Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Camiilins
Neith
Level 68
God Stats
26W - 15L
1,638 SR
Queue Stats
141W - 166L
1,571 Elo+
Party 1
Loki
Loki
TTheFiend
Loki
Level 147
God Stats
4W - 2L
1,647 SR
Queue Stats
119W - 80L
1,626 Elo+
Party 1
Nox
Nox
Xxalanzinho10
Nox
Level 139
God Stats
15W - 6L
1,678 SR
Queue Stats
225W - 205L
1,532 Elo+
Party 1
Olorun
Olorun
victusantana
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,510 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,548 Elo+

VS

Team Averages
Level 101
1,460 SR
1,472 Elo+
Ao Kuang
Ao Kuang
ASESINO2331
Ao Kuang
Level 128
God Stats
0W - 1L
1,405 SR
Queue Stats
146W - 156L
1,477 Elo+
Solo
Cerberus
Cerberus
Aktraiser1
Cerberus
Level 155
God Stats
158W - 152L
1,510 SR
Queue Stats
755W - 770L
1,498 Elo+
Solo
Discordia
Discordia
GaoRezende
Discordia
Level 122
God Stats
0W - 2L
1,269 SR
Queue Stats
74W - 166L
1,361 Elo+
Solo
Hou Yi
Hou Yi
MarcosVeras
Hou Yi
Level 41
God Stats
2W - 2L
1,615 SR
Queue Stats
23W - 17L
1,519 Elo+
Solo
Set
Set
OswaldYeager
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
10 / 1 / 17
11,756
1,306
18,272
14,110
15,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Camiilins
Neith
16
3 / 0 / 15
9,700
1,078
9,851
2,685
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
17
15 / 4 / 9
11,864
1,318
19,588
10,479
4,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 15
9,782
1,087
12,635
9,115
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
17
2 / 3 / 21
10,188
1,132
14,694
8,374
3,275
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

282

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ASESINO2331
Ao Kuang
15
4 / 8 / 4
9,799
1,089
10,556
21,949
7,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Aktraiser1
Cerberus
15
1 / 7 / 8
8,862
985
6,761
24,135
17,565
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
GaoRezende
Discordia
15
2 / 7 / 3
9,111
1,012
10,593
11,659
2,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
1 / 2 / 4
8,566
952
3,765
6,937
2,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 11 / 5
9,809
1,090
6,321
19,719
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
35
Kills
11
11
Deaths
35
77
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
1
17
18.5
L
Ao Kuang
ASESINO2331
Ao Kuang
4
8
4
0.75
L
Cerberus
Aktraiser1
Cerberus
1
7
8
0.71
W
Neith
Camiilins
Neith
3
0
15
10.5
L
Discordia
GaoRezende
Discordia
2
7
3
0.5
L
Hou Yi
1
2
4
1.5
L
3
11
5
0.5
W
Loki
15
4
9
4.88
W
5
3
15
4.17
W
Olorun
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,040
Damage
37,996
44,763
Taken
84,399
27,080
Mitigated
37,199
8,769
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
18,272
2,916
1,536
2,393
14,110
15,207
0
6,435
6,455
0
26,086
L
Ao Kuang
ASESINO2331
Ao Kuang
10,556
1,898
0
3,988
21,949
7,068
0
8,528
13,421
32,549
0
L
Cerberus
Aktraiser1
Cerberus
6,761
0
0
1,947
24,135
17,565
0
9,464
14,671
9,855
0
W
Neith
Camiilins
Neith
9,851
3,460
0
1,080
2,685
1,044
0
1,506
1,179
0
26,543
L
Discordia
GaoRezende
Discordia
10,593
533
0
0
11,659
2,614
0
2,687
8,972
33,537
0
L
Hou Yi
3,765
1,396
0
210
6,937
2,835
0
1,163
5,774
0
14,235
L
6,321
2,347
0
447
19,719
7,117
0
5,487
14,232
0
18,521
W
Loki
19,588
6,407
0
0
10,479
4,439
0
6,486
3,993
0
29,009
W
12,635
542
172
350
9,115
3,115
0
7,318
1,797
24,719
0
W
Olorun
14,694
9,739
226
3,012
8,374
3,275
0
6,165
2,209
36,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
46,147
153
Minions Killed
145
7
Camps Cleared
5
882,340
Distance Traveled
833,238
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,756
1,306
20
2
1
194,402
0
L
Ao Kuang
9,799
1,089
34
4
0
176,092
0
L
Cerberus
8,862
985
6
1
0
178,735
0
W
Neith
9,700
1,078
31
3
1
168,610
0
L
Discordia
9,111
1,012
53
6
1
187,668
0
L
Hou Yi
8,566
952
20
2
1
120,699
2
L
Set
9,809
1,090
32
4
3
170,044
0
W
Loki
11,864
1,318
19
2
1
184,427
3
W
Nox
9,782
1,087
32
4
2
187,605
1
W
Olorun
10,188
1,132
51
6
2
147,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role