2
7,420
530
6,066
11,166
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
rasec1000
Xing Tian
10
0 / 2 / 2
6,035
431
2,736
10,375
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
5
5
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
Fenrir
Arielito18
Fenrir
3
3
2
1.33
L
2
3
2
1
W
5
2
3
3.25
W
Athena
SashYiiNha
Athena
1
0
6
4
L
Danzaburou
ThisJuanes9579
Danzaburou
0
1
1
0.5
L
Nike
TidyLLC
Nike
2
4
2
0.75
W
Zhong Kui
Trash SL1ME
Zhong Kui
6
0
5
8.5
W
Xbalanque
WUG_Kayse
Xbalanque
0
0
2
1
L
Xing Tian
rasec1000
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
20,337
43,814
Taken
43,002
25,422
Mitigated
18,185
19,606
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,919
136
0
884
6,878
2,266
0
3,855
2,983
35,227
0
W
Fenrir
Arielito18
Fenrir
6,359
524
0
4,340
10,562
6,497
512
901
9,619
0
38,884
L
4,679
1,593
0
2,790
9,624
2,843
0
2,760
6,788
0
29,051
W
4,205
915
0
3,422
9,688
3,608
42
2,194
7,334
0
46,089
W
Athena
SashYiiNha
Athena
2,762
736
542
3,472
9,063
7,042
101
1,010
7,997
12,467
0
L
Danzaburou
ThisJuanes9579
Danzaburou
2,937
1,652
0
1,069
4,959
1,603
0
1,558
3,401
0
41,132
L
Nike
TidyLLC
Nike
6,066
1,008
0
2,755
11,166
5,564
40
2,892
7,914
2,367
40,340
W
Zhong Kui
Trash SL1ME
Zhong Kui
11,027
1,181
0
6,355
9,824
6,813
371
1,690
7,954
58,273
0
W
Xbalanque
WUG_Kayse
Xbalanque
2,963
766
0
1,475
4,677
1,462
2,440
668
4,009
0
58,532
L
Xing Tian
rasec1000
Xing Tian
2,736
355
0
1,941
10,375
5,909
0
2,961
7,337
18,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
32,839
429
Minions Killed
328
0
Camps Cleared
0
1,337,811
Distance Traveled
1,358,835
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,634
474
73
5
0
242,691
2
W
Fenrir
7,740
553
80
6
0
251,125
0
L
Awilix
6,340
453
62
4
0
302,530
9
W
Odin
7,896
564
91
7
0
303,440
1
W
Athena
6,741
482
24
2
0
300,446
2
L
Danzaburou
6,410
458
92
7
0
265,790
1
L
Nike
7,420
530
87
6
0
283,465
3
W
Zhong Kui
8,440
603
120
9
0
233,658
4
W
Xbalanque
7,711
551
114
8
0
249,142
6
L
Xing Tian
6,035
431
14
1
0
264,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role