Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Andre4200
Tyr
Level 108
God Stats
2W - 9L
1,202 SR
Queue Stats
546W - 589L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
TWIZTED EVIL
Xbalanque
Level 62
God Stats
4W - 7L
1,404 SR
Queue Stats
99W - 135L
1,373 Elo+
Party 2
Team Averages
Level 83
1,369 SR
1,438 Elo+

VS

Team Averages
Level 80
1,452 SR
1,342 Elo+
Tyr
Tyr
AHSCORPII
Tyr
Level 158
God Stats
4W - 5L
1,519 SR
Queue Stats
171W - 280L
1,372 Elo+
Solo
Chang'e
Chang'e
Jaydevis
Chang'e
Level 75
God Stats
5W - 5L
1,337 SR
Queue Stats
59W - 94L
1,354 Elo+
Party 1
Olorun
Olorun
Solicer
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 3
9,624
687
10,692
8,834
3,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
8,490
606
6,537
15,052
15,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
TWIZTED EVIL
Xbalanque
11
1 / 8 / 4
8,553
611
7,545
11,768
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,694
692
9,539
11,455
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jaydevis
Chang'e
14
3 / 2 / 7
9,879
706
9,949
10,111
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Solicer
Olorun
15
7 / 3 / 7
10,470
748
11,875
12,953
5,055
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
3
1.5
W
4
1
8
8
L
2
3
3
1.17
W
Chang'e
Jaydevis
Chang'e
3
2
7
3.25
W
Olorun
Solicer
Olorun
7
3
7
3.5
L
Xbalanque
TWIZTED EVIL
Xbalanque
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
31,363
35,654
Taken
34,519
23,533
Mitigated
21,413
6,370
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,692
1,092
0
980
8,834
3,368
0
5,476
3,129
46,380
0
W
9,539
670
0
1,777
11,455
10,662
1,024
4,100
7,355
0
28,851
L
6,537
1,590
0
4,150
15,052
15,618
0
9,135
5,418
0
12,830
W
Chang'e
Jaydevis
Chang'e
9,949
1,478
4,891
5,055
10,111
5,696
713
3,325
6,786
42,016
0
W
Olorun
Solicer
Olorun
11,875
6,668
757
3,689
12,953
5,055
950
3,892
9,061
33,247
0
L
Xbalanque
TWIZTED EVIL
Xbalanque
7,545
3,874
0
1,240
11,768
4,547
32
7,365
4,211
0
22,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
30,043
140
Minions Killed
172
4
Camps Cleared
7
697,745
Distance Traveled
794,442
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,624
687
94
7
1
223,626
1
W
Tyr
9,694
692
38
3
4
283,710
2
L
Tyr
8,490
606
14
1
0
273,011
1
W
Chang'e
9,879
706
77
6
2
264,293
5
W
Olorun
10,470
748
57
4
1
246,439
1
L
Xbalanque
8,553
611
32
2
3
201,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role