Player Matchup

Ah Muzen Cab
Ah Muzen Cab
I Hit Tooters
Ah Muzen Cab
Level 141
God Stats
10W - 9L
1,559 SR
Queue Stats
714W - 692L
1,500 Elo+
Party 1
Thoth
Thoth
Mayo81Bacon
Thoth
Level 154
God Stats
3W - 7L
1,320 SR
Queue Stats
296W - 343L
1,501 Elo+
Solo
Zeus
Zeus
SS3_Goku_DBZ
Zeus
Level 108
God Stats
1W - 1L
1,601 SR
Queue Stats
114W - 102L
1,545 Elo+
Solo
Nu Wa
Nu Wa
UAVPilot03
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,562 Elo+
Solo
Osiris
Osiris
kurtsgrindeR263
Osiris
Level 144
God Stats
3W - 1L
1,595 SR
Queue Stats
391W - 392L
1,509 Elo+
Party 1
Team Averages
Level 134
1,515 SR
1,523 Elo+

VS

Team Averages
Level 111
1,578 SR
1,530 Elo+
Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HardyKaoz
Serqet
Level 129
God Stats
2W - 1L
1,676 SR
Queue Stats
81W - 76L
1,535 Elo+
Solo
Awilix
Awilix
OutofNoobyNames
Awilix
Level 89
God Stats
0W - 2L
1,315 SR
Queue Stats
166W - 164L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
ZuZuCavalera
Erlang Shen
Level 153
God Stats
0W - 1L
1,664 SR
Queue Stats
55W - 50L
1,563 Elo+
Solo
Bacchus
Bacchus
iamgoated
Bacchus
Level 47
God Stats
2W - 2L
1,737 SR
Queue Stats
161W - 173L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
I Hit Tooters
Ah Muzen Cab
14
8 / 1 / 10
8,845
1,106
8,684
6,761
2,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
8 / 4 / 8
8,640
1,080
5,087
6,475
2,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 13
8,064
1,008
9,119
6,686
2,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
0 / 3 / 17
7,454
932
6,458
5,230
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 11
7,552
944
4,496
10,772
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 8
7,240
905
6,879
6,212
1,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
HardyKaoz
Serqet
11
2 / 4 / 4
6,509
814
4,385
6,805
4,431
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 4 / 3
6,505
813
1,750
7,244
2,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ZuZuCavalera
Erlang Shen
12
3 / 5 / 4
7,213
902
3,824
10,696
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
iamgoated
Bacchus
13
5 / 4 / 4
7,750
969
9,408
7,296
4,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
20
Kills
13
13
Deaths
20
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
8
1.67
L
Serqet
HardyKaoz
Serqet
2
4
4
1
W
Ah Muzen Cab
I Hit Tooters
Ah Muzen Cab
8
1
10
13
W
8
4
8
3
L
2
4
3
0.88
W
2
2
13
4.25
W
Nu Wa
0
3
17
2.83
L
Erlang Shen
ZuZuCavalera
Erlang Shen
3
5
4
1
L
Bacchus
iamgoated
Bacchus
5
4
4
1.75
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
26,246
35,924
Taken
38,253
21,220
Mitigated
22,382
9,734
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,879
1,292
358
759
6,212
1,999
358
3,418
2,680
23,824
0
L
Serqet
HardyKaoz
Serqet
4,385
820
98
1,384
6,805
4,431
752
3,594
3,169
0
4,574
W
Ah Muzen Cab
I Hit Tooters
Ah Muzen Cab
8,684
3,621
176
2,816
6,761
2,810
1,336
3,350
3,411
0
21,204
W
5,087
280
427
461
6,475
2,225
716
3,595
2,627
16,125
0
L
1,750
515
1,907
1,323
7,244
2,625
190
4,767
2,438
0
4,331
W
9,119
988
1,001
1,259
6,686
2,294
570
3,015
3,399
20,387
0
W
Nu Wa
6,458
1,107
723
593
5,230
1,656
1,351
3,256
1,935
17,933
0
L
Erlang Shen
ZuZuCavalera
Erlang Shen
3,824
1,785
876
2,584
10,696
9,184
560
5,160
5,369
0
10,371
L
Bacchus
iamgoated
Bacchus
9,408
220
0
219
7,296
4,143
0
3,725
3,403
13,208
0
W
4,496
1,731
87
2,191
10,772
12,235
509
3,071
7,007
0
6,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
35,217
85
Minions Killed
80
0
Camps Cleared
0
821,981
Distance Traveled
743,127
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,240
905
35
4
0
161,940
2
L
Serqet
6,509
814
3
0
0
156,325
1
W
Ah Muzen Cab
8,845
1,106
27
3
0
196,063
1
W
Thoth
8,640
1,080
18
2
0
173,761
3
L
Awilix
6,505
813
10
1
0
153,301
0
W
Zeus
8,064
1,008
18
2
0
149,915
0
W
Nu Wa
7,454
932
20
3
0
144,057
2
L
Erlang Shen
7,213
902
17
2
0
154,329
2
L
Bacchus
7,750
969
15
2
0
117,232
2
W
Osiris
7,552
944
2
0
0
158,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role