Player Matchup

Raijin
Raijin
BW Hupfi78
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 80L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gregor6909
Cu Chulainn
Level 99
God Stats
21W - 21L
1,499 SR
Queue Stats
145W - 145L
1,404 Elo+
Party 1
Vamana
Vamana
STF Vegeta
Vamana
Level 12
God Stats
10W - 6L
1,492 SR
Queue Stats
29W - 35L
1,363 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,403 Elo+

VS

Team Averages
Level 93
1,482 SR
1,206 Elo+
Ah Puch
Ah Puch
SelvMordsPromP
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,304 Elo+
Party 2
Hercules
Hercules
Xx Martyn xX
Hercules
Level 100
God Stats
2W - 3L
1,451 SR
Queue Stats
2W - 9L
1,132 Elo+
Party 2
Artemis
Artemis
x Ophidia x
Artemis
Level 75
God Stats
1W - 2L
1,496 SR
Queue Stats
3W - 11L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BW Hupfi78
Raijin
15
5 / 2 / 9
11,138
696
11,885
11,123
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Gregor6909
Cu Chulainn
16
8 / 0 / 7
12,224
764
12,941
16,315
16,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
STF Vegeta
Vamana
14
4 / 3 / 11
10,624
664
11,793
21,662
17,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,647
603
15,302
10,237
3,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Xx Martyn xX
Hercules
13
2 / 5 / 3
9,512
595
7,933
18,819
9,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
x Ophidia x
Artemis
12
1 / 6 / 4
9,356
585
8,414
10,446
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
5
5
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
BW Hupfi78
Raijin
5
2
9
4.75
W
Cu Chulainn
Gregor6909
Cu Chulainn
8
0
7
11.5
W
Vamana
STF Vegeta
Vamana
4
3
11
3.17
L
2
6
2
0.5
L
Hercules
Xx Martyn xX
Hercules
2
5
3
0.7
L
Artemis
x Ophidia x
Artemis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
31,649
49,100
Taken
39,502
38,658
Mitigated
16,768
16,247
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BW Hupfi78
Raijin
11,885
882
0
3,983
11,123
4,472
672
4,050
7,073
39,175
0
W
Cu Chulainn
Gregor6909
Cu Chulainn
12,941
4,015
469
5,063
16,315
16,813
599
5,563
10,752
0
61,620
W
Vamana
STF Vegeta
Vamana
11,793
6,829
542
6,190
21,662
17,373
1,421
7,261
14,401
0
28,132
L
15,302
2,403
80
1,333
10,237
3,296
0
2,687
7,550
39,106
0
L
Hercules
Xx Martyn xX
Hercules
7,933
2,021
356
6,027
18,819
9,865
0
5,803
13,016
0
15,121
L
Artemis
x Ophidia x
Artemis
8,414
3,241
346
2,117
10,446
3,607
0
3,679
6,767
0
24,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
28,515
194
Minions Killed
126
8
Camps Cleared
3
874,594
Distance Traveled
706,064
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,138
696
64
4
3
270,721
2
W
Cu Chulainn
12,224
764
112
7
5
293,010
5
W
Vamana
10,624
664
18
1
0
310,863
0
L
Ah Puch
9,647
603
61
4
1
221,699
6
L
Hercules
9,512
595
28
2
1
270,664
7
L
Artemis
9,356
585
37
2
1
213,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role