Player Matchup

Ganesha
Ganesha
AriusDemonicus
Ganesha
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,360 Elo+
Solo
Bellona
Bellona
DentedMooseMeat
Bellona
Level 79
God Stats
4W - 2L
1,535 SR
Queue Stats
228W - 248L
1,393 Elo+
Solo
Nox
Nox
ShadowSoccer08
Nox
Level 127
God Stats
5W - 4L
1,495 SR
Queue Stats
310W - 315L
1,393 Elo+
Solo
Charybdis
Charybdis
UnnoticedAspect
Charybdis
Level 76
God Stats
1W - 0L
1,610 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 3
Geb
Geb
UnnoticedVoz
Geb
Level 42
God Stats
2W - 0L
1,571 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 3
Team Averages
Level 73
1,542 SR
1,338 Elo+

VS

Team Averages
Level 74
1,450 SR
1,431 Elo+
Tiamat
Tiamat
AwfulCS
Tiamat
Level 27
God Stats
1W - 2L
1,510 SR
Queue Stats
61W - 66L
1,450 Elo+
Party 1
Khepri
Khepri
ExtraSugarFree
Khepri
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,392 Elo+
Solo
Hera
Hera
TheTurk53
Hera
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 96L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
TitanCocytus
The Morrigan
Level 102
God Stats
3W - 4L
1,562 SR
Queue Stats
204W - 190L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
shotguns999
Danzaburou
Level 93
God Stats
0W - 4L
1,176 SR
Queue Stats
154W - 148L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 28
12,946
762
14,346
29,130
34,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
10 / 5 / 14
13,050
768
17,530
25,272
29,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 1 / 16
12,808
753
17,488
16,094
8,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
UnnoticedAspect
Charybdis
20
16 / 0 / 13
13,816
813
14,949
13,961
7,360
Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 3 / 28
12,684
746
16,032
24,416
38,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AwfulCS
Tiamat
18
4 / 9 / 8
11,186
658
23,066
20,398
11,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 9
9,857
580
4,400
19,722
24,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
18
0 / 5 / 11
10,037
590
15,825
10,854
14,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
TitanCocytus
The Morrigan
18
3 / 6 / 8
10,838
638
13,656
11,954
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
shotguns999
Danzaburou
19
6 / 9 / 7
11,547
679
25,224
20,174
7,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
58
37
Kills
15
15
Deaths
37
99
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
6
28
2.67
L
Tiamat
AwfulCS
Tiamat
4
9
8
0.89
W
10
5
14
3.4
L
2
8
9
0.81
W
8
1
16
16
L
Hera
0
5
11
1.1
L
The Morrigan
TitanCocytus
The Morrigan
3
6
8
1.17
W
Charybdis
UnnoticedAspect
Charybdis
16
0
13
22.5
W
1
3
28
5
L
Danzaburou
shotguns999
Danzaburou
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,345
Damage
82,171
108,873
Taken
83,102
118,596
Mitigated
64,095
57,104
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,346
1,245
8,853
7,897
29,130
34,854
324
14,755
14,375
28,956
0
L
Tiamat
AwfulCS
Tiamat
23,066
1,302
492
3,740
20,398
11,812
0
10,699
9,699
36,749
0
W
17,530
2,033
5,920
5,999
25,272
29,210
498
11,446
13,826
0
32,606
L
4,400
233
778
832
19,722
24,388
0
10,797
8,925
8,153
0
W
17,488
575
4,153
4,807
16,094
8,540
2,678
10,008
6,086
51,640
0
L
Hera
15,825
3,166
2,150
775
10,854
14,995
0
5,380
5,474
37,090
0
L
The Morrigan
TitanCocytus
The Morrigan
13,656
4,280
1,723
1,600
11,954
5,106
0
7,101
4,853
26,397
1,949
W
Charybdis
UnnoticedAspect
Charybdis
14,949
8,614
7,122
3,658
13,961
7,360
1,053
7,352
6,609
0
41,093
W
16,032
1,041
4,278
4,417
24,416
38,632
725
11,712
12,704
38,060
0
L
Danzaburou
shotguns999
Danzaburou
25,224
11,425
1,920
5,244
20,174
7,794
0
13,889
6,285
0
45,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,304
Gold Earned
53,465
213
Minions Killed
157
0
Camps Cleared
0
1,601,375
Distance Traveled
1,227,380
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,946
762
2
0
0
293,538
1
L
Tiamat
11,186
658
28
2
0
255,940
0
W
Bellona
13,050
768
25
1
0
326,995
0
L
Khepri
9,857
580
8
0
0
258,458
0
W
Nox
12,808
753
91
5
0
322,525
0
L
Hera
10,037
590
35
2
0
259,726
0
L
The Morrigan
10,838
638
33
2
0
226,837
0
W
Charybdis
13,816
813
43
3
0
319,384
0
W
Geb
12,684
746
52
3
0
338,933
0
L
Danzaburou
11,547
679
53
3
0
226,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role