Player Matchup

Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FascistPink
Merlin
Level 160
God Stats
5W - 1L
1,594 SR
Queue Stats
76W - 83L
1,530 Elo+
Party 2
Khepri
Khepri
II-RagnarLodbrok
Khepri
Level 159
God Stats
4W - 0L
1,592 SR
Queue Stats
183W - 161L
1,536 Elo+
Party 1
Nox
Nox
TheEndlessVoid
Nox
Level 160
God Stats
1W - 2L
1,305 SR
Queue Stats
91W - 92L
1,518 Elo+
Party 2
Thoth
Thoth
franjos16_27
Thoth
Level 146
God Stats
1W - 1L
1,586 SR
Queue Stats
84W - 74L
1,549 Elo+
Party 1
Team Averages
Level 153
1,515 SR
1,527 Elo+

VS

Team Averages
Level 123
1,534 SR
1,561 Elo+
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chumppeon
Tyr
Level 119
God Stats
2W - 1L
1,819 SR
Queue Stats
132W - 125L
1,576 Elo+
Solo
Osiris
Osiris
Stepdad Zach
Osiris
Level 122
God Stats
1W - 1L
1,588 SR
Queue Stats
43W - 40L
1,568 Elo+
Party 3
Bacchus
Bacchus
UK8WILDCAT
Bacchus
Level 126
God Stats
0W - 2L
1,233 SR
Queue Stats
49W - 48L
1,553 Elo+
Party 3
The Morrigan
The Morrigan
hkldemonic91
The Morrigan
Level 125
God Stats
3W - 4L
1,531 SR
Queue Stats
462W - 423L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 2 / 18
8,665
867
11,461
11,086
10,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
14
6 / 3 / 10
8,979
898
10,011
5,550
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 4 / 17
8,521
852
5,980
10,467
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 13
9,691
969
7,523
5,067
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 9
9,155
916
10,413
3,548
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 6 / 4
6,822
682
3,770
7,933
3,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
7,318
732
5,174
10,631
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
13
1 / 4 / 7
7,158
716
5,558
10,531
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
UK8WILDCAT
Bacchus
14
1 / 4 / 5
7,467
747
6,833
16,576
13,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
hkldemonic91
The Morrigan
15
9 / 6 / 2
8,908
891
5,487
7,502
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
23
Kills
13
13
Deaths
23
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
18
5
L
Mercury
 
Mercury
1
6
4
0.5
L
1
3
4
1
W
Merlin
6
3
10
3.67
W
1
4
17
2.38
L
Osiris
1
4
7
1.13
W
8
2
13
7.25
L
Bacchus
UK8WILDCAT
Bacchus
1
4
5
0.88
W
7
2
9
5.75
L
The Morrigan
hkldemonic91
The Morrigan
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
26,822
35,718
Taken
53,173
28,839
Mitigated
42,206
12,571
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,461
2,899
2,391
6,355
11,086
10,175
348
2,541
8,393
7,152
17,911
L
Mercury
 
Mercury
3,770
380
781
159
7,933
3,953
458
5,630
2,303
0
13,026
L
5,174
487
1,586
4,124
10,631
11,980
0
6,762
3,869
0
9,827
W
Merlin
10,011
256
241
452
5,550
2,372
1,303
1,857
3,575
22,606
0
W
5,980
185
376
828
10,467
12,294
70
3,042
7,273
14,885
0
L
Osiris
5,558
1,220
1,256
1,267
10,531
10,740
0
7,007
3,524
0
14,869
W
7,523
413
338
815
5,067
2,534
812
1,600
3,331
15,535
0
L
Bacchus
UK8WILDCAT
Bacchus
6,833
911
498
4,084
16,576
13,023
349
11,903
4,673
11,631
0
W
10,413
580
488
287
3,548
1,464
677
1,474
2,074
19,865
0
L
The Morrigan
hkldemonic91
The Morrigan
5,487
2,024
145
222
7,502
2,510
38
5,915
1,587
13,453
2,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
37,673
109
Minions Killed
84
0
Camps Cleared
0
958,281
Distance Traveled
895,333
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,665
867
23
2
0
201,274
1
L
Mercury
6,822
682
18
2
0
191,211
1
L
Tyr
7,318
732
23
2
0
189,720
1
W
Merlin
8,979
898
23
2
0
197,200
1
W
Khepri
8,521
852
13
1
0
175,707
1
L
Osiris
7,158
716
18
2
0
194,987
1
W
Nox
9,691
969
20
2
0
196,256
0
L
Bacchus
7,467
747
11
1
0
173,518
0
W
Thoth
9,155
916
30
3
0
187,844
0
L
The Morrigan
8,908
891
14
1
0
145,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role