Player Matchup

Atlas
Atlas
Evilpillpop
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
FTLOGKREAM
Cernunnos
Level 118
God Stats
2W - 0L
1,609 SR
Queue Stats
25W - 23L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
NINJETII
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,344 Elo+
Party 3
Ao Kuang
Ao Kuang
QueenEnby
Ao Kuang
Level 39
God Stats
6W - 6L
1,388 SR
Queue Stats
14W - 13L
1,504 Elo+
Solo
Merlin
Merlin
RoboRobb
Merlin
Level 29
God Stats
5W - 4L
1,574 SR
Queue Stats
5W - 9L
1,430 Elo+
Party 1
Team Averages
Level 60
1,514 SR
1,453 Elo+

VS

Team Averages
Level 47
1,444 SR
1,341 Elo+
Discordia
Discordia
EntropyStings
Discordia
Level 128
God Stats
147W - 170L
1,460 SR
Queue Stats
471W - 497L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Kryterrica
Danzaburou
Level 29
God Stats
6W - 4L
1,585 SR
Queue Stats
58W - 73L
1,363 Elo+
Party 2
Pele
Pele
MercifulHack
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
ratskissing
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,174 Elo+
Party 2
Gilgamesh
Gilgamesh
williedogg
Gilgamesh
Level 41
God Stats
1W - 3L
1,175 SR
Queue Stats
101W - 107L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
12,435
888
13,521
15,309
17,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
FTLOGKREAM
Cernunnos
20
6 / 1 / 15
13,828
988
23,409
16,466
6,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
NINJETII
Danzaburou
20
2 / 4 / 16
13,046
932
15,164
17,737
7,612
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
QueenEnby
Ao Kuang
20
5 / 1 / 11
13,268
948
10,127
16,364
12,110
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
RoboRobb
Merlin
20
14 / 2 / 9
15,979
1,141
38,598
12,877
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EntropyStings
Discordia
19
1 / 2 / 6
12,052
861
18,439
14,101
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kryterrica
Danzaburou
19
0 / 7 / 9
12,359
883
10,900
23,060
7,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 6 / 9
12,570
898
12,281
25,857
16,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
ratskissing
Kukulkan
19
5 / 8 / 3
13,752
982
18,157
21,504
7,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
williedogg
Gilgamesh
19
4 / 6 / 6
13,246
946
14,723
21,895
17,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
29
Kills
12
12
Deaths
29
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
EntropyStings
Discordia
1
2
6
2
W
2
4
16
2.5
W
Cernunnos
FTLOGKREAM
Cernunnos
6
1
15
13.5
L
Danzaburou
Kryterrica
Danzaburou
0
7
9
0.64
L
2
6
9
1.08
W
Danzaburou
NINJETII
Danzaburou
2
4
16
2.5
W
Ao Kuang
QueenEnby
Ao Kuang
5
1
11
10.5
W
Merlin
RoboRobb
Merlin
14
2
9
9.25
L
Kukulkan
ratskissing
Kukulkan
5
8
3
0.81
L
Gilgamesh
williedogg
Gilgamesh
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,819
Damage
74,500
78,753
Taken
106,417
49,359
Mitigated
53,776
13,263
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EntropyStings
Discordia
18,439
479
464
4,718
14,101
4,405
0
7,892
6,209
48,246
0
W
13,521
3,890
1,135
1,472
15,309
17,452
0
5,263
9,714
18,715
0
W
Cernunnos
FTLOGKREAM
Cernunnos
23,409
8,456
0
860
16,466
6,938
0
6,901
9,387
0
44,500
L
Danzaburou
Kryterrica
Danzaburou
10,900
4,590
0
4,088
23,060
7,505
0
13,206
9,854
0
35,164
L
12,281
3,139
0
1,631
25,857
16,521
0
14,643
11,214
0
32,740
W
Danzaburou
NINJETII
Danzaburou
15,164
5,431
0
1,821
17,737
7,612
0
8,035
9,383
0
33,613
W
Ao Kuang
QueenEnby
Ao Kuang
10,127
1,774
0
2,768
16,364
12,110
0
10,233
5,784
23,795
0
W
Merlin
RoboRobb
Merlin
38,598
1,000
1,358
3,849
12,877
5,247
0
6,918
5,859
93,543
0
L
Kukulkan
ratskissing
Kukulkan
18,157
3,625
0
853
21,504
7,612
0
12,821
8,683
47,477
0
L
Gilgamesh
williedogg
Gilgamesh
14,723
2,181
759
2,449
21,895
17,733
0
13,684
8,211
3,588
26,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,556
Gold Earned
63,979
247
Minions Killed
282
8
Camps Cleared
8
1,295,458
Distance Traveled
1,365,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,052
861
64
5
0
296,009
0
W
Atlas
12,435
888
8
1
0
248,184
0
W
Cernunnos
13,828
988
44
3
0
277,167
0
L
Danzaburou
12,359
883
66
5
3
260,720
0
L
Pele
12,570
898
42
3
0
272,348
0
W
Danzaburou
13,046
932
48
3
2
232,920
0
W
Ao Kuang
13,268
948
27
2
4
264,479
1
W
Merlin
15,979
1,141
120
9
2
272,708
1
L
Kukulkan
13,752
982
79
6
4
272,880
2
L
Gilgamesh
13,246
946
31
2
1
263,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role