Player Matchup

Ra
Ra
Loki Jeager
Ra
Level 87
God Stats
5W - 11L
1,415 SR
Queue Stats
136W - 248L
1,284 Elo+
Party 2
Medusa
Medusa
Sarcastalot
Medusa
Level 115
God Stats
1W - 2L
1,413 SR
Queue Stats
225W - 353L
1,296 Elo+
Party 2
Chaac
Chaac
Sigil Tone
Chaac
Level 99
God Stats
1W - 3L
1,602 SR
Queue Stats
68W - 118L
1,367 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,316 Elo+

VS

Team Averages
Level 89
1,502 SR
1,271 Elo+
Aphrodite
Aphrodite
Budnicek CZ
Aphrodite
Level 43
God Stats
2W - 3L
1,248 SR
Queue Stats
7W - 13L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
HatoBuzz
Nu Wa
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
9W - 20L
1,278 Elo+
Party 1
Cupid
Cupid
IJustVibe
Cupid
Level 99
God Stats
10W - 15L
1,542 SR
Queue Stats
13W - 22L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
16,284
626
22,163
29,535
10,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Medusa
16
2 / 8 / 8
14,787
569
17,581
28,919
14,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
7 / 9 / 6
17,438
671
27,670
35,140
57,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Budnicek CZ
Aphrodite
20
7 / 3 / 20
16,778
645
23,985
28,572
14,698
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
HatoBuzz
Nu Wa
19
7 / 6 / 14
17,626
678
25,144
20,957
21,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
IJustVibe
Cupid
20
12 / 4 / 12
17,496
673
29,269
34,904
31,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
13
Kills
26
27
Deaths
13
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Budnicek CZ
Aphrodite
7
3
20
5.67
W
Nu Wa
HatoBuzz
Nu Wa
7
6
14
2.33
W
Cupid
IJustVibe
Cupid
12
4
12
4.5
L
4
10
6
0.7
L
Medusa
2
8
8
0.75
L
Chaac
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,414
Damage
78,398
93,594
Taken
84,433
83,025
Mitigated
68,287
29,215
Healing
50,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Budnicek CZ
Aphrodite
23,985
2,428
17,737
19,225
28,572
14,698
867
10,110
18,293
75,434
0
W
Nu Wa
HatoBuzz
Nu Wa
25,144
8,127
108
4,693
20,957
21,707
702
4,801
15,574
70,337
0
W
Cupid
IJustVibe
Cupid
29,269
16,033
1,704
6,562
34,904
31,882
2,610
8,052
25,987
0
108,759
L
22,163
1,753
3,464
10,008
29,535
10,853
1,185
17,447
12,088
93,028
0
L
Medusa
17,581
5,340
945
2,557
28,919
14,468
1,969
16,414
12,505
0
58,730
L
Chaac
27,670
2,540
0
12,241
35,140
57,704
790
15,628
19,512
0
77,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
51,900
279
Minions Killed
281
1
Camps Cleared
14
1,225,394
Distance Traveled
1,429,158
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,778
645
89
3
3
511,764
1
W
Nu Wa
17,626
678
79
3
3
411,598
8
W
Cupid
17,496
673
113
4
8
505,796
2
L
Ra
16,284
626
120
5
0
399,117
1
L
Medusa
14,787
569
55
2
0
396,130
2
L
Chaac
17,438
671
104
4
1
430,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role