Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
29W - 34L
1,513 SR
Queue Stats
327W - 331L
1,454 Elo+
Party 1
Chernobog
Chernobog
HerdOturtles
Chernobog
Level 67
God Stats
2W - 0L
1,790 SR
Queue Stats
24W - 28L
1,416 Elo+
Solo
Tyr
Tyr
calosburnerx37
Tyr
Level 83
God Stats
7W - 7L
1,444 SR
Queue Stats
90W - 82L
1,468 Elo+
Party 3
Vulcan
Vulcan
xSpartanGR44x
Vulcan
Level 144
God Stats
4W - 7L
1,435 SR
Queue Stats
249W - 288L
1,451 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,458 Elo+

VS

Team Averages
Level 108
1,574 SR
1,460 Elo+
Tyr
Tyr
Escudero_Joe
Tyr
Level 160
God Stats
34W - 31L
1,526 SR
Queue Stats
1,303W - 1,415L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Pitbule9983
Xbalanque
Level 80
God Stats
11W - 8L
1,581 SR
Queue Stats
355W - 387L
1,498 Elo+
Solo
Agni
Agni
Supremeintro
Agni
Level 89
God Stats
0W - 1L
1,716 SR
Queue Stats
275W - 254L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
TankFromSF
Sylvanus
Level 89
God Stats
4W - 5L
1,399 SR
Queue Stats
150W - 161L
1,413 Elo+
Party 2
Arachne
Arachne
iKingBeef
Arachne
Level 121
God Stats
4W - 3L
1,648 SR
Queue Stats
65W - 76L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 0 / 0
5,303
530
1,377
4,011
2,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 4
6,849
685
4,283
3,245
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
HerdOturtles
Chernobog
10
3 / 1 / 3
5,497
550
4,032
4,798
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 2
5,462
546
2,297
6,618
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
5,199
520
2,670
4,464
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,473
547
2,969
3,957
3,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Pitbule9983
Xbalanque
9
2 / 1 / 0
5,306
531
1,578
3,847
761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 2
4,715
472
3,715
4,379
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
TankFromSF
Sylvanus
6
0 / 2 / 2
4,311
431
1,754
5,253
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
iKingBeef
Arachne
7
0 / 4 / 2
4,558
456
1,468
7,823
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
2
2
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
W
6
0
4
8
L
0
1
0
0
W
Chernobog
HerdOturtles
Chernobog
3
1
3
4.5
L
Xbalanque
Pitbule9983
Xbalanque
2
1
0
2
L
0
5
2
0.2
L
Sylvanus
TankFromSF
Sylvanus
0
2
2
0.5
W
3
0
2
4
L
Arachne
iKingBeef
Arachne
0
4
2
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
11,484
23,136
Taken
25,259
7,661
Mitigated
8,461
8,219
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,377
394
0
151
4,011
2,142
0
509
3,502
0
23,428
W
4,283
588
206
1,516
3,245
1,034
0
1,195
1,798
39,338
0
L
2,969
77
0
1,783
3,957
3,092
0
245
3,682
3,273
26,830
W
Chernobog
HerdOturtles
Chernobog
4,032
1,396
0
1,788
4,798
1,202
0
1,035
3,745
0
28,444
L
Xbalanque
Pitbule9983
Xbalanque
1,578
747
36
1,253
3,847
761
0
1,301
2,546
0
24,175
L
3,715
106
0
0
4,379
988
0
1,856
2,335
19,140
0
L
Sylvanus
TankFromSF
Sylvanus
1,754
694
637
1,263
5,253
1,770
0
1,448
3,761
10,543
3,902
W
2,297
839
0
3,724
6,618
2,042
0
1,496
5,026
0
26,027
L
Arachne
iKingBeef
Arachne
1,468
1,362
0
2,204
7,823
1,850
8
1,733
5,982
0
13,151
W
2,670
1,778
259
575
4,464
1,241
0
1,373
2,999
28,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
24,363
305
Minions Killed
236
0
Camps Cleared
0
969,860
Distance Traveled
932,269
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,303
530
49
5
0
160,086
0
W
Ra
6,849
685
81
8
0
218,983
4
L
Tyr
5,473
547
69
7
0
175,007
2
W
Chernobog
5,497
550
50
5
0
185,814
0
L
Xbalanque
5,306
531
56
6
0
181,030
1
L
Agni
4,715
472
42
4
0
198,945
2
L
Sylvanus
4,311
431
31
3
0
189,230
3
W
Tyr
5,462
546
56
6
0
209,414
0
L
Arachne
4,558
456
38
4
0
188,057
0
W
Vulcan
5,199
520
69
7
0
195,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role