Player Matchup

Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LuisTheBestRJ
Heimdallr
Level 42
God Stats
2W - 2L
1,219 SR
Queue Stats
57W - 111L
1,238 Elo+
Party 1
King Arthur
King Arthur
P_Ambrose
King Arthur
Level 64
God Stats
4W - 11L
1,242 SR
Queue Stats
111W - 189L
1,226 Elo+
Party 1
The Morrigan
The Morrigan
PomboTerrorista
The Morrigan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 104L
1,145 Elo+
Party 1
Loki
Loki
oTalDoGuiBritin
Loki
Level 29
God Stats
17W - 33L
1,165 SR
Queue Stats
42W - 89L
1,115 Elo+
Party 1
Team Averages
Level 42
1,325 SR
1,245 Elo+

VS

Team Averages
Level 68
1,515 SR
1,372 Elo+
Gilgamesh
Gilgamesh
Amontio
Gilgamesh
Level 7
God Stats
4W - 2L
1,646 SR
Queue Stats
17W - 11L
1,299 Elo+
Party 2
Zhong Kui
Zhong Kui
UnauditedBowl3
Zhong Kui
Level 102
God Stats
5W - 2L
1,638 SR
Queue Stats
194W - 222L
1,379 Elo+
Party 2
Chaac
Chaac
Yusha Neon
Chaac
Level 99
God Stats
4W - 1L
1,586 SR
Queue Stats
466W - 531L
1,359 Elo+
Solo
Odin
Odin
freehandrope01
Odin
Level 88
God Stats
19W - 14L
1,534 SR
Queue Stats
229W - 218L
1,440 Elo+
Party 2
Artemis
Artemis
jadenjkelly45
Artemis
Level 42
God Stats
1W - 4L
1,174 SR
Queue Stats
98W - 99L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 6 / 7
7,891
395
2,973
16,156
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
LuisTheBestRJ
Heimdallr
15
2 / 6 / 6
9,175
459
7,725
11,683
4,341
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
P_Ambrose
King Arthur
14
3 / 7 / 2
8,671
434
7,453
17,000
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
PomboTerrorista
The Morrigan
13
2 / 9 / 0
8,474
424
7,186
11,705
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 4
10,544
527
10,072
14,753
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amontio
Gilgamesh
18
14 / 3 / 9
11,700
585
13,782
16,249
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
UnauditedBowl3
Zhong Kui
17
5 / 5 / 10
11,104
555
12,372
14,992
12,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
8 / 2 / 11
11,533
577
17,161
20,726
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 14
10,545
527
11,184
13,397
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
10
1 / 5 / 3
7,647
382
2,386
9,000
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
15
Kills
33
33
Deaths
15
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
7
0.58
W
Gilgamesh
Amontio
Gilgamesh
14
3
9
6.17
L
Heimdallr
LuisTheBestRJ
Heimdallr
2
6
6
0.83
L
King Arthur
P_Ambrose
King Arthur
3
7
2
0.57
L
The Morrigan
PomboTerrorista
The Morrigan
2
9
0
0.22
W
Zhong Kui
UnauditedBowl3
Zhong Kui
5
5
10
2
W
Chaac
8
2
11
6.75
W
5
0
14
12
W
Artemis
1
5
3
0.5
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
56,885
71,297
Taken
74,364
43,268
Mitigated
55,506
12,146
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,973
884
446
2,136
16,156
15,073
0
3,291
12,678
12,276
0
W
Gilgamesh
Amontio
Gilgamesh
13,782
2,473
0
5,466
16,249
8,224
474
1,271
14,910
0
76,499
L
Heimdallr
LuisTheBestRJ
Heimdallr
7,725
4,114
0
2,273
11,683
4,341
0
1,481
10,122
0
52,165
L
King Arthur
P_Ambrose
King Arthur
7,453
537
0
2,202
17,000
14,615
0
4,108
12,215
0
38,556
L
The Morrigan
PomboTerrorista
The Morrigan
7,186
974
0
1,957
11,705
4,227
0
2,787
8,801
43,012
3,494
W
Zhong Kui
UnauditedBowl3
Zhong Kui
12,372
1,323
201
4,215
14,992
12,356
1,155
2,047
12,536
67,868
7,023
W
Chaac
17,161
2,984
0
8,594
20,726
16,951
3,203
1,687
18,525
0
75,241
W
11,184
1,656
890
4,513
13,397
15,136
52
1,967
11,192
8,821
38,321
W
Artemis
2,386
1,846
0
1,593
9,000
2,839
1,210
254
8,746
0
23,330
L
10,072
2,305
0
3,132
14,753
5,012
0
2,507
11,996
0
59,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
52,529
390
Minions Killed
484
0
Camps Cleared
0
1,815,629
Distance Traveled
1,914,982
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,891
395
18
1
0
360,528
0
W
Gilgamesh
11,700
585
115
6
0
434,211
2
L
Heimdallr
9,175
459
117
6
0
332,006
1
L
King Arthur
8,671
434
71
4
0
348,301
1
L
The Morrigan
8,474
424
90
5
0
327,671
0
W
Zhong Kui
11,104
555
134
7
0
339,790
4
W
Chaac
11,533
577
124
6
0
423,674
0
W
Odin
10,545
527
65
3
0
443,552
3
W
Artemis
7,647
382
46
2
0
273,755
1
L
Loki
10,544
527
94
5
0
447,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role