Player Matchup

Tiamat
Tiamat
ComeHonorFaze69
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,357 Elo+
Solo
Ganesha
Ganesha
FriendofTanner
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,375 Elo+
Solo
Danzaburou
Danzaburou
fnk_rampage2414
Danzaburou
Level 118
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 1L
1,739 Elo+
Solo
Team Averages
Level 88
1,431 SR
1,491 Elo+

VS

Team Averages
Level 88
1,443 SR
1,366 Elo+
Jormungandr
Jormungandr
Bacongunner123
Jormungandr
Level 95
God Stats
2W - 5L
1,413 SR
Queue Stats
12W - 16L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Codisher
Baron Samedi
Level 102
God Stats
25W - 19L
1,571 SR
Queue Stats
139W - 157L
1,329 Elo+
Party 1
Ullr
Ullr
RamenShaman999
Ullr
Level 68
God Stats
7W - 16L
1,346 SR
Queue Stats
146W - 151L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
13,060
726
14,440
17,017
10,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 5 / 13
12,605
700
9,585
27,219
33,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
fnk_rampage2414
Danzaburou
17
8 / 6 / 5
13,632
757
22,629
20,421
7,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bacongunner123
Jormungandr
13
2 / 5 / 12
11,396
633
15,579
21,640
19,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Codisher
Baron Samedi
16
5 / 4 / 10
12,467
693
19,100
19,985
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
10 / 5 / 7
12,825
713
14,083
16,516
5,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
14
Kills
17
17
Deaths
14
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bacongunner123
Jormungandr
2
5
12
1.6
L
Baron Samedi
Codisher
Baron Samedi
5
4
10
2.5
W
6
6
5
1.42
W
0
5
13
1.3
L
10
5
7
2.7
W
Danzaburou
fnk_rampage2414
Danzaburou
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,654
Damage
48,762
64,657
Taken
58,141
52,438
Mitigated
33,950
19,445
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bacongunner123
Jormungandr
15,579
4,540
451
2,298
21,640
19,510
766
7,851
13,789
44,853
0
L
Baron Samedi
Codisher
Baron Samedi
19,100
630
5,813
10,214
19,985
9,363
509
10,652
9,333
44,136
0
W
14,440
1,276
417
4,000
17,017
10,961
529
9,965
7,052
44,976
0
W
9,585
1,300
0
7,260
27,219
33,739
302
14,536
12,683
30,499
0
L
14,083
8,978
917
4,180
16,516
5,077
1,909
6,478
10,038
0
42,441
W
Danzaburou
fnk_rampage2414
Danzaburou
22,629
8,350
1,824
5,944
20,421
7,738
2,525
10,553
9,868
0
67,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
36,688
157
Minions Killed
177
5
Camps Cleared
6
895,973
Distance Traveled
874,578
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,396
633
68
4
0
263,922
2
L
Baron Samedi
12,467
693
47
3
4
312,175
0
W
Tiamat
13,060
726
76
4
0
310,048
0
W
Ganesha
12,605
700
2
0
0
303,608
5
L
Ullr
12,825
713
62
3
2
298,481
0
W
Danzaburou
13,632
757
79
4
5
282,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role