Player Matchup

Fenrir
Fenrir
KissMyStaff
Fenrir
Level 122
God Stats
4W - 2L
1,532 SR
Queue Stats
123W - 107L
1,548 Elo+
Party 1
Zeus
Zeus
KissMyÇük
Zeus
Level 77
God Stats
27W - 17L
1,624 SR
Queue Stats
32W - 24L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
Moodymirror
Aphrodite
Level 121
God Stats
4W - 2L
1,595 SR
Queue Stats
104W - 86L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
Sançar
Amaterasu
Level 72
God Stats
8W - 3L
1,536 SR
Queue Stats
110W - 83L
1,588 Elo+
Party 1
Chiron
Chiron
XSDQSDSQDQD
Chiron
Level 125
God Stats
13W - 12L
1,493 SR
Queue Stats
364W - 320L
1,534 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,564 Elo+

VS

Team Averages
Level 120
1,683 SR
1,517 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Binxl
Mulan
Level 63
God Stats
32W - 26L
1,614 SR
Queue Stats
138W - 131L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
Neverrnore
Sun Wukong
Level 100
God Stats
1W - 1L
1,786 SR
Queue Stats
165W - 152L
1,526 Elo+
Solo
Bastet
Bastet
XPhobia1
Bastet
Level 146
God Stats
5W - 2L
1,888 SR
Queue Stats
66W - 61L
1,554 Elo+
Party 2
Scylla
Scylla
ollsjolls
Scylla
Level 145
God Stats
1W - 4L
1,627 SR
Queue Stats
201W - 182L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
7 / 1 / 2
6,313
631
3,119
7,520
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 3
6,463
646
5,257
3,274
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Moodymirror
Aphrodite
10
1 / 0 / 6
5,767
577
2,408
5,129
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Sançar
Amaterasu
11
3 / 1 / 3
6,633
663
7,509
10,099
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
9
2 / 0 / 5
5,348
535
7,123
6,639
1,832
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 4 / 1
4,639
464
4,075
6,220
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Binxl
Mulan
8
1 / 5 / 0
5,126
513
6,316
10,367
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Neverrnore
Sun Wukong
8
1 / 2 / 0
4,993
499
2,986
7,048
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
XPhobia1
Bastet
8
0 / 2 / 0
4,834
483
4,062
7,194
1,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ollsjolls
Scylla
10
3 / 3 / 1
5,997
600
3,753
5,782
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
5
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
L
Mulan
Binxl
Mulan
1
5
0
0.2
W
Fenrir
7
1
2
8
W
3
3
3
1.5
W
Aphrodite
Moodymirror
Aphrodite
1
0
6
4
L
Sun Wukong
Neverrnore
Sun Wukong
1
2
0
0.5
W
Amaterasu
Sançar
Amaterasu
3
1
3
4.5
L
Bastet
XPhobia1
Bastet
0
2
0
0
W
Chiron
2
0
5
4.5
L
Scylla
ollsjolls
Scylla
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
21,192
32,661
Taken
36,611
16,173
Mitigated
12,505
14,650
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,075
2,102
0
959
6,220
1,589
0
1,270
4,950
0
22,459
L
Mulan
Binxl
Mulan
6,316
2,031
0
2,276
10,367
5,372
0
1,603
8,764
0
25,686
W
Fenrir
3,119
612
0
3,472
7,520
2,286
0
1,397
6,123
0
19,580
W
5,257
440
0
0
3,274
832
0
1,150
2,124
36,985
0
W
Aphrodite
Moodymirror
Aphrodite
2,408
292
2,218
3,530
5,129
3,633
182
392
4,737
18,142
0
L
Sun Wukong
Neverrnore
Sun Wukong
2,986
974
0
2,739
7,048
2,520
0
2,253
4,795
0
24,670
W
Amaterasu
Sançar
Amaterasu
7,509
2,594
0
3,031
10,099
7,590
406
0
9,499
4,353
32,519
L
Bastet
XPhobia1
Bastet
4,062
688
869
2,706
7,194
1,503
0
1,380
5,814
0
13,063
W
Chiron
7,123
3,173
473
1,926
6,639
1,832
342
814
5,825
0
31,395
L
Scylla
ollsjolls
Scylla
3,753
472
0
1,412
5,782
1,521
0
2,205
3,577
28,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
25,589
315
Minions Killed
233
0
Camps Cleared
0
984,465
Distance Traveled
889,944
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,639
464
48
5
0
164,979
2
L
Mulan
5,126
513
52
5
0
148,028
3
W
Fenrir
6,313
631
37
4
0
213,609
0
W
Zeus
6,463
646
78
8
0
192,442
3
W
Aphrodite
5,767
577
52
5
0
190,338
1
L
Sun Wukong
4,993
499
62
6
0
193,884
2
W
Amaterasu
6,633
663
78
8
0
207,623
2
L
Bastet
4,834
483
15
2
0
206,137
2
W
Chiron
5,348
535
70
7
0
180,453
3
L
Scylla
5,997
600
56
6
0
176,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role