Player Matchup

Pele
Pele
Avengtank
Pele
Level 81
God Stats
4W - 8L
1,086 SR
Queue Stats
26W - 49L
1,306 Elo+
Solo
Sol
Sol
Gipper36
Sol
Level 85
God Stats
2W - 1L
1,229 SR
Queue Stats
15W - 18L
1,403 Elo+
Solo
Chaac
Chaac
ceriani123
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,382 Elo+
Solo
Team Averages
Level 75
1,272 SR
1,364 Elo+

VS

Team Averages
Level 44
1,250 SR
1,282 Elo+
Loki
Loki
Mauddib28
Loki
Level 88
God Stats
0W - 2L
1,114 SR
Queue Stats
0W - 8L
999 Elo+
Party 1
Hachiman
Hachiman
RoyalOce
Hachiman
Level 7
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
nikolaswar2
Chaac
Level 37
God Stats
4W - 7L
1,498 SR
Queue Stats
40W - 58L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 2 / 7
5,768
824
1,572
4,513
1,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 6
5,864
838
1,624
3,232
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
9 / 0 / 2
7,401
1,057
8,085
7,736
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 3 / 1
5,380
769
2,815
5,605
1,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
RoyalOce
Hachiman
8
1 / 6 / 1
4,962
709
1,784
5,962
1,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 1
4,576
654
755
4,231
3,165
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
1
2
7
2.25
W
1
1
6
4
L
Loki
2
3
1
0.83
L
Hachiman
RoyalOce
Hachiman
1
6
1
0.25
W
Chaac
9
0
2
10
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,281
Damage
5,354
15,481
Taken
15,798
8,775
Mitigated
6,281
3,711
Healing
589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,572
340
0
666
4,513
1,248
401
92
4,421
0
10,130
W
1,624
412
0
1,125
3,232
1,092
1,771
69
3,163
15,539
1,944
L
Loki
2,815
954
0
0
5,605
1,591
0
791
4,738
0
10,142
L
Hachiman
RoyalOce
Hachiman
1,784
1,649
0
0
5,962
1,525
0
786
4,976
0
8,074
W
Chaac
8,085
1,264
0
1,920
7,736
6,435
378
112
7,624
0
22,042
L
755
225
78
511
4,231
3,165
0
298
3,695
0
2,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,033
Gold Earned
14,918
77
Minions Killed
30
6
Camps Cleared
2
438,253
Distance Traveled
318,242
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,768
824
13
2
0
148,031
0
W
Sol
5,864
838
29
4
5
136,509
2
L
Loki
5,380
769
15
2
1
143,713
1
L
Hachiman
4,962
709
8
1
0
105,807
0
W
Chaac
7,401
1,057
35
5
1
153,713
3
L
Chaac
4,576
654
7
1
1
68,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role