Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CaptainNanou
Merlin
Level 67
God Stats
12W - 11L
1,529 SR
Queue Stats
160W - 172L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JaffaCakeInn
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,538 SR
Queue Stats
239W - 268L
1,409 Elo+
Solo
Anubis
Anubis
TheSpartan95
Anubis
Level 77
God Stats
3W - 1L
1,665 SR
Queue Stats
14W - 19L
1,391 Elo+
Solo
Cliodhna
Cliodhna
kecske2
Cliodhna
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 26L
1,448 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,426 Elo+

VS

Team Averages
Level 65
1,451 SR
1,489 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aristostiel
Olorun
Level 62
God Stats
0W - 1L
1,230 SR
Queue Stats
5W - 9L
1,380 Elo+
Solo
Fenrir
Fenrir
Matt974run8372
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 1
Atlas
Atlas
Soulstealersingh
Atlas
Level 60
God Stats
4W - 5L
1,526 SR
Queue Stats
30W - 28L
1,463 Elo+
Solo
Charybdis
Charybdis
rom974001
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 12
8,624
862
6,005
14,105
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
14
4 / 0 / 6
8,768
877
7,678
2,447
984
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JaffaCakeInn
Ah Muzen Cab
15
5 / 3 / 6
8,658
866
8,946
7,342
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
14
5 / 1 / 7
9,188
919
8,471
7,760
3,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
kecske2
Cliodhna
12
2 / 2 / 3
7,132
713
7,590
6,220
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 1
6,839
684
5,183
9,832
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
13
2 / 4 / 2
6,992
699
4,306
12,007
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 3
8,561
856
5,804
9,768
3,835
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 5
6,940
694
7,387
8,982
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
rom974001
Charybdis
13
0 / 4 / 4
6,614
661
2,998
6,227
1,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
17
Kills
9
9
Deaths
17
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
12
2.33
L
Horus
 
Horus
1
1
1
1.5
L
Olorun
2
4
2
0.75
W
Merlin
4
0
6
7
W
Ah Muzen Cab
JaffaCakeInn
Ah Muzen Cab
5
3
6
2.67
L
5
4
3
1.63
L
1
4
5
0.88
W
Anubis
5
1
7
8.5
W
Cliodhna
kecske2
Cliodhna
2
2
3
1.75
L
Charybdis
rom974001
Charybdis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
25,678
37,874
Taken
46,816
24,249
Mitigated
19,251
9,860
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,005
418
0
4,413
14,105
14,368
115
4,721
8,913
13,407
0
L
Horus
 
Horus
5,183
1,940
542
2,335
9,832
5,911
0
5,007
4,825
142
13,811
L
Olorun
4,306
2,483
582
4,709
12,007
4,064
0
5,156
6,851
13,851
0
W
Merlin
7,678
679
0
0
2,447
984
1,086
208
2,136
25,914
0
W
Ah Muzen Cab
JaffaCakeInn
Ah Muzen Cab
8,946
2,256
0
1,608
7,342
2,706
1,392
2,050
4,972
0
31,183
L
5,804
977
0
1,577
9,768
3,835
0
6,512
3,256
0
17,464
L
7,387
1,699
0
825
8,982
3,479
0
3,630
5,352
18,948
0
W
Anubis
8,471
429
0
3,617
7,760
3,950
218
1,897
5,488
29,541
0
W
Cliodhna
kecske2
Cliodhna
7,590
245
0
222
6,220
2,241
0
2,217
3,678
0
16,160
L
Charybdis
rom974001
Charybdis
2,998
1,658
0
1,145
6,227
1,962
907
2,105
4,122
0
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
35,946
219
Minions Killed
165
8
Camps Cleared
5
926,114
Distance Traveled
905,003
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,624
862
12
1
1
202,609
2
L
Horus
6,839
684
22
2
1
204,513
1
L
Olorun
6,992
699
31
3
0
161,156
0
W
Merlin
8,768
877
62
6
1
176,479
2
W
Ah Muzen Cab
8,658
866
59
6
2
174,764
0
L
Fenrir
8,561
856
27
3
2
194,321
1
L
Atlas
6,940
694
33
3
1
172,651
0
W
Anubis
9,188
919
57
6
2
179,829
2
W
Cliodhna
7,132
713
29
3
2
192,433
0
L
Charybdis
6,614
661
52
5
1
172,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role