Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AngryCookie
Baron Samedi
Level 104
God Stats
7W - 2L
1,729 SR
Queue Stats
13W - 6L
1,649 Elo+
Party 2
Neith
Neith
OTECVSEJASMAYTA
Neith
Level 26
God Stats
15W - 3L
1,662 SR
Queue Stats
70W - 34L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
apra
Ne Zha
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 2
Geb
Geb
suerioh
Geb
Level 85
God Stats
2W - 4L
1,579 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 2
Team Averages
Level 93
1,551 SR
1,478 Elo+

VS

Team Averages
Level 48
1,496 SR
1,442 Elo+
Skadi
Skadi
Momokomon
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,367 Elo+
Party 3
Jormungandr
Jormungandr
MrMustermann
Jormungandr
Level 27
God Stats
32W - 39L
1,488 SR
Queue Stats
86W - 79L
1,489 Elo+
Party 4
Freya
Freya
Tranjin
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,327 Elo+
Party 3
Bastet
Bastet
Typhoon898
Bastet
Level 104
God Stats
4W - 8L
1,457 SR
Queue Stats
308W - 275L
1,545 Elo+
Party 4
Nu Wa
Nu Wa
aignartigesWesen
Nu Wa
Level 26
God Stats
31W - 31L
1,535 SR
Queue Stats
81W - 75L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
12 / 2 / 17
12,229
1,223
28,781
9,387
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
AngryCookie
Baron Samedi
17
5 / 2 / 10
10,223
1,022
6,263
8,541
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 0 / 13
10,649
1,065
16,464
6,829
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
apra
Ne Zha
17
2 / 0 / 14
10,023
1,002
6,337
6,254
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
17
4 / 3 / 14
10,116
1,012
8,573
12,712
11,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Momokomon
Skadi
16
1 / 5 / 2
9,264
926
6,966
9,558
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MrMustermann
Jormungandr
15
0 / 6 / 3
8,990
899
10,933
18,622
23,699
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Tranjin
Freya
15
0 / 6 / 3
8,712
871
3,955
15,018
4,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Typhoon898
Bastet
15
4 / 6 / 2
10,336
1,034
12,142
15,197
4,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 1
9,209
921
6,071
12,345
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
29
Kills
7
7
Deaths
29
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
2
17
10.25
W
Baron Samedi
AngryCookie
Baron Samedi
5
2
10
5
L
Skadi
Momokomon
Skadi
1
5
2
0.4
L
Jormungandr
MrMustermann
Jormungandr
0
6
3
0.25
W
6
0
13
12.5
L
Freya
Tranjin
Freya
0
6
3
0.25
L
Bastet
Typhoon898
Bastet
4
6
2
0.83
L
2
6
1
0.42
W
Ne Zha
apra
Ne Zha
2
0
14
9
W
Geb
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,418
Damage
40,067
43,723
Taken
70,740
22,373
Mitigated
39,294
6,770
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
28,781
438
0
1,018
9,387
3,130
0
3,840
5,547
42,221
0
W
Baron Samedi
AngryCookie
Baron Samedi
6,263
215
1,863
1,317
8,541
3,115
0
3,850
4,691
19,272
0
L
Skadi
Momokomon
Skadi
6,966
2,154
0
411
9,558
2,985
0
4,268
5,104
0
26,499
L
Jormungandr
MrMustermann
Jormungandr
10,933
2,424
0
0
18,622
23,699
0
7,783
10,305
31,322
0
W
16,464
7,139
0
1,957
6,829
2,415
0
3,176
3,653
0
47,225
L
Freya
Tranjin
Freya
3,955
1,536
0
1,067
15,018
4,517
0
10,164
4,518
13,070
0
L
Bastet
Typhoon898
Bastet
12,142
2,403
0
1,051
15,197
4,486
0
10,262
4,473
0
21,432
L
6,071
1,150
79
223
12,345
3,607
0
9,298
2,723
28,471
0
W
Ne Zha
apra
Ne Zha
6,337
1,356
0
615
6,254
2,172
0
2,400
3,854
0
23,450
W
Geb
8,573
631
0
0
12,712
11,541
0
7,693
5,019
22,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
46,511
230
Minions Killed
164
8
Camps Cleared
6
973,470
Distance Traveled
893,104
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,229
1,223
42
4
0
177,265
3
W
Baron Samedi
10,223
1,022
35
4
1
196,037
0
L
Skadi
9,264
926
31
3
3
158,310
0
L
Jormungandr
8,990
899
17
2
0
175,046
0
W
Neith
10,649
1,065
96
10
1
193,504
1
L
Freya
8,712
871
28
3
2
171,360
0
L
Bastet
10,336
1,034
18
2
1
216,997
0
L
Nu Wa
9,209
921
70
7
0
171,391
0
W
Ne Zha
10,023
1,002
26
3
6
216,219
0
W
Geb
10,116
1,012
31
3
0
190,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role