Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackArgentum
Artemis
Level 160
God Stats
1W - 0L
1,313 SR
Queue Stats
287W - 310L
1,606 Elo+
Solo
Atlas
Atlas
SrFiegas
Atlas
Level 159
God Stats
20W - 21L
1,533 SR
Queue Stats
226W - 163L
1,613 Elo+
Solo
Team Averages
Level 155
1,449 SR
1,573 Elo+

VS

Team Averages
Level 49
1,430 SR
1,208 Elo+
Neith
Neith
LuizxXxHenry
Neith
Level 5
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 8L
1,064 Elo+
Party 1
Zeus
Zeus
xArlessonx
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 1
Odin
Odin
xMARC3LO
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
11 / 0 / 3
7,778
972
8,700
3,532
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
10
2 / 2 / 9
6,397
800
2,504
4,926
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
SrFiegas
Atlas
10
1 / 1 / 12
6,310
789
5,275
7,673
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,710
714
1,116
4,803
1,522
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 2
5,042
630
3,581
6,085
1,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
1 / 6 / 0
5,350
669
3,417
8,970
4,833
Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
0
3
12.5
W
Artemis
2
2
9
3.25
L
2
4
1
0.63
W
Atlas
SrFiegas
Atlas
1
1
12
7
L
0
4
2
0.25
L
Odin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
8,114
16,131
Taken
19,858
7,335
Mitigated
8,111
5,336
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,700
4,962
0
1,695
3,532
1,471
1,356
836
2,696
29,792
3,762
W
Artemis
2,504
720
0
1,272
4,926
2,015
740
1,280
3,646
0
12,122
L
1,116
807
153
264
4,803
1,522
0
3,131
1,432
0
2,957
W
Atlas
SrFiegas
Atlas
5,275
1,423
0
2,369
7,673
3,849
358
1,779
5,086
11,578
0
L
3,581
391
277
684
6,085
1,756
0
4,160
1,703
12,420
0
L
Odin
3,417
1,271
178
602
8,970
4,833
0
4,942
3,768
0
8,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,485
Gold Earned
16,102
84
Minions Killed
34
6
Camps Cleared
0
442,526
Distance Traveled
336,370
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,778
972
43
5
2
150,454
2
W
Artemis
6,397
800
29
4
1
135,766
1
L
Neith
5,710
714
1
0
0
103,137
0
W
Atlas
6,310
789
12
2
3
156,306
3
L
Zeus
5,042
630
16
2
0
115,485
0
L
Odin
5,350
669
17
2
0
117,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role