Player Matchup

Athena
Athena
Rannish
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 1
Arachne
Arachne
SeoulBrother
Arachne
Level 67
God Stats
27W - 20L
1,597 SR
Queue Stats
96W - 85L
1,553 Elo+
Party 2
Agni
Agni
TrashcanSmiter
Agni
Level 61
God Stats
18W - 13L
1,500 SR
Queue Stats
115W - 101L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
gamerhead85
Danzaburou
Level 64
God Stats
45W - 43L
1,582 SR
Queue Stats
64W - 65L
1,491 Elo+
Party 2
Neith
Neith
skiddlin696969
Neith
Level 44
God Stats
2W - 0L
1,959 SR
Queue Stats
70W - 32L
1,706 Elo+
Party 2
Team Averages
Level 50
1,627 SR
1,580 Elo+

VS

Team Averages
Level 62
1,423 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Elegantsnowflake
Bellona
Level 40
God Stats
2W - 3L
1,340 SR
Queue Stats
14W - 24L
1,384 Elo+
Solo
Neith
Neith
Flodhe
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,696 Elo+
Solo
Baron Samedi
Baron Samedi
XTherokieX
Baron Samedi
Level 100
God Stats
2W - 4L
1,352 SR
Queue Stats
317W - 347L
1,512 Elo+
Solo
Mercury
Mercury
YoungBeowulf
Mercury
Level 40
God Stats
0W - 5L
1,424 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rannish
Athena
7
0 / 1 / 1
4,250
531
772
3,993
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SeoulBrother
Arachne
10
4 / 0 / 0
5,422
678
2,671
3,710
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
4,785
598
1,233
3,003
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
gamerhead85
Danzaburou
7
0 / 0 / 1
4,294
537
766
3,365
622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 2
5,273
659
2,385
3,641
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 1 / 0
4,861
608
1,759
3,818
1,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,772
597
2,615
5,788
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Flodhe
Neith
7
0 / 0 / 2
4,341
543
2,693
1,379
346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XTherokieX
Baron Samedi
5
0 / 1 / 0
3,899
487
959
1,505
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
YoungBeowulf
Mercury
8
0 / 0 / 0
4,349
544
839
3,281
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
L
0
2
0
0
L
Neith
Flodhe
Neith
0
0
2
1
W
Athena
Rannish
Athena
0
1
1
0.5
W
Arachne
SeoulBrother
Arachne
4
0
0
4
W
0
1
0
0
L
Baron Samedi
XTherokieX
Baron Samedi
0
1
0
0
L
Mercury
YoungBeowulf
Mercury
0
0
0
0
W
Danzaburou
gamerhead85
Danzaburou
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,827
Damage
8,865
17,712
Taken
15,771
5,152
Mitigated
8,422
8,065
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,759
763
0
1,185
3,818
1,326
0
618
3,200
0
6,200
L
2,615
944
0
2,636
5,788
5,547
0
0
5,788
0
25,207
L
Neith
Flodhe
Neith
2,693
1,542
0
1,010
1,379
346
794
566
813
0
18,273
W
Athena
Rannish
Athena
772
325
231
1,493
3,993
1,386
0
0
3,993
4,821
0
W
Arachne
SeoulBrother
Arachne
2,671
1,660
0
2,445
3,710
1,456
0
0
3,710
0
28,270
W
1,233
97
0
388
3,003
681
232
811
2,044
23,785
0
L
Baron Samedi
XTherokieX
Baron Samedi
959
0
55
608
1,505
410
0
366
1,139
10,333
0
L
Mercury
YoungBeowulf
Mercury
839
322
0
1,628
3,281
793
0
455
2,826
0
17,180
W
Danzaburou
gamerhead85
Danzaburou
766
293
0
1,246
3,365
622
0
0
3,365
0
20,312
W
2,385
696
0
2,262
3,641
1,007
854
0
3,641
0
27,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,024
Gold Earned
22,222
234
Minions Killed
194
0
Camps Cleared
0
804,640
Distance Traveled
734,693
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,861
608
10
1
0
161,169
3
L
Bellona
4,772
597
65
8
0
156,787
0
L
Neith
4,341
543
45
6
0
151,872
0
W
Athena
4,250
531
8
1
0
153,297
2
W
Arachne
5,422
678
61
8
0
178,609
1
W
Agni
4,785
598
59
7
0
159,201
1
L
Baron Samedi
3,899
487
21
3
0
75,261
1
L
Mercury
4,349
544
53
7
0
189,604
2
W
Danzaburou
4,294
537
41
5
0
162,521
2
W
Neith
5,273
659
65
8
0
151,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role