Player Matchup

Hades
Hades
DREAMTSUNAMI
Hades
Level 67
God Stats
4W - 5L
1,450 SR
Queue Stats
258W - 366L
1,321 Elo+
Party 2
Arachne
Arachne
FatBoi20
Arachne
Level 81
God Stats
31W - 25L
1,513 SR
Queue Stats
59W - 69L
1,312 Elo+
Solo
Izanami
Izanami
ITSLuiis2202
Izanami
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
4W - 12L
1,262 Elo+
Solo
He Bo
He Bo
IonicTheoduke
He Bo
Level 67
God Stats
9W - 10L
1,506 SR
Queue Stats
18W - 26L
1,312 Elo+
Solo
Chronos
Chronos
Oogabooga7443
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 556L
1,343 Elo+
Party 2
Team Averages
Level 73
1,439 SR
1,310 Elo+

VS

Team Averages
Level 78
1,411 SR
1,252 Elo+
Skadi
Skadi
AlixLuxx
Skadi
Level 74
God Stats
4W - 5L
1,307 SR
Queue Stats
144W - 169L
1,227 Elo+
Solo
Agni
Agni
Blackstorm312
Agni
Level 65
God Stats
2W - 1L
1,496 SR
Queue Stats
6W - 11L
1,203 Elo+
Party 1
Chang'e
Chang'e
BuffySlayer6417
Chang'e
Level 144
God Stats
11W - 13L
1,418 SR
Queue Stats
192W - 223L
1,362 Elo+
Solo
Cliodhna
Cliodhna
cdotrdot01
Cliodhna
Level 60
God Stats
1W - 2L
1,337 SR
Queue Stats
5W - 11L
1,198 Elo+
Party 1
Ganesha
Ganesha
ribert2209
Ganesha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 122L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,608
401
1,477
6,462
1,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
FatBoi20
Arachne
10
1 / 2 / 1
6,391
457
2,533
9,918
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ITSLuiis2202
Izanami
6
0 / 0 / 0
4,915
351
752
1,617
362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 7 / 1
6,935
495
5,425
9,066
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
11
1 / 4 / 1
6,484
463
4,579
7,539
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlixLuxx
Skadi
10
1 / 2 / 1
6,356
454
2,343
5,861
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 3
7,568
541
3,923
4,725
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 3 / 5
7,669
548
5,418
10,709
4,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
cdotrdot01
Cliodhna
14
8 / 2 / 3
8,527
609
7,748
9,343
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ribert2209
Ganesha
11
0 / 1 / 4
6,979
499
1,838
5,345
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
AlixLuxx
Skadi
1
2
1
0.75
W
5
0
3
6.5
W
3
3
5
1.83
L
1
4
2
0.5
L
Arachne
FatBoi20
Arachne
1
2
1
0.75
L
Izanami
ITSLuiis2202
Izanami
0
0
0
0
L
2
7
1
0.36
L
Chronos
1
4
1
0.38
W
Cliodhna
cdotrdot01
Cliodhna
8
2
3
4.75
W
Ganesha
ribert2209
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,766
Damage
21,270
34,602
Taken
35,983
9,321
Mitigated
14,889
8,280
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AlixLuxx
Skadi
2,343
1,100
42
1,657
5,861
1,847
549
2,803
2,930
0
22,766
W
3,923
365
0
625
4,725
1,612
1,531
1,887
2,712
36,308
0
W
5,418
601
540
4,381
10,709
4,107
706
3,926
6,777
30,870
0
L
1,477
272
31
1,758
6,462
1,850
0
1,729
4,713
17,294
0
L
Arachne
FatBoi20
Arachne
2,533
2,410
0
2,937
9,918
2,427
624
1,902
7,968
0
31,513
L
Izanami
ITSLuiis2202
Izanami
752
344
0
0
1,617
362
562
613
1,004
0
11,863
L
5,425
196
0
1,620
9,066
2,103
114
3,231
5,581
33,964
0
L
Chronos
4,579
1,447
0
1,934
7,539
2,579
170
3,334
4,157
25,319
5,843
W
Cliodhna
cdotrdot01
Cliodhna
7,748
1,190
0
3,789
9,343
3,650
1,213
1,549
7,716
0
55,763
W
Ganesha
ribert2209
Ganesha
1,838
111
0
1,318
5,345
3,673
423
421
4,924
20,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
37,099
259
Minions Killed
280
0
Camps Cleared
0
976,440
Distance Traveled
1,302,733
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,356
454
54
4
0
270,318
1
W
Agni
7,568
541
67
5
0
275,743
7
W
Chang'e
7,669
548
59
4
0
227,147
0
L
Hades
5,608
401
29
2
0
146,641
1
L
Arachne
6,391
457
75
5
0
275,929
2
L
Izanami
4,915
351
18
1
0
133,389
0
L
He Bo
6,935
495
73
5
0
212,056
4
L
Chronos
6,484
463
64
5
0
208,425
0
W
Cliodhna
8,527
609
85
6
0
267,977
1
W
Ganesha
6,979
499
15
1
0
261,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role