Player Matchup

Ganesha
Ganesha
DonBottie
Ganesha
Level 114
God Stats
0W - 2L
1,875 SR
Queue Stats
184W - 194L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ethical_taser
Cu Chulainn
Level 63
God Stats
0W - 3L
1,091 SR
Queue Stats
60W - 84L
1,370 Elo+
Solo
Sol
Sol
FoxN3ws69
Sol
Level 89
God Stats
5W - 4L
1,629 SR
Queue Stats
130W - 161L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
broken102
Tsukuyomi
Level 82
God Stats
33W - 21L
1,566 SR
Queue Stats
265W - 310L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
zXLxveKillz420
Nu Wa
Level 97
God Stats
0W - 3L
1,164 SR
Queue Stats
214W - 235L
1,421 Elo+
Party 1
Team Averages
Level 89
1,465 SR
1,411 Elo+

VS

Team Averages
Level 87
1,488 SR
1,420 Elo+
King Arthur
King Arthur
Alfahunter24
King Arthur
Level 85
God Stats
32W - 21L
1,563 SR
Queue Stats
145W - 128L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kingkris_8
Kumbhakarna
Level 69
God Stats
5W - 3L
1,533 SR
Queue Stats
255W - 239L
1,471 Elo+
Solo
Hou Yi
Hou Yi
NeatJUanMA 00
Hou Yi
Level 107
God Stats
9W - 9L
1,429 SR
Queue Stats
487W - 596L
1,389 Elo+
Party 2
Olorun
Olorun
R4inRey
Olorun
Level 105
God Stats
8W - 6L
1,511 SR
Queue Stats
117W - 135L
1,422 Elo+
Party 2
Loki
Loki
RoxasCJGB
Loki
Level 68
God Stats
6W - 5L
1,406 SR
Queue Stats
275W - 346L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DonBottie
Ganesha
10
1 / 2 / 7
6,788
522
4,771
7,309
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Ethical_taser
Cu Chulainn
10
0 / 4 / 0
6,137
472
5,078
8,762
7,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 10 / 1
5,466
420
3,388
9,636
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
broken102
Tsukuyomi
14
6 / 1 / 2
8,486
653
8,448
9,353
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 9 / 3
7,251
558
6,192
8,691
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alfahunter24
King Arthur
13
4 / 1 / 1
7,668
590
7,182
9,509
7,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Kingkris_8
Kumbhakarna
8
0 / 3 / 7
6,015
463
2,287
10,837
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
12 / 2 / 0
8,618
663
9,170
8,179
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
R4inRey
Olorun
14
6 / 2 / 3
8,684
668
7,545
7,684
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
12
4 / 3 / 5
7,490
576
5,945
10,856
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
26
26
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alfahunter24
King Arthur
4
1
1
4.5
L
Ganesha
DonBottie
Ganesha
1
2
7
2.25
L
Cu Chulainn
Ethical_taser
Cu Chulainn
0
4
0
0
L
1
10
1
0.15
W
Kumbhakarna
Kingkris_8
Kumbhakarna
0
3
7
1.17
W
12
2
0
6
W
Olorun
R4inRey
Olorun
6
2
3
3.75
W
Loki
4
3
5
2.17
L
Tsukuyomi
broken102
Tsukuyomi
6
1
2
7
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
32,129
43,751
Taken
47,065
20,005
Mitigated
22,433
7,696
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alfahunter24
King Arthur
7,182
991
0
3,002
9,509
7,574
174
1,601
7,802
0
45,488
L
Ganesha
DonBottie
Ganesha
4,771
810
166
1,574
7,309
5,655
0
2,116
5,193
7,871
0
L
Cu Chulainn
Ethical_taser
Cu Chulainn
5,078
1,000
0
1,983
8,762
7,779
0
0
8,762
0
36,894
L
3,388
1,874
0
271
9,636
1,310
0
2,209
7,427
20,786
0
W
Kumbhakarna
Kingkris_8
Kumbhakarna
2,287
536
0
1,971
10,837
6,325
13
4,251
6,506
10,642
0
W
9,170
3,509
0
2,712
8,179
2,557
1,260
2,983
5,114
0
50,503
W
Olorun
R4inRey
Olorun
7,545
3,815
84
2,873
7,684
3,072
1,050
2,167
5,437
57,474
6,200
W
Loki
5,945
1,840
0
2,320
10,856
2,905
27
2,829
7,855
0
47,045
L
Tsukuyomi
broken102
Tsukuyomi
8,448
2,217
0
3,414
9,353
3,071
0
2,523
6,830
0
45,236
L
6,192
1,265
0
288
8,691
2,190
442
2,381
6,310
34,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
38,475
261
Minions Killed
396
0
Camps Cleared
0
1,143,294
Distance Traveled
1,264,389
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,668
590
95
7
0
265,275
5
L
Ganesha
6,788
522
7
1
0
253,500
4
L
Cu Chulainn
6,137
472
71
5
0
170,110
1
L
Sol
5,466
420
26
2
0
226,157
2
W
Kumbhakarna
6,015
463
10
1
0
235,833
1
W
Hou Yi
8,618
663
95
7
0
247,462
6
W
Olorun
8,684
668
123
9
0
238,078
0
W
Loki
7,490
576
73
6
0
277,741
0
L
Tsukuyomi
8,486
653
93
7
0
290,174
1
L
Nu Wa
7,251
558
64
5
0
203,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role