Player Matchup

Ra
Ra
CacahueteMelon
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,604 Elo+
Party 4
Hun Batz
Hun Batz
Destenipk
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,507 Elo+
Party 2
Loki
Loki
MisticPridPUM
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,769 Elo+
Party 4
Achilles
Achilles
Niksan91
Achilles
Level 100
God Stats
2W - 3L
1,518 SR
Queue Stats
101W - 70L
1,611 Elo+
Party 4
Serqet
Serqet
TheDarkUrban
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,507 Elo+
Party 2
Team Averages
Level 48
1,504 SR
1,600 Elo+

VS

Team Averages
Level 73
1,675 SR
1,522 Elo+
Mulan
Mulan
DeadbeatDaddy
Mulan
Level 40
God Stats
11W - 7L
1,648 SR
Queue Stats
45W - 52L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
KanγeBest
Aphrodite
Level 145
God Stats
1W - 0L
1,910 SR
Queue Stats
49W - 38L
1,579 Elo+
Party 1
Da Ji
Da Ji
Uninstal
Da Ji
Level 49
God Stats
23W - 17L
1,626 SR
Queue Stats
92W - 73L
1,561 Elo+
Party 3
Izanami
Izanami
Weszie
Izanami
Level 94
God Stats
14W - 7L
1,729 SR
Queue Stats
118W - 99L
1,544 Elo+
Party 3
Ares
Ares
veryfancyhat
Ares
Level 38
God Stats
2W - 1L
1,461 SR
Queue Stats
76W - 75L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,456
604
5,923
6,222
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Destenipk
Hun Batz
13
3 / 4 / 4
7,081
506
3,587
9,004
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 5
6,528
466
6,936
9,048
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Niksan91
Achilles
11
1 / 5 / 0
6,548
468
3,993
10,189
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
13
3 / 2 / 2
7,384
527
3,597
9,964
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
9,031
645
6,296
11,883
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
KanγeBest
Aphrodite
14
1 / 2 / 7
8,614
615
4,653
8,486
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Uninstal
Da Ji
12
5 / 3 / 5
8,181
584
6,295
9,497
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Weszie
Izanami
12
2 / 2 / 5
7,944
567
5,234
6,489
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 4
7,997
571
4,185
11,608
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
18
18
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
7
2
1
3.75
L
Hun Batz
Destenipk
Hun Batz
3
4
4
1.25
W
Aphrodite
KanγeBest
Aphrodite
1
2
7
2.25
L
0
4
5
0.63
L
Achilles
Niksan91
Achilles
1
5
0
0.2
L
Serqet
3
2
2
2
W
Da Ji
Uninstal
Da Ji
5
3
5
2.5
W
Izanami
Weszie
Izanami
2
2
5
2.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
26,663
44,427
Taken
47,963
15,397
Mitigated
25,638
10,150
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,923
375
256
1,606
6,222
2,074
0
2,283
3,939
58,752
0
W
6,296
993
0
4,229
11,883
6,936
41
0
11,485
3,267
40,364
L
Hun Batz
Destenipk
Hun Batz
3,587
791
0
1,651
9,004
2,224
0
1,891
7,067
0
35,023
W
Aphrodite
KanγeBest
Aphrodite
4,653
529
2,073
5,848
8,486
3,094
0
2,599
5,887
60,539
0
L
6,936
2,050
0
2,891
9,048
2,376
0
2,198
6,734
0
36,784
L
Achilles
Niksan91
Achilles
3,993
1,049
0
1,172
10,189
5,662
0
1,134
8,620
1,215
24,465
L
Serqet
3,597
733
0
2,574
9,964
3,061
426
1,711
8,253
0
43,563
W
Da Ji
Uninstal
Da Ji
6,295
1,019
0
2,998
9,497
3,414
0
2,086
7,372
0
31,286
W
Izanami
Weszie
Izanami
5,234
2,874
0
2,154
6,489
1,967
992
787
5,642
0
59,208
W
4,185
289
0
1,282
11,608
10,227
263
755
10,324
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
41,767
400
Minions Killed
421
0
Camps Cleared
0
1,402,874
Distance Traveled
1,333,821
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,456
604
129
9
0
288,731
5
W
Mulan
9,031
645
101
7
0
237,240
1
L
Hun Batz
7,081
506
54
4
0
268,445
4
W
Aphrodite
8,614
615
120
9
0
286,744
4
L
Loki
6,528
466
64
5
0
277,307
3
L
Achilles
6,548
468
62
4
0
267,185
0
L
Serqet
7,384
527
91
7
0
301,206
5
W
Da Ji
8,181
584
46
3
0
292,470
2
W
Izanami
7,944
567
112
8
0
262,191
3
W
Ares
7,997
571
42
3
0
255,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role