Player Matchup

Sylvanus
Sylvanus
K_-_MeL
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 67L
1,352 Elo+
Party 1
Zeus
Zeus
Mikel333
Zeus
Level 55
God Stats
1W - 3L
1,363 SR
Queue Stats
94W - 113L
1,371 Elo+
Party 2
Thoth
Thoth
ablazgon
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 67L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
iMirlyshi
Kukulkan
Level 66
God Stats
1W - 5L
1,491 SR
Queue Stats
89W - 106L
1,372 Elo+
Party 2
Zhong Kui
Zhong Kui
salt_hungry464
Zhong Kui
Level 51
God Stats
1W - 2L
1,429 SR
Queue Stats
16W - 21L
1,424 Elo+
Solo
Team Averages
Level 45
1,456 SR
1,371 Elo+

VS

Team Averages
Level 84
1,496 SR
1,386 Elo+
Ra
Ra
DOKSA_93
Ra
Level 69
God Stats
5W - 1L
1,411 SR
Queue Stats
123W - 136L
1,406 Elo+
Party 3
Hera
Hera
HHTiemo
Hera
Level 126
God Stats
12W - 11L
1,484 SR
Queue Stats
486W - 530L
1,410 Elo+
Solo
Sobek
Sobek
PsycoTeamer_4
Sobek
Level 65
God Stats
8W - 5L
1,570 SR
Queue Stats
188W - 200L
1,391 Elo+
Party 3
Jing Wei
Jing Wei
Silence7296
Jing Wei
Level 94
God Stats
7W - 13L
1,347 SR
Queue Stats
587W - 637L
1,355 Elo+
Solo
Tiamat
Tiamat
soka343
Tiamat
Level 64
God Stats
6W - 2L
1,667 SR
Queue Stats
173W - 184L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K_-_MeL
Sylvanus
18
2 / 10 / 11
11,639
582
5,720
28,622
36,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
20
16 / 5 / 8
16,559
828
53,628
18,610
9,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
ablazgon
Thoth
15
1 / 9 / 13
10,554
528
7,174
16,491
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
iMirlyshi
Kukulkan
20
3 / 6 / 14
13,189
659
16,366
15,632
6,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
salt_hungry464
Zhong Kui
18
4 / 9 / 13
12,018
601
14,318
20,409
16,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
13,450
673
15,639
19,478
8,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
HHTiemo
Hera
20
9 / 5 / 20
14,970
749
27,633
17,526
11,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 6 / 19
14,616
731
12,288
38,019
69,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Silence7296
Jing Wei
19
5 / 6 / 16
13,590
680
17,752
21,614
9,625
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
soka343
Tiamat
20
7 / 3 / 19
14,323
716
17,536
20,819
10,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
125
26
Kills
39
39
Deaths
26
59
Assists
86
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
W
Hera
HHTiemo
Hera
9
5
20
3.8
L
Sylvanus
K_-_MeL
Sylvanus
2
10
11
0.75
L
Zeus
16
5
8
4
W
10
6
19
3.25
W
Jing Wei
Silence7296
Jing Wei
5
6
16
2.17
L
Thoth
ablazgon
Thoth
1
9
13
0.83
L
Kukulkan
iMirlyshi
Kukulkan
3
6
14
1.67
L
Zhong Kui
salt_hungry464
Zhong Kui
4
9
13
1.17
W
Tiamat
soka343
Tiamat
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,206
Damage
90,848
99,764
Taken
117,456
75,793
Mitigated
110,569
33,042
Healing
63,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,639
1,758
11,290
6,880
19,478
8,664
1,144
17,139
2,339
40,923
0
W
Hera
HHTiemo
Hera
27,633
6,295
3,561
4,564
17,526
11,607
1,353
16,790
736
50,017
0
L
Sylvanus
K_-_MeL
Sylvanus
5,720
1,861
6,732
7,391
28,622
36,779
14
22,225
6,397
13,223
0
L
Zeus
53,628
5,168
1,255
5,322
18,610
9,239
81
11,298
7,312
105,717
0
W
12,288
836
2,008
11,456
38,019
69,787
163
27,162
10,857
18,512
0
W
Jing Wei
Silence7296
Jing Wei
17,752
11,298
4,347
5,942
21,614
9,625
437
18,455
3,159
0
43,181
L
Thoth
ablazgon
Thoth
7,174
823
762
1,534
16,491
6,430
414
13,663
2,828
15,438
0
L
Kukulkan
iMirlyshi
Kukulkan
16,366
1,440
2,833
2,890
15,632
6,888
450
10,098
5,534
47,631
0
L
Zhong Kui
salt_hungry464
Zhong Kui
14,318
1,000
1,106
3,217
20,409
16,457
576
15,812
4,597
24,786
0
W
Tiamat
soka343
Tiamat
17,536
1,176
4,256
8,850
20,819
10,886
883
17,660
3,159
42,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
70,949
186
Minions Killed
221
0
Camps Cleared
0
1,568,053
Distance Traveled
1,787,331
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,450
673
64
3
0
350,668
1
W
Hera
14,970
749
51
3
0
386,009
0
L
Sylvanus
11,639
582
13
1
0
284,899
0
L
Zeus
16,559
828
81
4
0
362,553
0
W
Sobek
14,616
731
11
1
0
355,456
0
W
Jing Wei
13,590
680
52
3
0
329,907
2
L
Thoth
10,554
528
21
1
0
273,469
0
L
Kukulkan
13,189
659
54
3
0
360,983
0
L
Zhong Kui
12,018
601
17
1
0
286,149
0
W
Tiamat
14,323
716
43
2
0
365,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role